CHARACTERS

Perks

Perks are passive abilites that augment the effectiveness of a character in battle. Their effects vary from giving bonuses to the character or weakening enemies. Perks are passive, and are active as long as they are equipped.

 
Level 1
Nature
Requirement
Description
Enchanting Rhyme

Level 3
Endurance 5
Magic 6

Ignores 25% of enemy's defense

Power Overwhelming

Level 2
Power 7

Increases power by 3

Light Steps

Level 4
Agility 16

Increases movement by 1

 

Level 2
Nature
Requirement
Description
Battle Rhyme

Level 10
Endurance 6
Magic 9

Allows a character to do 100% damage even if he/she is on defensive position

Absolute Authority

Level 2
Power 13

Increases power by 2
Ignores 25% of enemy's defense

Flash Steps

Level 4
Agility 18

Increases movement by 1
Increases dodge rate by 100

 

Level 3
Nature
Requirement
Description
Celestial Rhyme

Level 16
Endurance 8
Magic 12

Increases resist by 250
Ignores 400 of enemy's resist
Ignores 100 of enemy's defense
Lowers enemy's magic by 4

Divine Supremacy

Level 14
Power 18

Ignores 25% of enemy's defense
Ignores 25% of enemy's dodge
Lowers enemy's power by 4

God's Steps

Level 15
Agility 20

Increases dodge rate by 100
Ignores 100 of enemy's defense
Gains a bonus in power according to enemy's agility (1 power for 2 agility)

 

Central Perks
Nature
Requirement
Description
Blade Dancer

None

Increases dodge rate
Power attribute also increases more max HP

Rave Dancer

3 active Red Perks

Sets power to 35
Power attribute also increases max HP
Ignores 100% of enemy's defense
Decreases dodge rate, defense and resist to zero

Sky Dancer

3 active Green Perks

Increases movement by 1.
Power attribute also increases max HP
Changes movement type to “Flyer”

 

Indepth Info

 

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