That's not legit, it takes no skill... any idiot can do that, maybe even you could.
Sorry, that was out of hand...
O.o That was strange.
So it's legit to win a game of SnD because you can shoot straight up in the air and rain grenades down on the opposing spawn?
It's legit because you're capable of doing it without going against the Terms of Use, EULA etc.
Unless of course there's a server rule against that (which there is a lot of stuff like that in CoD4 servers on PC), then you're fully allowed to do so.
Oh really? There's a counter to having every piece of cover destroyed? There's a counter to the incredibly slow and boring gameplay? There's a counter to it's horrible game design? Nope, not at all...
This is where I can buckle down and get some things straight (from my perspective).
Firstly, not every piece of cover can be destroyed, you still have terrain being a HUGE factor (something not always present in CoD maps), and you also have the destroyed buildings posing a large amount of dynamic cover (given as it can be used to face any side and still provide cover).
Slow and boring? Your opinion / playstyle I guess. If you want to snipe, it will be slow - but even so it won't be boring since you SHOULD be more focused calculating the shot to the persons head from VERY far away.
Other than that, you can act more or less a Recon with the M1A1 Thompson you unlock, planting C4 at fortified positions, objectives or enemy vehicles. You're gonna be in a rough position most of the time unless you do it stealthy - in either case, it is NOT slow and NOT boring.
Then, if you go any other class... well. How about gunning down people with an M60 as a Medic? Or dodging bullets, explosions and inevitable death in the effort to save a comrade (or just to get your +50 points from him)?
As an Assault you should be the first line brutha on the field. Popping cover in the blink of an eye with a very well balanced Grenade Launcher, resupplying ammo to your suppressive medics and giving heavy firepower to your Engineers.
Those three classes (the three NOT the Recon) can also use a lot of information from spotting gained from Snipers, you can properly coordinate attacks through simply knowing where they are.
As an Assault you could also equip a smoke launcher, providing cover by blocking line of sight for enemy tanks or hitting your own side of the field to blur cover and happenings going on around your side. If you don't want anything like that you could equip an underbarrel shotgun or even a normal shotgun, carrying C4 and doing the same mission as a Recon.
Only that you can resupply ammo, instead of using awesome Motion Mines.
As an Engineer you hold the same job as a Medic - to improve longevity, for the most part though you're more important to the field because you keep the HEAVY firepower going for longer, not the fodder.
Your SMG's with suppressors allow for some pretty intriguing play if you still feel fond of that infiltration position. If you don't, you have a fair hand in close-quarter play and you're the one who needs to be aware of what's going on when you're repairing a tank with missiles being shot at it.
If not then you will want to be picking off key point of cover (including vehicles) with your rocket launcher. If you don't want to have such an active role you can go out, even as an infiltrator and plant Mines which can severely disrupt enemy cavalry movements and severely hinder their ability to coordinate given as half your team won't be avoiding that **** tank that blows up everything - because you blew it up beforehand.
There are SEVERAL layers of play in Battlefield - all of those did not take into consideration a large amount of teamwork, and with that it will be much better. Bad game design? Are you on crack? It's such a balanced game with interesting mechanics and such... How the hell can you not say the same for CoD?
Yes, there is a counter, if you want one, you go find it. If there's that darn sniper taking potshots at your frontline then you take a position on the side and pick him off yourself - or you could just shoot a rocket to destroy his cover, spot him, and let your own snipers do the rest.
Teamwork, brutha.
Does it make for fun gaming? No, not really... at least in the eyes of the general populous.
Not only are there several factors as to why CoD may be picked over BF (the general popularity it has now - "If more people play it it must be better", friends playing it, or that it's easier, etc), but I could simply say the valid point that I don't give two dumps over the general populous' opinion, mostly due to the fact that I know how idiotic they can be.
You don't get how big business works, do you?
Lol wut?
MW2 released and people complained, they released a patch which led to new exploits. Once again people complained. So a year and a half passes and a few high ups in IW get fired... almost immediately after
a patch is released for MW2 fixing some hacks and glitches, improving the game to a state of almost being tolerable. Coincidence? I think not.
Or did you not think about the "No Russian" mission which the lead developers did NOT tell Activision, getting into a huge ****-storm between the press, the game, the PUBLISHERS and the developers? The reason they got fired is through insubordination, not because they made the game "better".
I can safely say that Chillz knows how big business works.
From what I saw in that post, Gstroy, you literally just posted what you saw, what happened with the game itself, not the stuff in between.
I got treyarched so many times...Getting infinity warded aswell. Black ops is a rage inducing game, that's for sure.
It will induce rage if you let it.
I used to rage, but (and I'm not joking) that was when I was like... 9? I was playing Call of Duty 4 and it was a piss off, granted, but the moment I decided to blame myself for any deaths I went from 1:7 to 18:3.
And I haven't raged on a game since. If I feel that a game is getting on my nerves, I quit. Being as I know how bad CoD can be I haven't installed it on this computer and I don't plan to - preventive measures is all I need thus far.
1 it don't get bought.
2 they dont get awards
3 it is the last CoD
Here is the simplest business standpoint - CoD makes money, keep making it.
It's gonna get bought because that's how blindness works, the blatant facts of CoD to the common person is that it's adrenline-rushing fun. When they look deeper into it they can see how silly it is compared to a game that requires a higher-skill calibre. You cannot implement complex functions in CoD for 2 reasons:
1) The outdated engine.
2) The bad community.
Can I say the skill of Bad Company players is good? Not really, they don't use motion mines, they don't think as a team, and they say "bg" at the end of a game if they lose. Bad mannered idiots, but nonetheless the game has complexity that CoD does not, if you implemented more for CoD that was beyond "Point and click, press F and place Claymore" then you would have a lot of problems between players who can use the capabilities well and those who can't tell the difference between C4 and a Frag Grenade (an exaggeration, of course).
Just throwing it out there.
- H