ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
Bluydee
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Bluydee
3,426 posts
Nomad

Name: Hercules
Type: Ground
Armor: Titanium x3
Health: 5000
Builds From: Base
Fire Type: Piercing sniper.
Damage: black queen missiles
Fire Rate: 1 per second
Range: Whole Screen
Targets: All
Speed: sniper
Cost: 3000 MONEY, 10000 Manpower.
Production Time: 5 min.
Special: 12 Labors of Hercules: He shoots 12 missiles as strong as specops ones.

Geenf11
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Geenf11
92 posts
Nomad

Not only am I interested in this, I've decided to become a thread necromancer, so I shall work my way up to older threads than this.

Armoured Bomb
Health: 575
Armor type: Chrononite
Damage: 7 on non robot infantry, 5 on robo infan. 2 on anything else, (2000 for kamikazi)
Fire Type: Machine gun, kamikazis enemy base when close)
Fire Rate: 10 times per second
Production Cost: 10p,25e, and 70$, or 100 purple arrow things.
Production Time: Black Queen + 20 secs.

Geenf11
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Geenf11
92 posts
Nomad

oh, and the kamikazi hurts ALL nearby objects, including other buildings, allied & enemy units, and destroys nearby missles.

thegamecreator1
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thegamecreator1
2 posts
Nomad

Invincible Killer Machine
Damage 999999
Fire Type: All+atomic bomb powers if converted to aircraft mode.
Fire Rate: 200 fps
Production Cost: $199
Production time: 1 min

Gadriel
offline
Gadriel
118 posts
Nomad

APC
Health: 300
Armor: Titanium
Fire Type: Lazer/Anti-Air
Fire Rate: Rapid
Cost: 30 Finances, 20 Manpower, 20 Energy
Deployment Structure: Arsenal
Special Skill: Instantly deploy Spec-Ops after being destroyed.

Tell me what you dudes think

dinoguy9
offline
dinoguy9
47 posts
Nomad

nice man. ill do something too


Mod.Scout


Health:300
Armour:Special
Fire Type:Mini missiles and rockets
Fire Rate:6 sec for missiles, 2 sec for rockets
Cost:40 Influence
Deployment structure:Treasury
Skills:5 can take out mixed hovers and black queens (and they get killed after that)
Weakness:Mass scouts, gladiators
Range:Scout

Bluydee
offline
Bluydee
3,426 posts
Nomad

Who likes this?

Name: Hercules
Type: Ground
Armor: Titanium x3
Health: 5000
Builds From: Base
Fire Type: Piercing sniper.
Damage: black queen missiles
Fire Rate: 1 per second
Range: Whole Screen
Targets: All
Speed: sniper
Cost: 3000 MONEY, 10000 Manpower.
Production Time: 5 min.
Special: 12 Labors of Hercules: He shoots 12 missiles as strong as specops ones.

dinoguy9
offline
dinoguy9
47 posts
Nomad

well atleast its worth the price...

Assasin


Type:Ground
Armour:Infantry
Health:190
Builds from:Barracks
Fire type:Sniper
Damage:Gladiator
Fire rate:Sniper
Range:Sniper
Targets:All
Speed:Gladiator
Cost:50$ 70MP 0E
Production time:Groditz
Info:Pretty much a well trained sniper with better weaponry

who thinks this is good?

dinoguy9
offline
dinoguy9
47 posts
Nomad

mod. groditz


Type:Ground
Armour:Chronite
Health:450
Builds from:Armoury
Fire type:Groditz
Damage:Sakata spider
Fire rate:Groditz
Range:Groditz
Targets:All
Speed:Groditz
Cost:80 Influence
Production time:Groditz
Info:The chosen one of the groditz.Pretty much more healthy and much more destruction.Imagine pulse sakata spider bullets.

dinoguy9
offline
dinoguy9
47 posts
Nomad

Mod. Marine


Type:Ground
Armour:Special
Health:300
Builds from:Armoury,NEST centre
Fire type:Groditz
Damage:Phantom
Fire rate:Groditz
Range:Marine
Targets:Ground
Speed:Marine
Cost:35 Influence
Production time:Chronite tank
Info:This guy will whip ground unit ass, ESPECIALLY when theres 40 mod marines.He pretty much has heavy machine guns with bad ass damage

dinoguy9
offline
dinoguy9
47 posts
Nomad

Mod. Chronite Tank


Type:Ground
Armour:Titanium
Health:600
Builds from:Treasury, NEST centre
Fire type:Chronite tank
Damage:Hover tank
Fire rate:Sniper
Range:Sniper
Targets:Ground
Speed:Chronite tank
Cost:50 Influence
Production time:Phantom
Info:This will help clear out large ground armys such as:Marines,Romans,Sakata MKII(Obviously) and gladiators.

antibarba
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antibarba
16 posts
Nomad

Trading post(maybe...)
Building type: (resource, defense, unit deployment, misc)
Resource gain: none
Tier: 1
Upgradeable into: teleporter
use: you can trade gold, mp, and energy in an 1:1 ratio to your partner
both players need one

antibarba
offline
antibarba
16 posts
Nomad

Teleporter

Building type: (resource, defense, unit deployment, misc)
Resource gain: none
Tier: 2(or 3)
Upgradeable into: none
use: you can give $, mp, and energy to your partner, and only one
person needs to have it. You need to have a teleporter to give resources to your partner(if your partner has a teleporter and u dont you cant teleport stuff to them)
antibarba
offline
antibarba
16 posts
Nomad

oops, used quote instead of bold

also, I don't know what the cost would be.

the trading post has trading of 1 resource per second and the teleporter has maybe 2 or 5 per second.

obscuredemon
offline
obscuredemon
1,426 posts
Nomad

Basilysk

Type:Heavy Assault Mech
Armor: Composite
Health: 800
Builds From: War Sanctum
Fire Type: 4x Suppression Pulse Blasters
Damage: Gladiator
Fire Rate: Gladiator
Range: Gladiator
Targets: Ground and Air
Speed: 1.1x Scout
Cost: 100 Influence
Production Time: Sphynx

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