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Posted Jan 18, '13 at 7:43am

elijah1234554321

elijah1234554321

1 post

How do you move to city

 

Posted Jan 23, '13 at 12:22am

xXxDAPRO89xXx

xXxDAPRO89xXx

5,927 posts

Could you go a little in-depth? As we know not what you are talking about ^^

 

Posted Jan 23, '13 at 9:57pm

endlessrampage73

endlessrampage73

2,553 posts

You have to first buy workstations and hire every available worker in the city(new workers are available every in-game month). One you have done that, wait for the current month to be over and click on the 'Relocate to *city name*'. I can't quite remember what you have to do after that, but by then I think you can figure the rest out by yourself.

 

Posted Jan 24, '13 at 10:58am

Strop

Strop

11,085 posts

Moderator

What I'm more interested in is how on earth do I actually win more awards? It seems like I'm always at least a step behind the rest of the competition, and I can't make enough money to develop my staff enough to put out good quality titles and this screws up my sales, and it turns into a vicious cycle.

 

Posted Jan 24, '13 at 1:06pm

goumas13

goumas13

4,906 posts

Strop, it sounds like you invest too much on on-the-job training and worker education, thus you lose labor productivity while simultaneously increasing the operating costs. This is due to the fact that training is the primary cause of higher earnings.
The general rule of thumb is that the allocation of resources on education should be expanded only to the point where the present value of the streams of returns to marginal investment is equal or greater than the marginal costs.

Just try not to train your workers too early and don't be afraid to make games! You know, the games don't have to be good, especially in the beginning, they just have to be profitable. haha

 

Posted Jan 24, '13 at 3:43pm

Gantic

Gantic

10,027 posts

Moderator

Does anyone know how to fix glitched workers? I have an entire ten-man team doing absolutely nothing but eating, drinking, and going home. Unfortunately, due to some strict labor laws, I can't fire them. Luckily, large projects take 20 and you can have up to 30, but I have wasted potential just draining my resources.

 

Posted Jan 24, '13 at 4:07pm

Strop

Strop

11,085 posts

Moderator

it sounds like you invest too much on on-the-job training and worker education


I concur. At what point does using the better tools that come with specialisation become a worthwhile investment? I haven't quantified it, but I note that since workers don't gain exp in areas other than their specialisation, it would be a mistake to do it before they've got max experience in at least 2 areas, does that sound right?
 

Posted Jan 24, '13 at 6:43pm

serebko

serebko

1 post

How to get a worker skill to 70%?
I making games, one guy have 100% skill in arts, but achievement isn't unlocked :c

 

Posted Jan 24, '13 at 7:03pm

sourwhatup2

sourwhatup2

3,795 posts

How do you move to city


Buy the maximum amount of workers for the city you're in. Then finish the month and relocate to the next city.

What I'm more interested in is how on earth do I actually win more awards?


Well it took me a while to get all of them, but all I did was just make a ton of ''large'' games until I was able to get almost all except 1 award. At this point my money was flying through the roof. Once you have a lot of money and maximum workers you should create a bunch of medium games after about 2 large games, it should then give you all the awards.. That's how I did it anyways.

At what point does using the better tools that come with specialisation become a worthwhile investment?


Usually once you have 10+ workers, when you're able to afford to make a medium sized game.

How to get a worker skill to 70%?
I making games, one guy have 100% skill in arts, but achievement isn't unlocked :c


Strange.. You should get it.
 

Posted Jan 27, '13 at 6:33am

tohnicholas

tohnicholas

132 posts

Goumas, are you saying that we have to make tons of games in the beginning to increase our revenue then only we start working on our workers? Until we can make medium games after what sourwhatup said?

 
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