ForumsForum GamesD&D 3.5 Forgotten Realms Setting (Game #2)

16482 855197
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

  • 16,482 Replies
DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Well I will look for a cave structure to hide my udead, if I find none, have Loco use the earth moving spell.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"Anybody got a shovel?"

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Or you could look for a trap door.......

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Or you could look for a trap door.......

Search for a trap door.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

It is right where the trail left off.....

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

It is right where the trail left off.....

Now would be a good time for the Rogue to check for traps.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Mage, that means you.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

He may have left.

MageGrayWolf
offline
MageGrayWolf
9,462 posts
Farmer

Xaver examines the door fro any traps.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

None found. Do you enter?

MageGrayWolf
offline
MageGrayWolf
9,462 posts
Farmer

None found. Do you enter?


yes let's open it up and see where it leads.
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Yep, I agree, let's go in.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

The trapdoor opens to a staircase leading into a dark tunnel. There is a half used torch near the opening that is unlit.

MageGrayWolf
offline
MageGrayWolf
9,462 posts
Farmer

Xaver uses his Flint and Steel to light the torch and keeps his eyes open for any traps as he descends the stairs.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Chardath and wolfeh look for any signs to tell them approximately when it was last used.

Showing 10021-10035 of 16482