ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Captain
Name: Sean Deane
Type: Officer
Kill Count: 44
Captures: 13
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Concussion, blast deafening
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (60/12 rockets)

Rhino Alpha (Transport Alpha)(50/50)
HP: 600/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 670/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 650/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1500/1600
Main Weapon: 120mm rail gun (98/1)
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (56/6/6)
Crew: Driver (Private Marko 50/50), Gunner (Private Saenz 50/50), Technician (Private Neals 50/50), Commander (1Lt. Deane 160/160)

Myrmaedon:
HP: 2000/2000
Main Weapon: Dual 20-inch cannon (12/1/1)
Turrets: 20mm autocannon (100/50 shells) .50 minigun (5000/2500 bullets)
Crew: Gunners: (Private Ingalls 50/Private King 50) Driver: (50 Private Nemo) Technician (50 Private Muhammad)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (75 Corporal Gerbovik/50/50/50) Fireteam Bravo (75 Corporal Damon/50/50/50) Support Alpha (75 Corporal Smith/75 Corporal West/50/50) Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)

Squad Bravo: Fireteam Charlie (75 Corporal Wesson/50/50/50) Fireteam Delta (75 Corporal Gonzalez/50/50/50), Support Bravo (75 Corporal Nicholson/75 Corporal Heike/50/50), Medical Alpha (75 Corporal Stetson/50/50/50)

Squad Charlie: Fireteam Echo (75 Corporal Garza/50/50/50) Indirect Alpha (100 Sergeant Rios/50/50/50) Transport Alpha (50/50/50/50) Transport Bravo (50/50/50/50)

Squad Delta: Indirect Bravo (100 Sergeant Benson/50/50/50) Transport Charlie (50/50/50/50) Scout Alpha (75/75/75/75) Scout Bravo (75/75/75/75)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (21/0)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 3 Officer MREs, 1 bottle of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

They relay an image to you, even though your Onslaught lead already relayed it to you a while back.
http://www.igorstshirts.com/blog/conceptships/2013/edvige/edvige_06.jpg

As you look over the information, the wing of strikecraft come into view, raining fiery tumult on the enemy, the occasional rocket flipping and tearing tanks apart. They are just beginning their attack run from about 8000 meters, closing fast.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 40
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 942/1200
Weapons: 40mm autocannon (24/8 rounds), two 80mm Rocket Pods (24/6/6 rockets), 20mm autocannon (160/200 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (100/184 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (20/170 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (50/144 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (80/144 rounds), 20mm rocket pod (60/12 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/824 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I land and wait. I and squad reload more if possible(into full)

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder
HP: 110/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

i gesture at the crater and say: "Lets move"

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 40
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 942/1200
Weapons: 40mm autocannon (24/8 rounds), two 80mm Rocket Pods (24/6/6 rockets), 20mm autocannon (160/200 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (100/184 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (20/170 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (50/144 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (80/144 rounds), 20mm rocket pod (60/12 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/824 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

You've got just two mags to cycle. Sorry bud.

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder
HP: 100/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

He nods, and you both sprint to the crater. Dirt kicks up around you as shots hits nearby. As you near the cover, the ground under you pitches upward, heaving you into the air. You hit the ground, and stumble towards the cover, collapsing at the dip. In the confusion, you lose sight of your nutty buddy.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder
HP: 100/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

I call out for him as I check to see if I have any new injuries

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 40
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 942/1200
Weapons: 40mm autocannon (24/8 rounds), two 80mm Rocket Pods (24/6/6 rockets), 20mm autocannon (160/200 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (100/184 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (20/170 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (50/144 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (80/144 rounds), 20mm rocket pod (60/12 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/824 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I'll wait. What else can i do...

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 40
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 942/1200
Weapons: 40mm autocannon (24/8 rounds), two 80mm Rocket Pods (24/6/6 rockets), 20mm autocannon (160/200 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (100/184 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (20/170 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (50/144 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (80/144 rounds), 20mm rocket pod (60/12 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/824 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"Move up behind the spearhead, now!" He yells, as the tanks and APCs in formation lurch forward, strikecraft swooping overhead. "Break their momentum!" Enemy tanks are being churned into scrap by the missile strikes.

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder, fracture ankles, fractured leg bones.
HP: 100/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

There is pain in your legs, but you can still move them. You can't see your little friend anywhere through the smoke and dirt. The roar of treads from behind you drowns out any calls.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder, fracture ankles, fractured leg bones.
HP: 100/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

hmmm...

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 40
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 942/1200
Weapons: 40mm autocannon (24/8 rounds), two 80mm Rocket Pods (24/6/6 rockets), 20mm autocannon (160/200 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 300/375
Weapons: 40mm autocannon (100/184 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 225/375
Weapons: 40mm autocannon (20/170 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 325/375
Weapons: 40mm autocannon (50/144 rounds), 20mm rocket pod (60/12 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 300/375
Weapons: 40mm autocannon (80/144 rounds), 20mm rocket pod (60/12 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/824 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"You heard the man. You know what to do, right?" I tell my squad.
"Go forward(i don't know what is "behind the spearhead, not a military man), and shoot everything." I go forward and shoots my 20mm at more armored infantrymen, LMG at lower armored infantrymen, rockets at armored vehicles. Enemy ones if not obivious.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Kill Count: 9
Bio:
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Completely fine except for: Sore Leg, gas burn, concussion, cracked rib, dislocated shoulder, fracture ankles, fractured leg bones.
HP: 100/155
Vehicle:
Group: Private Lazlo (35/50)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (30/30 5.56 rounds), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp), Gas mask (5hp)
Primary: M20 Assault Rifle (240/30 rounds)
Secondary: P90C (150/50 rounds)
Sidearm: Razor Automatic pistol (80/20 rounds)
Melee: KA-BAR
Augment: Domino
Backpack: 4 MREs, six bottles of water, shovel, flashlight

You sit and hum, oblivious to the death crescendo around you.

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 115
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 500/1200
Weapons: 40mm autocannon (24/0 rounds), two 80mm Rocket Pods (24/0/0 rockets), 20mm autocannon (160/0 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 200/375
Weapons: 40mm autocannon (100/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 25/375
Weapons: 40mm autocannon (20/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 150/375
Weapons: 40mm autocannon (50/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 80/375
Weapons: 40mm autocannon (80/0 rounds), 20mm rocket pod (60/0 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/0 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

The advance is slow, as the groups exchange fire. The mech's feet plant themselves firmly in the gore-mudded dirt with each step. A symphony of weaponsfire drowns out everything else, including the screaming of dying soldiers all around you. The tight group of armor you're covering splits up and increases speed, avoiding the tanks and cutting through the infantry. One of the APCs sustains a hit to the right wheels, flipping it into the air. As it spins and crashes into a group of enemy marines in a small ditch, pieces of scrap fly around. On every side the dirt is churned by explosions, and you can feel your adrenalize rising as more and more enemy soldiers die under your guns. Enemy tanks shake, sputter, and collapse under sustained fire. The strikecraft roar overhead again, one of the bombs lands too close to one of your men, knocking his mech to the ground. The flood of allied soldiers rushes over him, being cut down almost as quickly as they flood from the flanks. As your massacre gets bloodier and your body count skyrockets, a massive explosion behind you distracts you. You turn, and see a crashing strikecraft hurdle towards you. One of the detached wings knocks your mech's legs out from under you, spewing melted armor all over you. Specialist bath strides across the battlefield to you, standing over you to help you up. As you stand, you hear something in your .50 that ends your killing spree.

Click.

Click-click-click-clickity.

The last empty bullet case is still bouncing on the ground at your feet. There are only a few enemy marines left limping, and the corpses are piled high and scattered far. Your men check in to say they're out of ammo. The battle has moved far ahead of you, with a trail of mangled bodies and wrecks from both sides leading to a knoll about 1000 meters away. Your men are all still nearby, the farthest one being the downed Specialist Carn, laying 150m from you. You and your men's fresh massacre has racked up 75 kills.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 115
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 500/1200
Weapons: 40mm autocannon (24/0 rounds), two 80mm Rocket Pods (24/0/0 rockets), 20mm autocannon (160/0 rounds
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 200/375
Weapons: 40mm autocannon (100/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 25/375
Weapons: 40mm autocannon (20/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 150/375
Weapons: 40mm autocannon (50/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 80/375
Weapons: 40mm autocannon (80/0 rounds), 20mm rocket pod (60/0 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (1500/0 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

(Uh, why did i use my 40mm?)
(Is the battle over?)
If not:
"Squad, can your mechs walk?"
"Officer, asking permission to retreat."
I reload while waiting for a response.

If yes:
"Regroup. We're going back."

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

(Should have asked this earlier but w/e. What does Dread Maxx mean?)

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

(Should have asked this earlier but w/e. What does Dread Maxx mean?)
Bonus HP and stuff, man!

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 115
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 500/1200
Weapons: 40mm autocannon (24/6 rounds), two 80mm Rocket Pods (12/6/6 rockets), 20mm autocannon (120/40 rounds)
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 200/375
Weapons: 40mm autocannon (100/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 25/375
Weapons: 40mm autocannon (20/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 150/375
Weapons: 40mm autocannon (50/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 80/375
Weapons: 40mm autocannon (80/0 rounds), 20mm rocket pod (60/0 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (0/1500 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

Excuse the everlasting **** out of me. Fixed. :P

"I need a little help getting up, but my mech still works, for the most part." The downed operator says.

"Unless your men cannot function anymore, we need your help in the assault." The officer replies.

And no the battle isn't over. Just this skirmish.
JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

(I'm ready to continue as the terrible commander, I don't particularly like the character himself but he's lived this long...)

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Onslaught Lead
Name: Ferne Correl
Type: Dreadnought
Kill Count: 115
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Healthy
HP: 200/200
Vehicle: XM109 Dominus
HP: 500/1200
Weapons: 40mm autocannon (24/6 rounds), two 80mm Rocket Pods (12/6/6 rockets), 20mm autocannon (120/40 rounds)
Group: Mech Team Alpha (200 Specialist Bath/200 Specialist Carn/200 Specialist Kane/200 Specialist Jackson)
Vehicle(s):

M90A3 Hoplite Alpha:
Operator: 200/200 Specialist Bath
HP: 200/375
Weapons: 40mm autocannon (100/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Bravo: 200/200 Specialist Carn
HP: 25/375
Weapons: 40mm autocannon (20/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Charlie: 200/200 Specialist Jackson
HP: 150/375
Weapons: 40mm autocannon (50/0 rounds), 20mm rocket pod (60/0 rockets)
M90A3 Hoplite Delta: 200/200 Specialist Kane
HP: 80/375
Weapons: 40mm autocannon (80/0 rounds), 20mm rocket pod (60/0 rockets)
Gear: Interface bodysuit (allows your mech to use your primary and melee weapons)
Primary: .50cal LMG (0/1500 rounds)
Secondary: N/A
Sidearm: N/A
Melee: Mechsaw
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

"Okay then." I say at the officer.
I head over to the downed specialist(s) and help him stand.
"We're reloading before we try to even continue." I say while i check for how many enemies(Vague number is fine) and what types are there.

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