This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)
Oh man I didn't know you guys were waiting up for me. In that case I'm very sorry for taking so long at this.
Anyway how does this look?
Name: Xaver Lymitore Player: MageGrayWolf Age: 40 Gender: Male Race: Demon Elf Class: Rogue Level: 11 ECL: 12 Alignment: Neutral Evil Languages: Common, Elven, Dwarven ------Attributes---------- Str: 11 Dex: 20 Con: 14 Int: 13 Wis: 13 Cha: 11 Fort Save: +5 Ref Save: +12 Will Save: +4 Hit Points: 72 Base Attack Bonus: +8/+3 Attack Bonus: AC: ------------------Equipment------------------------------- Armor/Clothing: Travelerâs outfit (black breeches, sturdy belt, black shirt, black ample cloak with a hood), +1 Shadow Leather armor, Hat of Disguise, Boots of Elvenkind, Mind Shielding Ring Primary Hand: Speed Rapier Off Hand: +2 Dagger Unequipped: Seeking Shortbow, Composite (+2 Str bonus), Arrows (40) Miscellaneous: Bag of Holding (type I), Bag of Tricks (grey), Thievesâ Tools, Masterwork, Flint and Steel Transportation: GP: 139 gp -------Feats/Spells/Abilities/Etc.------------ Feats: Blind-Fight, Weapon Finesse, Stealthy, Two-Weapon Fighting Skills: Bluff +5, Disable Device +14, Handle Animal +14, Hide +14, Intimidate +14, Move Silently +14, Open Lock +14, Sense Motive +14, Sleight Of Hand +14, Survival +9 Class Abilities: Sneak Attack +6d6, Trapfinding, Evasion, Trap Sense +3, Uncanny Dodge, Improved Uncanny Dodge, Crippling Strike. Racial Abilities: Immunity to Sleep, +2 save against Enchantments, Low Light Vision, +2 on Listen/Search/Spot checks, notice hidden doors, +1 Unarmed dmg, 1.5x alcohol tolerance.
Appearance: 5'10", 170 lb., blood red eyes, ask grey skin, long white hair, The red lines found on all demon elves trace the skeleton of the body and oddly appear nearly black more than red. The lines over the collar bone converge and go up the throat ending at a point. on the chin. Lines going over each eye appearing more like scars.
Name: Xaver Lymitore Player: MageGrayWolf Age: 40 Gender: Male Race: Demon Elf Class: Rogue Level: 11 ECL: 12 Alignment: Neutral Evil Languages: Common, Elven, Dwarven ------Attributes---------- Str: 11 Dex: 20 Con: 14 Int: 13 Wis: 13 Cha: 11 Fort Save: +5 Ref Save: +12 Will Save: +4 Hit Points: 72 Base Attack Bonus: +8/+3 Attack Bonus: +8(Rapier)/+10(Dagger) Rapier Damage: 1d6/Crit 18-20x2 Dagger Damage: 1d4/Crit 19-20x2 AC: 17. ------------------Equipment------------------------------- Armor/Clothing: Traveler�s outfit (black breeches, sturdy belt, black shirt, black ample cloak with a hood), +1 Shadow Leather armor, Hat of Disguise, Boots of Elvenkind, Mind Shielding Ring Primary Hand: Speed Rapier Off Hand: +2 Dagger Unequipped: Seeking Shortbow, Composite (+2 Str bonus), Arrows (40) Miscellaneous: Bag of Holding (type I), Bag of Tricks (grey), Thieves� Tools, Masterwork, Flint and Steel Transportation: GP: 139 gp -------Feats/Spells/Abilities/Etc.------------ Feats: Blind-Fight, Weapon Finesse, Stealthy, Two-Weapon Fighting Skills: Bluff +5, Disable Device +14, Handle Animal +14, Hide +14, Intimidate +14, Move Silently +14, Open Lock +14, Sense Motive +14, Sleight Of Hand +14, Survival +9 Class Abilities: Sneak Attack +6d6, Trapfinding, Evasion, Trap Sense +3, Uncanny Dodge, Improved Uncanny Dodge, Crippling Strike. Racial Abilities: Immunity to Sleep, +2 save against Enchantments, Low Light Vision, +2 on Listen/Search/Spot checks, notice hidden doors, +1 Unarmed dmg, 1.5x alcohol tolerance. Appearance: 5'10", 170 lb., blood red eyes, ask grey skin, long white hair, The red lines found on all demon elves trace the skeleton of the body and oddly appear nearly black more than red. The lines over the collar bone converge and go up the throat ending at a point. on the chin. Lines going over each eye appearing more like scars.