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Sword and Shield: Let's Get Medieval!

Posted Jan 29, '13 at 6:17pm

Kylelolcat

Kylelolcat

542 posts

Welcome, foolish mortals! I am the lord and master Kylelolcat! You must go and fight on the fields of war for mine and the other lord's amusement! You may also go on an adventure to train yourself to better engage in combat!

CHARACTER SHEETS!

Name: Your username!
Class:
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary:
Secondary:
Special:
Ammunition:
Team: The Azure Order or the Illuminati Knights

CLASSES! These determine your weapons, armor and move speed!

Archer: You sit from afar and puncture people with arrows. You move fast, but you don't wear much armor. Your weapons:
(Primary)
Bow class: Fires at average speed with average damage and range. Starting weapon: Longbow
Crossbow class: Fires slower due to the lengthened reload time, but the arrows fly farther and hit harder. Starting weapon: Crossbow.
Javelin class: Fires the fastest and can be used as a melee weapon, but it sucks in terms of damage and range. Starting weapon: Javelin
(Secondary)
Dagger class: Hits the fastest of any melee weapon, but doesn't do much damage on a hit. Starting weapon: Broad dagger
Smallsword class: Hit a little slower than a dagger and a little harder. Starting weapon: Shortsword
Specials
Pravise Shield: A large wooden shield that can be places and provides cover. Can only be used with a Crossbow.
Buclker: A small wooden shield that can be used to block oncoming attacks. Can only be used with a Javelin.
Bodkin Arrow: A thinner, armor-piercing arrow that does less damage. Only used with Bows.
Broadhead Arrow: A thicker arrow for dealing more damage to less armor. Only used with bows.

Infantry: The fastest and lightest armored, they specialize in dodging attacks and going berserk on the other team. Weapons:
(Primary)
Sword class: The weapon best suited to combat against lighter armored enemies, Starting weapon: Broadsword
Axe class: The weapon that's good no matter what enemy you fight. Starting weapon: Hatchet
Mace class: The weapon that somehow does better the more armor you hit. Starting weapon: Flanged Mace
(Secondary)
Dagger class
Smallsword class
(Special)
Throwing Dagger: A small dagger that can be thrown to give melee infantry a ranged weapon.
Oil Pot: A small pot that can be thrown to immediately set people on fire. Useful to get through turtlers.
Buckler: A small wooden shield that can be used to block incoming attacks.
Heater Shield: A somewhat larger metal shield that can also be used for blocking.

Charger: A class that's more than a little bit insane. They can charge an enemy for massive damage using a massive weapon that can hit several enemies at one time. Your weapon choices:
(Primary)
Greatsword class: The most balanced of the Charger weapons, they combine range, power and speed into a single deadly weapon. Starting Weapon: Greatsword
Spear class: The weapons that are best used for stabbing people. They are slow when not stabbing, but they can hit at a great range. Starting Weapon: Spear.
Longaxe class: The weapons that pack the most power into a small space, it combines power and range into a slow, strong weapon. Starting Weapon: Bardiche
(Secondary)
Sword class
Axe class
(Special)
Throwing Daggers
Throwing Axes: Like throwing daggers, but do more damage and you can hold less.

Knight: The biggest BAs on the battlefield, not much can break their guard. They use big shields and big weapons, dealing out big damage at will.
Weapons:
(Primary)
Greataxe class: A class of hard-hitting weapons that attack slowly. They do well against all armor classes. Starting weapon: Double Axe
Hammer class: Like most blunt weapons, they do better against heavier armor. These weapons are slow, but they deal a lot of damage in one hit. Starting Weapon: War hammer
B.Sword class: A class of swords that deal more to lighter armor classes. They are the quickest of the Knight weapons. Starting Weapon: Longsword
(Secondary)
Sword Class
Mace Class
(Special)
Thowing Axes
Tower Shield: The biggest of all shields, they provide a huge defensive boost in exchange for making you even slower.
Kite shield: Lighter and smaller than a Tower Shield, you can move faster with a Kite Shield than a Tower Shield.

(Yeah, I've been playing a little too much Chivalry: Medieval Warfare...)

 

Posted Jan 29, '13 at 7:58pm

BlazingZelda

BlazingZelda

884 posts

Name: BlazingZelda
Class: Charger
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Greatsword
Secondary: (You stopped giving info about the secondary skill after archers)
Special: Axe throwing
Ammunition:
Team: The Azure Order or the Illuminati Knights

Time to get reckless!

 

Posted Jan 29, '13 at 8:04pm

sonicheroes95

sonicheroes95

1,276 posts

Name:  Talow
Class: Archer
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Bow
Secondary: Dagger
Special:
Ammunition: Bodkin
Team: The Azure Order

 

Posted Jan 30, '13 at 6:10pm

Kylelolcat

Kylelolcat

542 posts

Name: BlazingZelda
Class: Charger
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Greatsword
Secondary: (You stopped giving info about the secondary skill after archers)
Special: Axe throwing
Ammunition:
Team: The Azure Order or the Illuminati Knights

Well, that's actually because I figured that people could figure out that two classes with the same name are the same. Also, Knights or Order?

Name:  Talow
Class: Archer
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Bow
Secondary: Dagger
Special: Bodkin Arrow
Ammunition: 25/25 Arrows
Team: The Azure Order

Waiting for more people to join...

 

Posted Jan 30, '13 at 6:43pm

BlazingZelda

BlazingZelda

884 posts

Name: BlazingZelda
Class: Charger
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Greatsword
Secondary: Axe class
Special: Axe throwing
Ammunition:
Team: The Azure Order or the Illuminati Knights

Sorry wasn't thinking. I'd like some info before I chose which one.

Is this pvp based or single player story?

 

Posted Jan 30, '13 at 10:03pm

Darkfire45

Darkfire45

1,660 posts

Name: Darkfire45
Class: Infantry
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Broadsword
Secondary: Dagger
Special: Buckler
Ammunition:
Team: The Azure Order

 

Posted Jan 31, '13 at 12:27am

shadowgun453

shadowgun453

1,679 posts

Name: shadowgun453
Class:Knight
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary:B.Sword class
Secondary:Mace Class
Special:Kite shield
Ammunition:
Team: The Azure Order or the Illuminati Knights

If it's like other games bye Kylelolcat, it's a co-op game.

 

Posted Jan 31, '13 at 5:11pm

BlazingZelda

BlazingZelda

884 posts

So the order and Azure have little difference, and it's like red team and blue team?

 

Posted Jan 31, '13 at 6:52pm

shadowgun453

shadowgun453

1,679 posts

Name: shadowgun453
Class:Knight
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary:B.Sword class
Secondary:Mace Class
Special:Kite shield
Ammunition:
Team: the Illuminati Knights

 

Posted Jan 31, '13 at 8:24pm

Kylelolcat

Kylelolcat

542 posts

4 characters...we can start on this. Blazing Zelda will autobalance to the Illuminati Knights!

You enter a large battlefield on horseback, allowing you to get a good look at the battle. Random soldiers going in random directions fighting random enemries and sometimes allies...this is the chaos you trained for. But you realize that maybe you should have trained more...maybe you could head somewhere?

DESTINATIONS TO CHECK OUT:

CASTLE SCHRADE: A gloomy haunted castle that one could go to to find several weak ghosts and what little treasure still has yet to be plundered.

AGATA FOREST: An old forest filled to the brim with a strange kind of creature...little treasure can be found here, but you may find more powerful creatures than the ghosts in the castle.

MT. RAGE: A scary volcano that near constantly pours out floes of lava. Powerful creatures can be fought here.

THE ETERNAL ENGINE: A land of strange machinery that was created by the legendary Dr. Katze, you can fight mechanical creatures there and receive various, odd weapons.

DUNGEONS OF VARYING SIZE: You may find a dungeon whenever you quest in an area. These dungeons vary in size and can be looted for a lot of treasure with little risk!

HELL: The final area, the strongest creatures and the greatest treasures forged in the realms's hellforges can be found. Only the good die young, after all...

Name: BlazingZelda
Class: Charger
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Greatsword
Secondary: War Axe
Special: Throwing Axe
Ammunition: 2/2
Team: The Illuminati Knights

REPORTFlag
Name: shadowgun453
Class:Knight
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: B.Sword
Secondary:Flanged Mace
Special: Kite shield
Ammunition:
Team: The Illuminati Knights
----------------------------------------------------------------------------------------
Name: Darkfire45
Class: Infantry
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Broadsword
Secondary: Broad Dagger
Special: Buckler
Ammunition:
Team: The Azure Order

Name:  Talow
Class: Archer
Level: 1
EP: 0/1000
HP: 100/100
SP: 100/100
Primary: Longbow
Secondary: Broad Dagger
Special: Bodkin Arrow
Ammunition: 25/25 Arrows
Team: The Azure Order

 
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