ForumsGamesTESV: Skyrim - 11/11/11

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Zydrate
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Zydrate
383 posts
Farmer

I should probably let you all know I am a huge TES/Bethesda fangirl. I didn't discover the series until Morrowind (I've yet to play the first two) and the funny part is, I wasn't even sold immediately.

My first experience with Morrowind was creating an Argonian with the Serpent, casting it, and accidentally killing myself. (It takes hitpoints and gives to... something else, I forgot. I usually go with raw +stats or the Tower these days. Anyway, I actually left Morrowind for around two weeks before coming back and giving it another go.

...I haven't put it down since. Morrowind is actually installed right now, even. So is Oblivion, though I kind of need a side-program to actually run it. And all my water is bright purple.
BUT THAT'S OKAY, since I have it on 360 where I've put countless hours into it. My favored race is, funnily enough, Argonians (4LYFE), which is funny since it was my first character ever that I killed myself with.

So here we are, the dawn of Skyrim and I have a few links for you.

This one is G4TV's preview during E3, showing you some real gameplay. I'd have linked the Trailer first to give a taste but frankly, this is much better. Though the trailer might make you wet in anticipation (Teehee, adult humor).

Also with G4, is bit of a Gameplay review, which is also a good read.

This is PC Gamer's list of desired features, which half of which may not be implemented but it's a fun read all the same.

Escapist.Com also has several articles regarding Skyrim, so just poke their search bar if you want to... They're all pretty short reads.

So yea. Judging from the gameplay videos, it still has that "Oblivion" feel to it, which I'm completely fine with. Todd Howard has also mentioned wanting to go back to Morrowind's original sense of weird discovery. While Oblivion was great, a forest was just another forest. Morrowind had ash lands, mushroom towns, and very strange wildlife. Pretty much the first time I saw an Alit or Nix Hound I was like "WHAT THE FRACK IS THAT." With Oblivion it was "Oh. Lion. Wolf. Deer. Minotaur. Goblin." Everything was clearly defineable, while Alits are... creepy.

And I love the hell out of snowy terrain in games, so that's a plus.

What I've always wanted to see the most, though? Raidable/Protectable caravans. Traders with armed guards escorting a carriage town to town, several different ones with many different routes which you can choose to help protect from bands of raiders, raid it yourself while they're busy fighting, or raid it solo in the ultimate test of stealth, assassination, and thievery.

But that's wishful thinking and I can't mod for crap beyond simple, static stuff like Houses and so on.

I'm pretty fond of how Bethesda really adapts as well. They're mending what they learned from Fallout into their TES games, which I feel is an entirely positive result. And I think the TES games have much more re-playability than Fallout does, as Fantasy settings tend to do.
My problem with Fallout, and even in New Vegas (Which I know wasn't Bethesda but shut up) is the first several levels pretty much played the exact same no matter WHAT concept you had. You used guns, you scrounged for ammo, you did the quests you knew had the most payout first, etc etc. But with TES, rogues steal, mages blow stuff up, fighters punch faces. It splinters and overlaps a lot more than Fallout ever did, and I hope it remains that way.

So yea, there you go. Discussion is open.

  • 4 Replies
koolkylekool
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koolkylekool
247 posts
Nomad

I can't wait for Skyrim, it looks like a much more open and realistic Oblivion, and I played the h*ll out of Oblivion.

Zydrate
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Zydrate
383 posts
Farmer

Realism isn't so much an issue for me. I can play crap like Borderlands and Champions Online, as long as it has atmosphere.

What I'm really excited about is the freedom the dragon behaviors have (Not a spoiler, since it's released information), the fact that they can come out of nowhere, help you in a fight, and then just turn around to dive bomb your ***.

They've done very well breathing some life into the AI, as dragons aren't wolves. They're not suicidal, but intelligent.

I mean clearly, they fight to the death and all but they're just confident and for good reason. Dragons by more lore are proud creatures.

I both fear and can't wait for my first encounter.

koolkylekool
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koolkylekool
247 posts
Nomad

No kidding, fighting a dragon will probably be one of the best moments of 2011 for me. Plus, I'm so glad that Bethesda is adding dual wielding, that was a feature that should've been in Oblivion. Plus, they look like they are making the magic spells less powerful, so you can't just deck your wizard out in Heavy Armor with a shield and safely cast spells.

Freakenstein
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Freakenstein
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Jester
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