ForumsForum GamesYou find youself in a room.

95 15476
Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Dungeon FG

The player limit is four.

 
The dungeon is 8x8, and has been randomly generated by me, using dice. About half of the rooms in the dungeon are empty, one-third is bad, and one-sixth is good (approximate values). The dungeon also contains 4 spawning areas, one for each player. Your goal is to reach the exit, and open it. You have 3 stats: strength, speed, and intelligence. All of these start at 1, and can be raised by finding corresponding good rooms. Each good room adds one or two points, and there are 7 points to be gained for each stat. Each bad room contains a hazard, for which you need to have a number between 1 and 6 of a certain stat. If you do not meet the restrictions, you die a horrible death and return to your spawning area. Whenever you die, there will be added 3 to your amount of turns (see below). The locations of all good and bad challenges are pre-determined, and once activated, will disappear. As stated before, your goal is to reach the exit and open it. You can open it by having 8 for one stat, at least 6 for two different stats, or at least 4 for all three stats.
 
I will be keeping track of the amount of turns you take to finish the game, and the person who used the least will be declared the winner!
 
In a turn there are two possible things you can do: 1) Move to an adjacent space (only horizontally or vertically). Or 2) Investigate the room. Whenever you investigate a room, I will tell you how much good and bad rooms there are adjacent to that spot. (Ex. There are two good rooms and one bad room, then I will say: 2/1 (The first number being the amount of good rooms and the second the amount of bad rooms)) (Note that these numbers only state the unvisited rooms, and thus can change if you decide to investigate a room again)

Some extra notes:
- It is possible to do a 'hard' mode of this game, which involves walls without doors. 
- You are all in the same dungeon, but in seperate sessions, meaning that your actions don't have influence on someone else's play. 
- I will not be posting maps, but you are free to make one yourself. (please keep it to yourself)
- It might be usefull to look at other players to get some clues. This is not prohibited.

That's about it, here's the sheet (only fill in the name):
 
Name:
Amount of turns taken: 0
Strength: 1
Speed: 1
Intelligence: 1
 
If there's anything unclear, I will be glad to hear it, and I wish all players good luck!

  • 95 Replies
Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

More extra notes:
- You may roleplay, but this is not required.
- This game isn't (intentionally) related with the flash game "you find yourself in a room", except the title.
- First 4 people to sign up may compete.

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

I'll join.

Name: Patrick2011
Amount of turns taken: 0
Strength: 1
Speed: 1
Intelligence: 1

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Happyface!

Name: Patrick2011
Amount of turns taken: 0
Strength: 1
Speed: 1
Intelligence: 1

Just normal mode I assume?

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

Just normal mode I assume?


Yes.

Name: Patrick2011
Amount of turns taken: 0
Strength: 1
Speed: 1
Intelligence: 1

I will move left.
Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Patrick2011
Amount of turns taken: 1
Strength: 2
Speed: 1
Intelligence: 1

As you open the door you see a bag of chips, just lying there on the floor. You rush towards it and eat its entire content in less than thirty seconds!
Strength +1
You find yourself in a room.

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

Name: Patrick2011
Amount of turns taken: 1
Strength: 2
Speed: 1
Intelligence: 1

I will investigate the room.

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

@blk2860: Since you are not the creator, you do not decide the outcome. Therefore, what you did was god-mod.

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

I eat Patrick2011 then look around find a pickaxe and a jet pack dig up and fly, go to your house and ask you why you made this game.


Nope, Chuck Testa. Also, Patrick has a valid point.
Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Sorry for DP

Name: Patrick2011
Amount of turns taken: 1
Strength: 2
Speed: 1
Intelligence: 1

As you investigate, you notice that the doors in this room give you a clue about the surrounding rooms, 1/2. (Spawn counts as an empty room)

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

Name: Patrick2011
Amount of turns taken: 1
Strength: 2
Speed: 1
Intelligence: 1

I will go up.

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Patrick2011
Amount of turns taken: 3
Strength: 2
Speed: 2
Intelligence: 1

As you walk into the room, still removing bits of chips from your teeth, you bump into a strange contraption. It's made out of a moving floor, and a display to adjust the speed. You think to yourself: "Why would there be a treadmill in the middle of a dungeon?". You use the treadmill.
+1 Speed

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

Name: Patrick2011
Amount of turns taken: 3
Strength: 2
Speed: 2
Intelligence: 1

I will move left.

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Patrick2011
Amount of turns taken: 7
Strength: 2
Speed: 2
Intelligence: 1

You find a broken vending machine, and a sign that says: "fix the broken vending machine." However, you have no idea how to do that. The vending machine eats you.

You die a horrible death. +3 turns, return to spawn.
You find yourself in a room

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

You just cheated... Again...

Patrick2011
offline
Patrick2011
12,319 posts
Treasurer

@blk2860: Your stats start at 1, so you are still cheating.

Name: Patrick2011
Amount of turns taken: 7
Strength: 2
Speed: 2
Intelligence: 1

I will move down.

Showing 1-15 of 95