TAROTS

Perks

Name
Nature
Requirement
Description
Tarot

None

This character is a Tarot. Tarots need to be conjured into battle and can be dismissed by using Soulburst.

Spell Bloom
None
This character ignores 50% of an enemy's resist during combat.
Essence of Magic

None

As long as the Magician is on the field, all enemies' resist is weakened. 

Battle Abilities

Skill Name
Nature
Damage
Hit
Energy
Description
Flame Rush
1.8
200
1

The Magician sends a wave of flame to burn his enemy.

Flame Fury
6.0
100
5

The Magician fires 6 conclusive fireballs to severely damage his enemy.

Field Abilities

Name
Nature
Energy
Description
Energy Tranfer

0

Skip a turn to increase the energy pool.

Meteor Strike

10

The Magician calls upon a blazing meteor to cause red damage to an enemy. All enemies and friendly units around the original target receive 50% of the damage.

Soulbrust

Name
Nature
Energy
Description
Solar Wrath

16

Dismiss the Magician and cause a flaming sun to descend, causing high red damage to all enemies on the field

 

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