War Clicks

72 706K
Feb 15, 2018


Get under the wing of General MasterClicker in this unique idle/clicking game mashup! Train, upgrade and manage your army to prepare for waging endless battles in the WarZone. Focus on becoming the most renowned Warlord and provider of arms or chase glory on the battlefield as you climb military ranks!

The game starts off in BootCamp where you focus on building a powerful army. Unlock new units, upgrade their production, deploy units off to battle in exchange for attracting dirty army contractors that will super-size your production! Best of all, you can amass trainers that will do all the work for you, even while you're away.

And once you're ready, head off to the WarZone where you will fight battles for glory... and loot! All that precious gold you can gather via various activities and completing missions, will provide you that extra boost to your BootCamp production as well as improve the strength of your army.

But to really stand out from rest of the competition, you will have to collaborate with your countrymen in invasions where you destroy enemy bases to get massive war spoils! If you are focused on chasing that glory as a hero or care more about your renown in the world, there's plenty of options that are presented to you during the game to differentiate from others and focus on your priorities!


Everything is controlled via mouse/tap (it is playable on mobile, though NOT optimized for it).
There's a tutorial guiding your through ins and outs of the game so just get in there and you'll know what to do! :)

April 11, 2018

Recent progression update improvements

We've deployed another set of balance optimizations as after some feedback we looked into a few specific game points, and sped up progression slightly.

Specifically, in some areas between e30 - e90 the progression has been halted a bit too much with the previous major balance changes. We've now adjusted it by increasing a few of the upgrade multipliers to bring it back to par.

On top of that, one of the three 1.2x voting multiplier bonuses wasn't accounted for properly, so that has been fixed as well.

April 6, 2018

We have just deployed the first set of updates of major progression/balance changes, to make the game more engaging and interesting to play throughout. (If you got this message while playing please refresh the game to see changes properly).
Main changes:

  • Voting boosts now only have 3 sites to choose from, multiplier from each lowered to 1.2x from 1.7x. Duration of boosts increased from 24 hours to 36, but they can be re-extended after 24 hours have passed already.
  • To make early game progression more engaging most unit and trainer costs were increased.
  • Some milestones and renown levels were changed/raised higher, as they were achieved too quickly.
  • Several early game upgrades removed, and a lot of them added late game (mostly at e90+) to make late game more dynamic.
  • Any progression reductions early game were compensated at late game with new upgrades, to maintain progression speed.

Please note that with major changes of upgrades etc., you might see some numbers changed (unit gain, costs), as well as suddenly owning new/losing some upgrades - You still own the same number of upgrades, but might be slightly different ones now. Make sure to check the upgrades in game, as you might instantly be able to re-buy a lot of them and boost you current progression (mainly late game).

We hope you enjoy the changes as after the slight initial change in numbers you might see, they will create a better progression and experience throughout the game! :)

For more info and any questions make sure to check out our blog at https://blog.warclicks.com/bootcamp-game-progression-balance-changes/ or let us know in the comments,
WarClicks team

March 29, 2018

Bugfixes and improvements - 29th March 2018 - Fixed issuing of competitions rewards to add rewards properly to all qualifying users - Fixed display issue where users were not getting a popup each day for any rewards from Country Invasion - Vastly improved rewarded video ad handling for our major ad provider -> any ads that now fallback to a banner or give an error will still reward you properly. - Video ads from one of the providers (The ones with a dark background) now won't reward if you close it prematurely. We had to change this as a lot of people were abusing it as we had it handle any sort of errors/closes as a fallback reward - FIxed and issue with Sacrifice where in specific rare cases it could reset all of your support units. - Offerwalls display improved - Massive UI and UX improvement of the shop. No more needless scrolling - find your tops products quickly! - Another set of backend optimizations and improved service stability - Other bugfixes and improvements
We continue our work on fixing any remaining issues and bugs, to enhance the game experience.
Today we have also deployed a first (of many to come) progression and balance improvements. Drop rates of fuel and gold barrels were reduced as well as max gold drops reduced as they were a bit too random. Too many drops were ruining early game experience.
We will be deploying several massive balances changes and improvements to make the game feel much better at all levels! Moreover, we will be fully reworking Country Invasion to make an awesome experience out of that minigame. For more info of what we plan to change in the following two weeks and what issues we plan to resolve in CI please check out our blog post: https://blog.warclicks.com/war-clicks-upcoming-progressionbalance-changes/
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