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ForumsForum GamesSolar System Sandbox!

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bicola1
offline
bicola1
1,715 posts
Nomad

this is a game where you create your solar system, with a sun, a few planets, moons, and when you are done, start civilizations! conquer other people's sandboxes, and be the ruler of the galaxy! but you don't stop there! stop the CAI's (creator's artificial intelligence), who ave conquered other galaxies, like you, and fight to control as many as you can!

Character sheet!
-------------------
system name:
planet number: (max 20)
stars: (max 3)
moons: (as many as you like)
Layout: (in the layout, you can display the distances of your planets and stars! you can make your own, or choose a random one.)
-------------------
Galaxy(s)I will choose this one, if you take one over, put it here too)
players in galaxy: (depends on me)
alliances:none
enemies:none
-------------------
civilization:none (example: humans (EARTH), put the name of the civilization, then what planet they are on.)
habitable planets: (depends on layout)
ships: none (used for attacking)
-------------------



this is just an idea i made into a game. if there are any suggestions please tell me!

  • 91 Replies
LEAPretard
offline
LEAPretard
1,328 posts
Nomad

System name: Beta Gemini
Planet number: 3
Stars: 3
Moons: a bunch
Layout:
There Are Two Stars Orbiting In a Close Binary. Beta and Gemini.
Also, in the stars Habitable Zone, (Roughly 1.5 AU to 2.5 AU)is a planet called Alpha, Which Is Habitable. Orbiting At About 3 AU is a Mars Type Planet Called Mers. Mers Can Be Terraformed. Orbiting At 4.5 AU is a gas giant 4 times the mass of Jupiter called Gamma. Also, Orbiting Beta And Gemini at 200 AU is a third Star Called Ged.

_______ V - moon on route
[S][S] [P] O [P] [GG] [S]


-------------------
Galaxy(s):Pegasis
players in galaxy: Godandd (16 light years)
alliances:none
enemies:none
-------------------
civilization:none
life: bacteria
habitable planets:1
ships: none
Population: 1 million
-------------------

Now I Want My Bacteria To Evolve Into Fish

bicola1
offline
bicola1
1,715 posts
Nomad

System name: Beta Gemini
Planet number: 3
Stars: 3
Moons: a bunch
Layout:
There Are Two Stars Orbiting In a Close Binary. Beta and Gemini.
Also, in the stars Habitable Zone, (Roughly 1.5 AU to 2.5 AU)is a planet called Alpha, Which Is Habitable. Orbiting At About 3 AU is a Mars Type Planet Called Mers. Mers Can Be Terraformed. Orbiting At 4.5 AU is a gas giant 4 times the mass of Jupiter called Gamma. Also, Orbiting Beta And Gemini at 200 AU is a third Star Called Ged.

_______
[S][S] [P] [P] [GG] [S]


-------------------
Galaxy(s):Pegasis
players in galaxy: Godandd (16 light years)
alliances:none
enemies:none
-------------------
civilization:none
life: bacteria,small fish
habitable planets:1
ships: none
Population: 5 million
-------------------

BOOM! moon has crashed!

LEAPretard
offline
LEAPretard
1,328 posts
Nomad

i thought i said i wanted the moon to orbit my planet??

bicola1
offline
bicola1
1,715 posts
Nomad

i thought i said i wanted the moon to orbit my planet??


you did? i thought you said you wanted a proper axis... ok.

moon is in orbit!

System name: Beta Gemini
Planet number: 3
Stars: 3
Moons: a bunch
Layout:
There Are Two Stars Orbiting In a Close Binary. Beta and Gemini.
Also, in the stars Habitable Zone, (Roughly 1.5 AU to 2.5 AU)is a planet called Alpha, Which Is Habitable. Orbiting At About 3 AU is a Mars Type Planet Called Mers. Mers Can Be Terraformed. Orbiting At 4.5 AU is a gas giant 4 times the mass of Jupiter called Gamma. Also, Orbiting Beta And Gemini at 200 AU is a third Star Called Ged.

_______
[S][S] [P]O [P] [GG] [S]


-------------------
Galaxy(s):Pegasis
players in galaxy: Godandd (16 light years)
alliances:none
enemies:none
-------------------
civilization:none
life: bacteria,small fish
habitable planets:1
ships: none
Population: 10 million
-------------------
godandd
offline
godandd
1,285 posts
Nomad

system name: Lost hope
planet number: 2
stars:1
moons: 52
Layout: The planet X is orbiting a star the size of our sun within 1 mile of earth orbit of the sun. (earth is not in this sestem) puting it in the habital zone so life can form easyly it also has 2 moons. Farther out is Planet POPX wich protects planet x from asteroids hence the name POPX it also has 50 moons. It is beond the systeyms asteroid belt but in between its oark cloud. Planet x is X1.5 the mass of earth. everything else is eather in the oark cloud, POPX, the asteroid belt, the moons, or the star. its name was created by humans wanting to colinise it only to find it already has a civilisation, meaning if they colinised it it would break a universal law called " the gallatic code"
__________
[S] (P) (GG)
-------------------
Galaxy(s): pegasis
players in galaxy:
alliances:none
enemies:none
-------------------
civilization: Zombies: (planet X)
habitable planets: planet X
ships: none (used for attacking)

I make my zombies build 10000000000 ships.

godandd
offline
godandd
1,285 posts
Nomad

system name: Lost hope
planet number: 2
stars:1
moons: 52
Layout: The planet X is orbiting a star the size of our sun within 1 mile of earth orbit of the sun. (earth is not in this sestem) puting it in the habital zone so life can form easyly it also has 2 moons. Farther out is Planet POPX wich protects planet x from asteroids hence the name POPX it also has 50 moons. It is beond the systeyms asteroid belt but in between its oark cloud. Planet x is X1.5 the mass of earth. everything else is eather in the oark cloud, POPX, the asteroid belt, the moons, or the star. its name was created by humans wanting to colinise it only to find it already has a civilisation, meaning if they colinised it it would break a universal law called " the gallatic code"
__________
[S] O(P)O Ox50(GG)
-------------------
Galaxy(s): pegasis
players in galaxy:
alliances:none
enemies:none
-------------------
civilization: Zombies: (planet X)
habitable planets: planet X
ships: none (used for attacking)


new layout.

bicola1
offline
bicola1
1,715 posts
Nomad

system name: Lost hope
planet number: 2
stars:1
moons: 52
Layout: The planet X is orbiting a star the size of our sun within 1 mile of earth orbit of the sun. (earth is not in this sestem) puting it in the habital zone so life can form easyly it also has 2 moons. Farther out is Planet POPX wich protects planet x from asteroids hence the name POPX it also has 50 moons. It is beond the systeyms asteroid belt but in between its oark cloud. Planet x is X1.5 the mass of earth. everything else is eather in the oark cloud, POPX, the asteroid belt, the moons, or the star. its name was created by humans wanting to colinise it only to find it already has a civilisation, meaning if they colinised it it would break a universal law called " the gallatic code"
_____
[S] O(P)O Ox50(GG)
-------------------
Galaxy(s): pegasis
players in galaxy:
alliances:none
enemies:none
-------------------
civilization: Zombies: (planet X)
habitable planets: planet X
ships: none (used for attacking)

I make my zombies build 10000000000 ships.


ERROR: Zombies not smart enough for space exploration!
godandd
offline
godandd
1,285 posts
Nomad

Flag
system name: Lost hope
planet number: 2
stars:1
moons: 52
Layout: The planet X is orbiting a star the size of our sun within 1 mile of earth orbit of the sun. (earth is not in this sestem) puting it in the habital zone so life can form easyly it also has 2 moons. Farther out is Planet POPX wich protects planet x from asteroids hence the name POPX it also has 50 moons. It is beond the systeyms asteroid belt but in between its oark cloud. Planet x is X1.5 the mass of earth. everything else is eather in the oark cloud, POPX, the asteroid belt, the moons, or the star. its name was created by humans wanting to colinise it only to find it already has a civilisation, meaning if they colinised it it would break a universal law called " the gallatic code"
_____
[S] O(P)O Ox50(GG)
-------------------
Galaxy(s): pegasis
players in galaxy:
alliances:none
enemies:none
-------------------
civilization: Zombies: (planet X)
habitable planets: planet X
ships: none (used for attacking)


I make them alot smarter.

bicola1
offline
bicola1
1,715 posts
Nomad

Flag
system name: Lost hope
planet number: 2
stars:1
moons: 52
Layout: The planet X is orbiting a star the size of our sun within 1 mile of earth orbit of the sun. (earth is not in this sestem) puting it in the habital zone so life can form easyly it also has 2 moons. Farther out is Planet POPX wich protects planet x from asteroids hence the name POPX it also has 50 moons. It is beond the systeyms asteroid belt but in between its oark cloud. Planet x is X1.5 the mass of earth. everything else is eather in the oark cloud, POPX, the asteroid belt, the moons, or the star. its name was created by humans wanting to colinise it only to find it already has a civilisation, meaning if they colinised it it would break a universal law called " the gallatic code"
_____
[S] O(P)O Ox50(GG)
-------------------
Galaxy(s): pegasis
players in galaxy:
alliances:none
enemies:none
-------------------
civilization: Zombies: (planet X)
habitable planets: planet X
ships: none (used for attacking)

I make them alot smarter.


their physiology does not allow for them to become smarter.
godandd
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godandd
1,285 posts
Nomad

D: these are diffrent! (portal 2 refrence)

bicola1
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bicola1
1,715 posts
Nomad

??? there are no zombies in portal 2!

godandd
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godandd
1,285 posts
Nomad

... I thout you remember the "Im diffrent" line!

godandd
offline
godandd
1,285 posts
Nomad

..... it was a joke about a turrent. but they are diffrent.

bicola1
offline
bicola1
1,715 posts
Nomad

ooh! i c! it "flew right over your head! that's why i had to call you garbage a second time just now."

describe them for me.

godandd
offline
godandd
1,285 posts
Nomad

avrage hight: 5,1
Avrage wight: 150 pounds
Describtion: unlike regular zombies these were biologicly evolved, no human interfearence. these are still mammel like and breed like them. Being biologicly evolved, this allows them to gain intelegence that zombies that humans tell storys of cant. They are currently trying to figure out how to blast off beond the stars.

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