Primary Attributes
Each character has four primary attributes: POWER, ENDURANCE, MAGIC and AGILITY. As your main characters level up, you can customize and increase your primary attributes. Each attribute has its own use and will dictate the effectiveness of a character in combat.
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Power |
- POWER is very important for characters who unitize Black combat abilities, such as Neraine or Gelyan. Not only does this attribute significantly increase damage output, it also makes a character slightly more durable. For magic users, power offers few advantages.
- Each point of POWER increases Black damage.
- Each point of POWER slightly increases Hit Points.
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Endurance |
- ENDURANCE is the most versatile attribute as it is useful in most situations. If you are dying too fast from enemy's assault, it makes sense to invest into ENDURANCE. A character with high HP recovery rate also benefits greatly from high ENDURANCE since it also increases the amount of HP gained every turn.
- Each point of ENDURANCE greatly increases max Hit Points.
- Each point of ENDURANCE increases Defense by 15.
- Each point of ENDURANCE increase HP Recovery by 0.5%
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Magic |
- MAGIC may be the most useful attribute since it offers a wide range of benefits. It is obviously important for magic users, since it increases damage output of White/Red/Blue/Yellow abilities. For other characters, MAGIC offers much needed Resist and increases Energy Recovery. The more ENERGY you have, the more often you can use powerful abilities!
- Each point of MAGIC increases Red/Blue/Yellow/White damage.
- Each point of MAGIC recovers 1 point of Energy each turn.
- Each point of MAGIC increases Resist by 15.
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Agility |
- AGILITY is a unique attribute. It costs 2 points to increase AGILITY while other attributes only take 1 point. The extra cost is worth it though, since higher AGILITY allows characters to act more often during combat. A character with 1 AGILITY can only act once, while a character with 20 AGILITY can move 5 times! The dodge rate is increased as well.
- Each point of AGILITY increases dodge rate by 20.
- Each point of AGILITY reduces the delay between attacks during combat. A character can have a maximum of 5 actions during combat.
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