ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
dinoguy9
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dinoguy9
47 posts
Nomad

nice...

Mother Droid


Type:Ground
Armor:Special
Health:1000
Builds from:Spec ops
Fire type:Pulse heavy machine gun
Damage:Sphynx
Fire rate:Phantom
Range:Gladiator
Targets:All
Speed:Chronite Tank
Cost:80 Influence
Production time:Pride

who likes this one?

dinoguy9
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dinoguy9
47 posts
Nomad

Spec Ops Team(SOT)


Cost:75 Influ

Instantly deploys 2 glads, 15 romans, 20 marines, 5 snipers
1 pride and 2 far snipers

obscuredemon
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obscuredemon
1,426 posts
Nomad

Instantly deploys 2 glads, 15 romans, 20 marines, 5 snipers
1 pride and 2 far snipers


Waaaaay overpowered. Needz to be nerfed major time, but hell, I like the idea.

AX1 - Prototype

Type: Anti-ground heavy assault trooper
Armor: Titanium
Health: 650,
Builds From: Spec Ops, Requires War Sanctum
Fire Type: Superheavy Pulse Cannon Gauntlets
Damage: 5x Gladiator, Heavy Splash
Fire Rate: 0.25x Gladiator
Range: 1.01x Gladiator
Targets: Ground
Speed: Incredibly fast
Cost: 50 Influence, 50 Energy
Production Time: Black Queen
Special: Can move while firing.

http://cdn.giantmag.com/files//2009/01/95538-85855-crimson-dynamo_large.jpg
obscuredemon
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obscuredemon
1,426 posts
Nomad

http://cdn.giantmag.com/files//2009/01/95538-85855-crimson-dynamo_large.jpg
Gadriel
offline
Gadriel
118 posts
Nomad

Ok. Most of the people make their "new" units waay overpowered. One thing you guys should remember when you make your unit is balance. Ex: Unit with low HP and high damage, or the opposite. Ive looked through most of these units, and most of them dont make sense at all. Think about balance peeps.

dinoguy9
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dinoguy9
47 posts
Nomad

Sherman 29.567 Tank


Type:Ground
Armor:Titanium
Health:500
Builds from:Barracks
Fire type:Heavy rockets of marine,Machine gun
DamageChronite tank, Machine gun:Groditz
Fire rateBlack queen, Machinegun:Groditz
Range:Gladiator
Targets:Ground
Speed:Hover tank
Cost:60$ 20E 100MP
Production time:Groditz

is this more accurate

dinoguy9
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dinoguy9
47 posts
Nomad

Artillery cannon


Type:Missile
Armor:-
Health:-
Builds from:Spec Ops
Fire type:Exploding shell
Damage:3xGlad
Fire rate:-
Range:-
Targets:All
Speed:-
Cost:60$ 50E
Production time:Instant

This is kind of like a missile except less damage

dinoguy9
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dinoguy9
47 posts
Nomad

Ultimate Destruction Team(Forge Ground version)

Cost:100^ 250$ 250e 250mp

Instantly deploys:3 Mod. Sakatas, 2 Gladiators,3 Sakata Spiders and 50
Romans and 4 Sakata Mk II.


Maybe a little overpowered but tell me if its good

dinoguy9
offline
dinoguy9
47 posts
Nomad

Ultimate Destruction Team(Outpost Ground version)


Cost:100^, 250$ 250e 250mp

Instantly deploys:100 marines,30 chronite tanks, 25 snipers, 25 groditz, 10 hover tanks

pretty much the same one except this one is outpost

dinoguy9
offline
dinoguy9
47 posts
Nomad

A-30 Hunter


Type:Ground
Armour:Special
Health:700
Builds from:Mechanics Terminal
Fire type:Napalm, Anti-Special cannon
Damage:1.7x Gladiator
Fire rate19 sec, A-Special cannon:5 sec
Range:Groditz
TargetsGround,A-Special cannon:Ground,Air
Speed:Roman
Cost:50$ 10mp 65e
Production time:Gladiator

this SHOULD be good enough

dinoguy9
offline
dinoguy9
47 posts
Nomad

A-T Destroyer

Type:Ground
Armour:Titanium
Health:600
Builds from:Barracks
Fire type:Anti-Tank missiles(effective against infantry too)
Damage:2x Black queen to tanks, Black queen to infantry
Fire rate:Chronite Tank
Range:Hover Tank
Targets:Ground
Speed:Chronite Tank
Cost:40$ 55mp 10e
Production Time:2x Groditz

Will destroy massed tanks coming near your infantry.

dinoguy9
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dinoguy9
47 posts
Nomad

Mega-partical Cannon


Type:Ground
Armour:Titanium
Health:400
Builds from:Training camp(Its a backup unit)
Fire type:Mega-Particle Cannon
Damage:10x BlackQueen
Fire rate:1 every 10 sec
Range:Black Queen
Targets:Ground
Speed:2x slower than Chronite Tank
Cost:15$ 75mp 20e
Production time:Hover Tank

Will be used to destroy tier 3 ground units.Is extremely handy to take out Glads.

dinoguy9
offline
dinoguy9
47 posts
Nomad

A-Infantry Cannon


Type:Ground
Armour:Infantry
Health:900
Builds from:Spec Ops
Fire type:Anti-Infantry
Damage:Missile(to infantry)
Fire rate:1 every 15 seconds
Range:Sniper
Targets:Ground
Speed:Chronite Tank
Cost:25 Influence
Production time:Groditz

Can be used to counter Mass Marine armys or
sniper rushes.

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

Spectre
Type:Air
Armour:titanium
Health: 1000
Build: Mechanics terminal
Fire:air to ground and air to air missles
Damage:50 each missle
Fire rate: 10 seconds between each five missle burst
Range: Hover tank
Targets: ground or air
Speed:mod skataka
Cost:$100 15 manpower 20 energy
Production time:Hover tank
Basiclly simialr to phantom but with sweet upgrades

Gadriel
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Gadriel
118 posts
Nomad

APC
Type: Ground
Armor: Special
Health:500
Build: War Sanctum
Fire type: Voltage pulse, AA rockets
Damage: Voltage pulse: sakata spider, AA rockets: Gladiator pulse rifle
Fire rate: Same units as damage.
Range: AA: Gladiator, Ground: Mod Sakata
Targets: Both
Speed: Hover tank
Cost: 50 influence
Production time: Sphinx
Special Ability: Self-repair technology; Instantly deploys Spec-Ops as soon as it dies.

What do you peeps think of this?

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