Melee 1. Knight: Standard swordsman, basic techniques. Simple character 2. Padalin: High Attack & Health Slow Speed & Attack Rate 3. Barbarian: Insanely high attack and Attack speed. Low health & Movement speed 4. Rogue: Medium attack, High attack rate & walking speed Medium-Low Health
Ranged: 1.Archer: High health. Like a medieval archer with Chainmail 2.Ranger: Same archer from the last castle. he was my fav 3. Skirmisher: Like a roman centurion type character. Throws Javalins High Health & Attack, bad Attack speed & walking speed
Magic: 1.Elemental Mage: Elemental based spells Medium low health medium high attack, medium speed, high attack speed 2.Arcane Wizard: WAAY high attack low health low attack speed, medium walking speed 3. Shaman-Healer: Heals people. Explanation needed? medium health high attack speed, low walking speed. low attack 4. Necromancer: A bit ironic.... Like the Necromancer from Kingdom rush. Summons a squad of melee Skeletons High attack low attack speed waaaay low health
These are all my ideas. please comment and give more
Overdrive and eertyek do you think their should be Future costumes? like in the future timeline costume? The can have like digital style weapons and stuff.
Or maybe there should be online points like the Armor Point system. Depending on how many games you have played and any achievements that might have came. So a character would gain 1 point for each wave of enemies that is over the character's level. so a guy who is level 1 who is playing with two level 80 characters would get ALOT of Points
Sorry if I didn't respond earlier. I agree with your idea and eertyek is right it should be optional. I always loved the point system! Nice idea eldavido! I could request a shop also. It could sell stuff that helps with battles like a flame sword for the warrior, a poisoned tipped arrow for the rougue, and an armor that adds health.