ForumsGamesCTC2PP: Custom Castle Contest

1474 272406
Ernie15
offline
Ernie15
13,344 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
-------------------------------------------------------------
RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
-------------------------------------------------------------
Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
-------------------------------------------------------------
That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
CicadaChess
offline
CicadaChess
85 posts
Shepherd

OK, thanks a lot.

CicadaChess
offline
CicadaChess
85 posts
Shepherd

@dracomaleficus I will redo the castle tonight. It will be entitled "Jesters on Ice II"... I will place the link in here.

Limnxy
offline
Limnxy
53 posts
Nomad

How many entries can we submit?

Here is another one: Rum Cave.

CicadaChess
offline
CicadaChess
85 posts
Shepherd
CicadaChess
offline
CicadaChess
85 posts
Shepherd

I redid the entire level... found out what was wrong with the first one... my setup was lazy. So the idea is here to kill all 6 required royals right away and save the grand finale for last: One Jester and Two Bums on ice, really... get launched to the ceiling of the ice-rink.

ObieOdie
offline
ObieOdie
134 posts
Nomad
CicadaChess
offline
CicadaChess
85 posts
Shepherd

I tried my best to keep it sturdy this time. Idk what happened. I've been saving positions every few minutes when Im building. So, I am learning for sure - I just enjoy bringing new castles to everyone.

CicadaChess
offline
CicadaChess
85 posts
Shepherd

Yeah, I forgot to place more wood there, my bad. I think I just didn't notice it fall over on one of my takes.
But Im much happier with the result of this.

Limnxy
offline
Limnxy
53 posts
Nomad

Thanks for the info DracoMaleficus, I would like the beer truck to be my only entry. Right before posting a new castle I usually test it for 2mins, where I just watch it for any movement

CicadaChess
offline
CicadaChess
85 posts
Shepherd

I loved Beer Truck

CourtJester
offline
CourtJester
6,158 posts
Peasant

XxKa$hitoxX used to put up some really good levels many moons back. Don't think he is too active on this game anymore.

CicadaChess
offline
CicadaChess
85 posts
Shepherd

Is there a list of themes to.choose from or does the winner make one up?

CourtJester
offline
CourtJester
6,158 posts
Peasant

The votes have been calibrated, counted and manipulated! ha ha ha You should know that Ferret and SSTG as well as Unleashed (Knights) were some of the judges.

As a forethought, yes, do look at some of the previous contests because, basically, we will eventually make another CTC2PP game from all these castles that we build! Also @Lymnxy, my apologies sir. I missed the fact that your entry of the Beer Truck was a change! The scores have been adjusted accordingly.

@RandytheViking4 - the only one to actually follow the specific instructions was given a 3 point bonus for his efforts which leads to the final results:

In third place: Barrel Slide by Randytheviking4

In second place: King's Beer Truck by Lymnxy

In First Place, (tada, nekked wenches dance on the tables, wine spilled.....Drum Roll!) Jesters on Ice 2.0 by CicadaChess

So, this is the format. @CicadaChess will now pick the theme for Competition 28 and cannot compete as he is now a judge for that event. I have other judges available to assist. I will continue to judge and not enter the contest until we get more players. Then!!!! I will be undefeatable - ha ha ha LOL.

Please choose your theme and rules for the theme by Friday, September 19, 2014. As soon as I can find the Hall of Fame thread, I will place the winner amongst the others and as well, hopefully, @Ferret will continue with the Merit program!

Good Luck and keep gaming!

CourtJester
offline
CourtJester
6,158 posts
Peasant

Judging was a simple X=entries, (in this case 5 entries and thus maximum 5 points for first). Thus they were picked in order of preference. 4 judges and a total of 15 votes each. 5+4+3+2+1=15. Ties were averaged. Of the 60 votes by all 4 judges, the Winner garnered 19 votes. I hope that explains it. More judges more votes. More entries, even more votes.

Entries that fail but are still scored, get deducted to 0 and those votes are not redistributed. I don't believe there were complete failures in this competition.

CourtJester
offline
CourtJester
6,158 posts
Peasant

@CourtJester - ok.. how is it i didnt follow the instructions? the royals did die first before the rest
More often than naught, on 3 different computers of mine and probably others, your entry failed to achieve the result on the shot count. For myself, it was 1 in 3 where it worked (nicely) but was not consistent. The others probably found that as well.
Showing 451-465 of 1474