ForumsForum GamesA Hero in a Dungeon RPG/Beta (See Page 5 to sign up)

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loloynage2
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loloynage2
4,211 posts
Peasant

This is an RPG, you have been warned. Three spots at the time.

You sir, are a hero, or atleast very courageous. Because you just chose to destroy an evil lord that is plaguing the little town that you swore to protect...for free! The evil lord lives in an evil lair that looks a bit like a big dungeon. But watch out! There is always competition. Go now hero! Make me proud!

Anyways, the goal is to get to the evil lord and beat him before the other players do. The dungeon is a maze made out of many different rooms. You can find traps, items and who knows what else. The adventure takes place in medieval fantasy time.

How to play
The game is pretty simple, you have, usually, more then one decision you can choose from, each with their own consequences. Choose wisely and smart and maybe you might just end up in one piece after this.

Attributes and stats
Stats are attributed to skills that you can perfect during your mission. Here is a list of the following skills you can have:
-Strenght (More damage you do)
-Charisma (more chances of persuading someone)
-Precision (more chances of hitting someone)
-Endurance (more health and more defensive points)
-Agility (more chances of evading ennemy attacks)

Classes
There are different classes, but they do not directly affect your stats, thus giving you full liberty to customize. What the classes really do, is to give you adventages and disadvantages during the game. Here are the different classes:
-Mage (+Range attacks, -melee attacks, ++light areas, -darken areas)
-Necromancer (++Ally spawning/mind controlling, --melee attacks, -light areas, +darken areas)
-Warrior (--Range attacks, ++melee attacks, +Endurance)
-Soldier (-Range attacks, +melee attacks, +Strength)
-Mastermind (-Range attacks, -melee attacks, +light areas, +darken areas, +Every stat)
-Ranger (++Range attacks, -melee attacks)

(-)= -25% handicap
(--)= -50% handicap
(+)= +25% enhancement
(++)= +50% enhancement

How to fight
You can talk to someone that has an intelligence level of 5 or more, if their intelligence is lower then 5, then it will be hard for you to avoid fighting. You can also engage in fights with other players, if you ever meet them. Fights always takes into account the environment (light or darken). You always get a chance to flee, but if you fail, you will get a 20% handicap for the next turn. Anyways, this is how you play:

Everytime you engage in a fight, your stats (which you have to post every turn) will play a key role in the fight, but not only them, you also have your equipment, which will enhance you fighting skills. So here is an example of a fight.

You:

Strength 10
Current sword strength 8

10*8=80

You would be able to do 80 damage a turn, but it's not certain, because there are other factors.

1. Every sword (or weapon) has a number of times it can hit, let's say, for this example, that your sword can hit 3 times in one attack. That would make 80*3=240, right? Not exactly.

2. Not every hit is a clear shot, you have chances of hitting the target or missing it, the chances will always be indicated before you attack. For this example, we could have a 60% chance hit for every hit.

3.Armor, strong endurance, spells, traps, or other special affection can stop you from dealing as much damage as youn would of hoped for. But they can work on both ways of course.

Well, I think that covers a bit of this RPG, I will continue writing more about it, and I will not launch the RPG right away. You can still sigh up by completing the sheet below:

Name:
Sex:
Age:
Class:

Skills: (10 points can be spend)
-Endurance: 0
-Strenght: 0
-Charisma: 0
-Intelligence: 7
-Agility: 0

Too late to join? Don't worry, you can still sigh up and I will contact you once a spot is free or once a hero finished the quest.

This RPG is still in beta, consider yourself a beta tester if you want. feedback is always great.

Updates on the RPG will always come, as I work hard on this

Sign up today, hero!

  • 188 Replies
Zyba
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Zyba
1,126 posts
Peasant

Name: Zarrow
Health: 84
Sex: Male
Age: 20
Class: Soldier (-Range attacks, +melee attacks, +Strength)
Skills:
-Endurance: 3
-Strenght: 5
-Charisma: 2
-Intelligence: 7
-Agility: 2
-Precision: 3
Attacks:
-Strike (Melee, Light, 4dmg, 70%, hits 4)
-Punch
Inventory:
0 gold
0X back-from-the-grave pill
-Dusty old helmet (+4hp)
Side Quests:
None
Map:
Golden Chance.

I go over to open the chest to see its treasures or treacheries...

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

No i sleep

StormDragon
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StormDragon
4,584 posts
Peasant

Name:Storm Dragon
Health:76/80
Sex:F
Age:22
Class:Mastermind
Skills:
-Endurance:5
-Strength:5
-Charisma:4
-Intelligence:8
-Agility:7
Attacks:
-Punch(Melee, Neutral, 2dmg, 65%, hits 3)
Inventory:
1X back-from-the-grave pill, 228 gold, Punching Gloves, 2x Health Potion
Side Quests:
Pirates, outlaws and death
Map:
7 Rooms Discovered
Locations:
Arrr!
Rat hole
Gold for life
Outlaws can relax
Elvish residence and territory
Dwarfish fortress
Mage unity and HQ

I try out the rotten wooden door to see where it leads.

loloynage2
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loloynage2
4,211 posts
Peasant

@Zyba
You find 100gold and a nice steel sword (Melee, Light, 5dmg, 78%, hits 4). You can go back if you want.
---------------------------------------------------------------------------
@Sadowassassian113
And so, you fall into the world of dreams.
-----------------------------------------------------------------------------
@StormDragon
You open the doors and you see a spiral staircase leading somewhere above you and you also see a normal wooden door to the left of you.

StormDragon
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StormDragon
4,584 posts
Peasant

Name:Storm Dragon
Health:76/80
Sex:F
Age:22
Class:Mastermind
Skills:
-Endurance:5
-Strength:5
-Charisma:4
-Intelligence:8
-Agility:7
Attacks:
-Punch(Melee, Neutral, 2dmg, 65%, hits 3)
Inventory:
1X back-from-the-grave pill, 228 gold, Punching Gloves, 2x Health Potion
Side Quests:
Pirates, outlaws and death
Map:
7 Rooms Discovered
Locations:
Arrr!
Rat hole
Gold for life
Outlaws can relax
Elvish residence and territory
Dwarfish fortress
Mage unity and HQ
Bandits Camp

I go down the stairs.

Zyba
offline
Zyba
1,126 posts
Peasant

Name: Zarrow
Health: 84
Sex: Male
Age: 20
Class: Soldier (-Range attacks, +melee attacks, +Strength)
Skills:
-Endurance: 3
-Strenght: 5
-Charisma: 2
-Intelligence: 7
-Agility: 2
-Precision: 3
Attacks:
-Strike (Melee, Light, 4dmg, 70%, hits 4)
-Punch
Inventory:
100 gold
0X back-from-the-grave pill
-Dusty Old Helmet (+4hp)
-Nice Steel Sword (Melee, Light, 5dmg, 78%, hits 4)
Side Quests:
None
Map:
Golden Chance.

If there are no new doors I can reach, then I return to the previous room and open another door.

loloynage2
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loloynage2
4,211 posts
Peasant

@Zyba
Would you like to try your chance at the place where you died or would go to the merchant (there is a hidden door).
--------------------------------------------------------------------------
@StormDragon
You go up the stairs and you see a room with a bunch of screens showing all the rooms of the dungeon. You notice that Zyba is located 3 rooms from you and Sadowassassian113 11 rooms from you. Nothing else in that room.
-------------------------------------------------------------------------
@Sadowassassian113
After a good night sleep (All hp restored), the aliens brought you to a empty training space. The alien translator explains to you that all the weapons are allowed, but you HAVE to kill your opponent to win. You grab your staff and concentrate, looking in the eyes of the alien that started this earlier, who you identified him as Mr.X. After looking at each other for a while, walking slowing in circle, you decide to...? (attack, wait, or something else?)

StormDragon
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StormDragon
4,584 posts
Peasant

Name:Storm Dragon
Health:76/80
Sex:F
Age:22
Class:Mastermind
Skills:
-Endurance:5
-Strength:5
-Charisma:4
-Intelligence:8
-Agility:7
Attacks:
-Punch(Melee, Neutral, 2dmg, 65%, hits 3)
Inventory:
1X back-from-the-grave pill, 228 gold, Punching Gloves, 2x Health Potion
Side Quests:
Pirates, outlaws and death
Map:
7 Rooms Discovered
Locations:
Arrr!
Rat hole
Gold for life
Outlaws can relax
Elvish residence and territory
Dwarfish fortress
Mage unity and HQ
Bandits Camp

I head back down the stairs and then check out the only door in that room other then the entrance.

Sadowassassian113
offline
Sadowassassian113
54 posts
Peasant

Name: Leon Winterblade
Health:80/80
Sex: Male
Age: 18
Class: Mage

Skills:

-Endurance:5
-Strenght: 3
-Charisma: 3
-Intelligence: 7
-Agility:4

Attacks:
Energy bolt-(Range, Neutral, 13dmg, 75% chance of hit, hits 2 times).
-Punch

Inventory:
Back from the grave pill x1 staff of energy x1Gun x1 bullet x5
gold 50
Side Quests:
None

Map:
Merchant
trapper


I quickly load my gun and shoot 3 rounds at Mr.X after lauching a bolt from my staff to distract him.

Zyba
offline
Zyba
1,126 posts
Peasant

Name: Zarrow
Health: 84
Sex: Male
Age: 20
Class: Soldier (-Range attacks, +melee attacks, +Strength)
Skills:
-Endurance: 3
-Strenght: 5
-Charisma: 2
-Intelligence: 7
-Agility: 2
-Precision: 3
Attacks:
-Strike (Melee, Light, 4dmg, 70%, hits 4)
-Punch
Inventory:
100 gold
0X back-from-the-grave pill
-Dusty Old Helmet (+4hp)
-Nice Steel Sword (Melee, Light, 5dmg, 78%, hits 4)
Side Quests:
None
Map:
Golden Chance.

To the hidden door I go!

So how would the sword affect my attack?

loloynage2
offline
loloynage2
4,211 posts
Peasant

Little break for march break. Coming back next week!

loloynage2
offline
loloynage2
4,211 posts
Peasant

Sorry for the long wait

@Zyba
(Just change the strike attack's attributes to the ones of the sword).
Surprisingly, the merchant didn't mind you entering the hidden door. You look inside the room and you notice it's more or less a hallway. Very dark with absolutely no light. After a couple of minutes walking forward you start to adapt to the darkness and you can see somewhat in the dark. Suddenly, a huge animal jumps on you and attacks you (-3 hp). You manage to push it off of you. You look at it and it appears to be a huge vicious dog. What are you going to do?
--------------------------------------------------------------------------
@StormDragon
You enter the room and you notice that it is a hallway of some kind. It's completely dark, but your eyesight adapts to it fast. You hear noises coming from the other end of the hallway. You, curiously walk to the noise, but as you walk, you trip over a little girl, making her fall to the ground.
--------------------------------------------------------------------------
@Sadowassassian113
You shoot a bolt of energy. The alien is surprised and doesn't see you load your gun. You point the gun at him and shoot. The bullet hits his left arm and red blood starts to flow out of his wound (-25hp). Happy of that success you load your gun again, but while you load it, the alien, all of a sudden sprints to you with such an incredible speed that you didn't even see him run to you. Without being able to block or defend, the alien smashes a violent punch to your face. You fall a couple of feet back, dropping the gun at the alien's feet (-20hp). Many of your teeth break and your gum bleeds quite a lot. You feel dizzy but you manage to stand up. You still have your staff in your hands. The alien picks up the gun. What now?
(remember that the gun is one bullet at the time, and could you inscribe the attack of the gun? It's on page 15 or something).

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

Name: Leon Winterblade
Health:60/80
Sex: Male
Age: 18
Class: Mage

Skills:

-Endurance:5
-Strenght: 3
-Charisma: 3
-Intelligence: 7
-Agility:4

Attacks:
Energy bolt-(Range, Neutral, 13dmg, 75% chance of hit, hits 2 times).
-Punch

Inventory:
Back from the grave pill x1 staff of energy x1Gun x1 bullet x3?
gold 50
Side Quests:
None

Map:
Merchant
trapper

I launch a volley of bolts from my staff to keep Mr.X back and hopefully knock the gun from his grasp and hurt him.

and i totally forgot about the single shot thing

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Storm Dragon
Health:76/80
Sex:F
Age:22
Class:Mastermind
Skills:
-Endurance:5
-Strength:5
-Charisma:4
-Intelligence:8
-Agility:7
Attacks:
-Punch(Melee, Neutral, 2dmg, 65%, hits 3)
Inventory:
1X back-from-the-grave pill, 228 gold, Punching Gloves, 2x Health Potion
Side Quests:
Pirates, outlaws and death
Map:
7 Rooms Discovered
Locations:
Arrr!
Rat hole
Gold for life
Outlaws can relax
Elvish residence and territory
Dwarfish fortress
Mage unity and HQ
Bandits Camp
Opsveraition Room

I check on the girl and apoligze for triping over her.

loloynage2
offline
loloynage2
4,211 posts
Peasant

This RPG is on hiatus.

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