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fourtytwo
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fourtytwo
698 posts
Nomad

Yes...I know...this is nearly an exact copy of Survivor RPG. I even copied the format of the page Riou made. I just thought his game was sweet, and I wanted to start another one because his is full. I can only have TWO players, though, so start joining!

Basically, you are a stickman trying to survive in a world...on a large sheet of paper...where nearly anything can happen. This is your stats...the things in parentheses should be removed after your fill stuff in.
======================
Name:enter name here
Level 1:0/5 Exp
Weapon type:no weapon (your weapon increases your strength)
Armor type:no armor
HPdetermined by your Vitality. you automatically have ten to begin with)
)you get 30 stat points to divide between Vitality, Strength, and Agility)
Vitality:0
Strength:0
Agility:0
Armordetermined by what armor you are wearing)
Cash:$100
(inventory type goes here. If you didn't buy one, just write "inventory&quotstuff you are carrying)
(type of living space goes here. If you didn't buy one, just write "none". You can't sleep to heal yourself without one)stuff in your living space...if you bought one)
========================

What some of the stuff is...

Vitality-You gain 5 maximum HP for every point you put into Vitality

Strength - Increases damage by 2 every point

Agility - Determines your chances of escaping enemies and your chances of dodging attacks. (for every point you add, you take 5 less damage per fight. Armor allows you to take less damage per hit.)

Armor - for every point you have in armor (you can pick up armor or buy it in the shop) you take 1 less damage per hit

SHOP
This is where you spend you're money...obviously

Weapons:
You must pick up your own weapons...so HA!!! Don't worry, you will only be punching mutant rabid bunnies and other monstrosities...

Armoryou can wear two pieces of armor...chest armor and leggings. You are a stickman, so if you don't wear anything, nothing shows )
ChestThe numbers on the left show how much strength is required to wear the clothes)
0 tee-shirt +1 armor = $5
1 sweater +2 armor = $10
10 light chain mail +5 armor - 2 agility - 2 strength = $15
20 heavy chain mail +10 armor - 10 agility = $20
30 titanium plating +20 armor - 5 agility + 2 strength = $50
40 mithril armor +30 armor + 20 agility = $100

Leggingnumbers show how much agility is required for your pants)
0 Shorts +1 armor = $5
1 Jeans + 2 armor = $10
10 Rusty iron plating + 5 armor + 2 agility - 2 strength = $15
20 Shiny iron plating + 10 armor + 4 agility - 3 strength = $20
30 Metal alloy plating + 15 armor + 5 agility = 50$
40 Star dust leggings + 20 armor + 30 strength = $ 100

Inventory space: (automatically begin with 5 inventory spaces)
Small Bag Holds 10 Items = $10
Medium Bag Holds 25 Items = $20
Large Bag Holds 50 Items = $40

Food: (you may carry your food around and eat it when you wish)
Chicken drumstick +5 HP = $3
Slab of meat +10 HP = $5
Roasted Turkey +20 HP = $9

Living Space: (you may sleep here and store extra equipment in here. Sleeping heals $3 HP per hour.)
Tent holds 50 items = $20
Straw Hut holds 75 items = $30
Shack holds 100 items = $40

Traps: (allows you to catch certain animals depending on what king of trap you are using. After you catch the animal, you still have a choice between killing it and training it. The numbers on the left show what level you must be to use the traps effectively. Traps may be reused, but can only hold one creature at a time.)
2 wooden cage (small land creatures) = 10$
5 iron cage (large land creatures) = 20$
2 small butterfly net (small flying creatures) = 10$
5 large butterfly net (large flying creatures = 20$
2 fishing rod (small sea creatures) = 10$
5 giant fish net (large sea creatures) = 20$
3 large tub holds 5 sea creatures = 10$

You begin with 100 dollars, so you can either save it or use it on items in the shop. Remember, you must post your stats and your pet's stats(if you have one)...pretty much everything Riou tells you to post in his RGP. (your stats is that entire sheet I posted up on top starting from "Name" and ending with "one)"
To start, post what you want to buy, then how much it all cost (total), then your stats in the same post.

  • 181 Replies
fourtytwo
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fourtytwo
698 posts
Nomad

klint26 You kill the creature and 5 slabs of meat appear in place of it's dead body 0_o You carry the meat and the cage back...you ran out of inventory space, so you decided to put 5 slabs of meat in your inventory and put the other two in the cage which you carried back in your arms...what a workout!
-2 HP +1 strength
Back to digging...you go another 7 inches (4 feet 2 inches left) before you strike a large rock. Now what

klint26
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klint26
557 posts
Peasant

Name:klint26
Level 1:3/5 Exp
Weapon type:Staff
Armor type:sweater/jeans
HP:30/35
Vitality:5
Strength:8
Agility:20
Armor:4
Cash:$30
inventory:iron cage,slab of meatx1
living space:tent/slab of meatx5

i put 5 slabs of meat in the tent and try to find a small rock to fasten on to my spear.

fourtytwo
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fourtytwo
698 posts
Nomad

klint26 You search for a small rock...success! It's even pointy on the end!
+1 small, pointy rock
You need a way to fasten it on to your staff like some string...while you were searching for a digging tool, you saw a plant the seemed like it would do the job...maybe you can find it again.

klint26
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klint26
557 posts
Peasant

Name:klint26
Level 1:3/5 Exp
Weapon type:Staff
Armor type:sweater/jeans
HP:30/35
Vitality:5
Strength:8
Agility:20
Armor:4
Cash:$30
inventory:iron cage,slab of meatx1 pointy rockx1
living space:tent/slab of meatx5

i look for something that would work as some string.

fourtytwo
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fourtytwo
698 posts
Nomad

maybe you can find it again.
lol...I'm too used to just writing plain stories. I should give you more choices...
klint26 You go back to the woods to find some stringy plants. After some long searching, you see a creature about to eat what you were looking for. It appears to be weak from a fight...
Creature: Mutant killer bunny (lvl 3)
Type: small creature
HP 20/30
Damage 10
Agility 5
Status:weak, hungry
Perhaps you can catch it in your cage and nurse it back to health at the cost of 2 slabs of meat. On the other hand, you can kill it for three drumsticks (+ 5 HP each). Another choice is to just snatch the plant away from it and skedaddle...
klint26
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klint26
557 posts
Peasant

Name:klint26
Level 1:3/5 Exp
Weapon type:Staff
Armor type:sweater/jeans
HP:30/35
Vitality:5
Strength:8
Agility:20
Armor:4
Cash:$30
inventory:iron cage,slab of meatx1 pointy rockx1
living space:tent/slab of meatx5

attack the bunny (i hate bunnys!)

jezz
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jezz
3,337 posts
Farmer

Name: Jess
Level 1:0/5 Exp
Weapon type:no weapon
Armor type: Light Chain Mail/Jeans
HP:60/60
Vitality: 10
Strength: 12
Agility: 14
Armor: 7
Cash:$4
Inventory: 2/5
-lvl3 Large Tub (0/5 Sea Creatures)
-lvl2 Wooden Cage (0/1 Land Creature)
-Roasted Turkey (+20 HP)
Living Space: Shack
Shack Items: 0/100

What i bought:
10 light chain mail +5 armor - 2 agility - 2 strength = $15
Shack holds 100 items = $40
1 Jeans + 2 armor = $10
3 large tub holds 5 sea creatures = 10$
2 wooden cage (small land creatures) = 10$
Roasted Turkey +20 HP = $9


so can i join?

fourtytwo
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fourtytwo
698 posts
Nomad

Yes, Jess, you may join.
klint26 The bunny spots you just before you reach it. Being hungry, it attempts to do some damage. You try to dodge it's vicious strike, but you are only partially successful. You take 5 damage before you kill the creature with two whacks in the head. Three drumsticks appear after the bunny vanishes.
+3 drumsticks
+2 exp level up! you have 5 stat points to use.
You take the plant, carry the remaining one in your cage. You are all worn out when you return to camp...good workout.
+1 stringy plant
-2 HP
+1 Strength
You attach the little rock to the end of your staff...
-1 staff
-1 stringy plant
-1 small pointy rock
+1 spear (+3 strength)
Now what?

Jess You wake up in your shack. Eager for an adventure, you open the door to your shack and breathe in the coo...I already used that story didn't I...you open the door and find yourself facing a solid rock wall. There's no going out that way. You look around your shack for a way out. You can either jump out the window or climb up your chimney to take a look around...which will it be?

Sorry, klint, I just realized that you can't use your cage the way it is meant to be used...your level isn't high enough. You CAN use it to carry items and catch small creatures, though...

Jezz, I suggest you get sell the large tub and buy something to catch sea creatures with...also, you don't need to post the numbers in front of the items.

klint26
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klint26
557 posts
Peasant

Name:klint26
Level 2:1/5 Exp
Weapon type:spear
Armor type:sweater/jeans
HP:24/35
Vitality:5
Strength:14+3
Agility:20
Armor:4
Cash:$30
inventory:iron cage,slab of meatx1
living space:tent/slab of meatx5/drumstickx3

I go back to camp and try and lever the rock out of the ground. And i also put my drumsticks in the tent.

fourtytwo
offline
fourtytwo
698 posts
Nomad

klint26 after storing your drumsticks in your tent, you come up with the bright idea of using a lever to lift the rock. It works!
+1 Exp
The rock is fairly thin and approximately 6 inches wide, perhaps you can use it for something... 4 feet left. Should you continue digging, rest a while, make a digging tool, find a digging tool, or do something else?

klint26
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klint26
557 posts
Peasant

Name:klint26
Level 2:2/5 Exp
Weapon type:spear
Armor type:sweater/jeans
HP:24/35
Vitality:5
Strength:14+3
Agility:20
Armor:4
Cash:$30
inventory:iron cage,slab of meatx1
living space:tent/slab of meatx5/drumstickx3

i try and break a hunk off the thin rock for the shovel and dig with that.

Bug_Virus_Of_Olympus
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Bug_Virus_Of_Olympus
998 posts
Nomad

Name:enter name here
Level 0
Weapon type: Bear Hands
Armor type: Iron Loin Cloth
HP:9/9
Vitality:0
Strength:0
Agility:31
Armor: 0
Cash: A Bunch
Inventory Jar of magical preserved raisins, oh and a katana

fourtytwo
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fourtytwo
698 posts
Nomad

klint26 You decide to try to break the rock. Eventually, you discover that you can't break some rocks with your bare hands.
+1 Experience (you gained some knowledge...lol)
You find another rock and are successful in breaking the rock, but in doing so, you bashed one of your fingers.
-1 HP
Back to digging. You dig another foot into the ground when you dig into a tunnel approximately 2 feet wide (1 foot remaining). Apparently, something was living in the tunnel and is not happy with your intrusion.
Creature: Giant angry mole (lvl2)
Type: small creature
HP 30/30
Damage 10
Armor 2
Status:enraged
Should you attack it in the tunnel, dig through the remaining foot and try to escape, or climb back up to the surface and fight in the open?

Bug_Virus_Of_Olympus
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Bug_Virus_Of_Olympus
998 posts
Nomad

Wait can I join with this guy

Name: Bug Virus Of Thebes
Level 0
Weapon type: Bear Hands
Armor type: Loin Cloth
HP:9/9
Vitality:0
Strength:0
Agility:31
Armor: 0
Cash: A Bunch
Inventory Jar of magical preserved raisins, oh and a katana

fourtytwo
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fourtytwo
698 posts
Nomad

@ Bug_Virus_Of_Olympus um...could you go read the instructions? Your stats should be more like this:
Name: Bug
Level 1
Weapon type: none
Armor type: sweater/jeans
HP:10/10
Vitality:0
Strength:10
Agility:20
Armor: 4
Cash: $35
Inventory [small bag]: 5x chicken drumsticks
living space [tent]: wooden cage, fishing rod

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