ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia Part 2

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The continuation of Memetia Legends Part 2!
[quote=part 1 Intro]
After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
[/quote]

I'll update from the end posts in the next post.

  • 987 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Oh frak on a stick.

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Money: $1000
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

You buy a Propeller and generator from Bob's Boat Emporium for $1500.

Boat: You couldn't get a higher quality propeller? Whatever. Shall we be off?

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Money: $1000
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

What I want to say: I was going to offer them some firewood for one, but then that'd leave us without a boat. >

No. Lets go.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

allow it, and Buzzsaw fighters to counter bomb, as well and magic cannons. and fat-cat mini nuke if jack doesn't mind.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Money: $1000
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

You travel to the location, and there is...a humongous crater the water is just sorta...staying away from. It shoots out a geyser of water as you approach since Narrativium is a sucker for dramatic effect.

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

You just keep piling on the pain up to 6750 in this turn! I seriously need to NERF this bad boy.

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 60,200/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

You might want to consider firing something OTHER than bombs.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

for this fight, it is sorta fair in a twisted way. but go ahead and nerf it if you want. i'll just do the same thing AGAIN and see if bluydee learns his lesson sometime.

kingjac11
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kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Don't nerf MY PRECIOUS.Fat cat all the way.

Maverick4
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Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Money: $1000
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

"Hey Vigiliance, what is that? May be you wanna swim out there anc check it out?"

Bluydee
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Bluydee
3,426 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 60,200/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

bLADESTORM.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 21,625/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Nah, I won't nerf it. I'm just basing it on how your wings are barely scratched while his engine's currently on fire.

The Buzzsaw Fighters mill about in the air (I'm making Fighters counter-bomb/missile), but the Magic Cannons and Fat Cat deal 6750 damage again.

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 55,550/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan
Mage: None
--------------------------------------------------------------------

You fire a Bladestorm, dealing 375 damage to the Flying Dreams!

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
Money: $1000
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Vigilance: Hell no. This place is probably highly narrative.

Vigilance pulls out a Critic Counter and it goes crazy!

Vigilance: Yeah, we're going to need suits before we go in there.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 21,625/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

it's good to be a tactician.

Reaper Torpedos, Magic cannon, and Macross missles, unless jack does something different, in which case, last one gets change to whatever jack does.

Rapyion
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Rapyion
2,300 posts
Shepherd

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

Is Atlas a Vansibane? If he isn't, I'll contact him with my mind.

kingjac11
offline
kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 21,625/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

No that bombardment sounds good.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i already allowed the contact Xerni... *shrugs*

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

(Right, Sonic, didn't see)

I'll contact Demyx to stop attacking Atlas and quickly contact Atlas to stop attacking almost at the same time.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 55,550/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan
Mage: None
--------------------------------------------------------------------

i REPEAT AGAIN AND AGAIN.

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