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nivlac724
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nivlac724
2,555 posts
Shepherd

You are a normal person until one day you blacked out. when you woke up you were forced to fight in a arena. after a while you grew a interest and didn't want to escape. in this RPG you will fight in the arena

character sheet:

Name:
Age:
Element: (only if mage. fire, water, earth, air, ice, lightning, death and life)
Hp: 75/75
Mp/Energy: 25/25
Xp: 0/10
level: 1
Spells/Skills:
Weapon: (see below)
Class: (see below)
Stats: (see below)
Attack:
Defense:
Speed:
skill points: 2
stat points

Mage:

Weapons:
Orb +5 attack -2 speed, Staff +4 attack -1 speed, wand +3 attack.

Stats:
Attack: 4
Defense: 4
Speed: 5

Spell/Skill Paths:
attack Magic
summoning magic
skill magic

Warrior:

Weapons:
battleaxe +5 attack -2 speed, two swords +4 attack dual wield class weapon, sword and shield +3 attack +`4 defense.

Stats:
Attack: 7
Defense: 6
Speed: 3

Spell/Skill Paths:
weapon skills
elemental weapon magic

archer:

Weapons:
crossbow +4 attack -2 speed, bow +3 attack.

Stats:
Attack: 5
Defense: 5
Speed: 6

Spell/Skill Paths:
bow skills
elemental arrow magic

Rouge:

Weapons:
Daggers +3 attack dual wield class weapon.

Stats:
Attack: 3
Defense: 3
Speed: 7

Spell/Skill Paths:
dagger skils
stealth magic
speed magic
poison magic

paladin:

Weapons:
war hammer and shield +5 attack +4 defense -3 speed, holy whip +4 attack.

Stats:
Attack: 6
Defense: 7
Speed: 4

Spell/Skill Paths:
weapons magic
holy protection magic
holy lightning magic

status effects:
poison level 1: deals 2 damage every turn its active ignoring defense
poison level 2: deals 4 damage every turn its active ignoring defense
poison level 3: deals 5 damage every turn its active ignoring defense
poison level 4: deals 6 damage every turn its active ignoring defense
poison level 5: deals 7 damage every turn its active ignoring defense
burn level 1: deals 10 damage every turn its active minus defense
burn level 2: deals 12 damage every turn its active minus defense
burn level 3: deals 13 damage every turn its active minus defense
burn level 4: deals 14 damage every turn its active minus defense
burn level 5: deals 15 damage every turn its active minus defense
freeze level 1: -2 speed whenever it is active
freeze level 2: -4 speed whenever it is active
freeze level 3: -5 speed whenever it is active
freeze level 4: -6 speed whenever it is active
freeze level 5: -7 speed whenever it is active

how the stats work:

speed: if somebody tries to attack you than your speed out of 20 is your chance of dodging the max speed is 18

attack and defense: if you attack someone than you add the skill power of your skill and your attack together what ever that number is minus your opponents defense is how much damage he takes. same go's for if someone attacks you there is no max attack or defense

what you can do during your turn in a battle:

- you can use as many support skills as you want
- you can use 1 support2 skill
-you can either use 1 attack skill or 1 healing skill unless you have a duel wielding class weapon than you can either do 1 healing skill or 2 attack skills

note: you can do all of those things as long as the mana cost total is less than your mana (your mana is refilled
every turn and your health is refilled at the end of every battle).

  • 26 Replies
nivlac724
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nivlac724
2,555 posts
Shepherd

sorry guys i accidentally pressed post early this RPG isn't ready yet but it will be in the near future.

ArgamenPhish
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ArgamenPhish
698 posts
Nomad

Compulsive Post!

danwar123
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danwar123
3,075 posts
Jester

Edit post

That what u should do nivlac

nivlac724
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nivlac724
2,555 posts
Shepherd

i know that is what I'm doing but i have to type a ton of stuff so its taking a while

nivlac724
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nivlac724
2,555 posts
Shepherd

its ready

Patrick2011
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Patrick2011
12,321 posts
Treasurer

I will be the first to sign up. Here is my character sheet:

Name: Patrick2011
Age: 18
Element: [irrelevant because I didn't select Mage]
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills: [see below for a related question]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats: [below are the stats]
Attack: 8 (includes a +4 from the weapon)
Defense: 4
Speed: 5

What am I supposed to do with the Spells/Skills entry?

nivlac724
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nivlac724
2,555 posts
Shepherd

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3

i messed up the character sheet and the warrior stats for the char sheet add 2 more things Skill Points: 2 and Stat Points: 0, for the warrior stats its 7 +4 attack, 6 defense and 3 speed. your welcome to change your class now that you know warrior is the slowest class also can delete the element thing because your not a mage. i changed all of the things you should change in the character sheet above

i will answer your question once you make this change.

nivlac724
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nivlac724
2,555 posts
Shepherd

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 2
Stat Points: 0

this is what your character sheet should look like

Patrick2011
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Patrick2011
12,321 posts
Treasurer

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 2
Stat Points: 0

I'd like to keep my current class, but what are the skill points for?

nivlac724
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nivlac724
2,555 posts
Shepherd

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 2
Stat Points: 0

the stat points can raise one of your stats by 1, and the skill points add new abilities. so to answer your question about your skills you need to add basic strike [attack skill, power 3, mana cost 0] and also you have to skill points to spend on abilities you can get 2 different abilities but you have 2 have all the abilities in that path before it you can get the first 2 in one of the paths or you can get the first one on each path here are the ones to choose from

Weapon skills path

Bulk up
support skill
mana cost: 3
+ 3 strength for
this turn and the
3 after

Novice strike
attack skill
power 5
mana cost 4

permanent bulk
+3 strength for
the rest of the game

apprentice strike
attack skill
power 7 mana cost 6

intermediate strike
attack skill
power 9 mana cost 8

Grandmaster bulk
stacks with permanent bulk
+3 more strength for the
rest of the game

master strike
attack skill
power 11 mana cost 11

grandmaster strike
attack skill
power 13 mana cost 14

elemental weapon path

novice fire strike
power 6
mana cost 5
adds burn level 1 for 3 turns

novice ice strike
power 6
mana cost 5
adds freeze level 1 for 3 turns

apprentice fire strike
power 8
mana cost 7
adds burn level 2 for 3 turns

apprentice ice strike
power 8
mana cost 7
adds burn level 2 for 3 turns

intermediate fire strike
power 10
mana cost 9
adds burn level 3 for 3 turns

intermediate ice strike
power 10
mana cost 9
adds freeze level 3 for 3 turns

master fire strike
power 12
mana cost 12
adds burn level 4 for 3 turns

master ice strike
power 12
mana cost 12
adds freeze level 4 for 3 turns

grandmaster fire strike
power 14
mana cost 15
adds burn level 5 for 4 turns

grandmaster ice strike
power 14
mana cost 15
adds freeze level 5 for 4 turns

Patrick2011
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Patrick2011
12,321 posts
Treasurer

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 0 or 1, depending on the answer to the below question
Stat Points: 0

I added Basic Strike and chose Novice Fire Strike from the elemental weapon path. Does Basic Strike use a skill point, or do I get another skill?

nivlac724
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nivlac724
2,555 posts
Shepherd

basic strike is your starter skill so it doesn't use a skill point so choose another skill

nivlac724
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nivlac724
2,555 posts
Shepherd

so you need to choose another skill

Patrick2011
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Patrick2011
12,321 posts
Treasurer

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

I added Bulk Up. I'm assuming "strength" means the Attack stat.

nivlac724
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nivlac724
2,555 posts
Shepherd

Name: Patrick2011
Age: 18
Hp: 62/75
Mp/Energy: 50/50
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

you assumed correctly now lets fight

Hp: 50/50
Mp/Energy: 25/25
Spells/Skills:
Basic shot [attack skill, power 2, mana cost 0]
Novice Accuracy shot [attack skill, power 4, mana cost 5, its like your opponent has a speed of 2]
Novice Shot [attack skill, power 4 mana cost 4]
Weapon: crossbow
Class: archer
Stats:
Attack: 9
Defense: 5
Speed: 4

because he has higher speed he goes first he uses accuracy shot

-13 health

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