ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia Part 2

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The continuation of Memetia Legends Part 2!
[quote=part 1 Intro]
After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
[/quote]

I'll update from the end posts in the next post.

  • 987 Replies
sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

grr do i have a overdrive on my ship? anyway, FIRE MAGIC CANNONS, AND SAWBLADE FIGHTERS, AND MACROSS MISSLES!

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

I thank the sea serpent. I attempt to talk to them with my mind to stop them. If I can't, I, in cautiousness, approach them.

kingjac11
offline
kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Fat Cat

Bluydee
offline
Bluydee
3,426 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 71,450/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

I come up close and board their ship.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

The Panic Button could be an overdrive for low HP.

You fire all of your weaker weapons that fire several projectiles, dealing 6000 damage!

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 65,450/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

Unfortunately, during the approach process you can't fire weapons. And your BC moves veeeery slooooowly.

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

Which do you want to talk to first, Demyx or Atlas?

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

hey jack, should we board them and take the fight to that? or keep attacking the battle cruiser?

kingjac11
offline
kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Lets do this.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 71,450/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

Nevah mind, I chania bomb them, and that will be what I'll be doing for the next 10 turns.

kingjac11
offline
kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Fat CAT!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

i counter the bombs with buzzsaw fighters and fire the magic cannon at the Earth wall.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 69,200/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

You hit the bomb with the Buzzsaws(both of them), but the Magic Cannons deal 2250 damage!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

again, buzzsaws counter bomb, and magic cannons.

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

I'll talk to Demyx, asking him to stop attacking.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 69,200/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

I SHOOT MORE BOMBS!

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 22,000/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Same as last time.

You're getting a telepathic communication from a fellow Vansibane named Xerni nearby. Allow or Deny?

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 66,950/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

The bombs just get countered again.

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

Attempting to contact Demyx. he's a vansibane too, so he has to allow it.

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