ForumsProgramming ForumFlash game test - BIG PROJECT

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plasmafish
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plasmafish
256 posts
60

I worked on this game for quite some time. Probably a good 20-30 days of work on it. This is my first ever large scale game and has a functioning high score system by rankz.armorbot. (went down long time ago)

I didn't perfect everything yet but I am working on it so criticism is welcome. I am more worried right now about coding problems and glitches than making the jumping and collision detection perfect.

The game can be found here:
Super Mitchio

I also used a template from flashvillage.com to create a little movie about the making of the flash game and what goes into creating something like this.

The movie explaining the making of the game can be found here:
Making of Super Mitchio

If you get to check it out, let me know what you think.

  • 178 Replies
dillsoccer
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dillsoccer
150 posts
85

its ok.I didnt really care for it.Whenever you get a mushroom nothing happens.Give it 7/10

Xinito
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Xinito
111 posts
140

Nice game but never will be my favorite.

stijnhero
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stijnhero
22 posts
125

hahaha cool man keep up the good work

plasmafish
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plasmafish
256 posts
60

Tool, thanks! I have worked on some other games since, but haven't put them on the web yet.

Dill, the mushroom gives you 50 health, nothing more.

Xinito, no problem.

Stijn, thanks!

LennonTheMage
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LennonTheMage
55 posts
60

As a developer you need to learn to take criticism and move on. I noticed you weren't taking some of the negative comments very well.

For Example:
Yes, madman didn't necessarily use "constructive criticism", but he was honest about it and didn't put it into harsh words.

Making a comment like yours is fairly rude in itself and shows you can't take criticism.

Back to the game:

I thought it was fairly well made for your first project. One of the things I noticed you should change is how the camera works. It shouldn't be a completely different area and should scroll(follow the character) so that when you jump higher it doesn't just cut to the next scene.

Goodjob though.

plasmafish
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plasmafish
256 posts
60

Lennon, that was two years ago. I take criticism but I was realizing how young and undereducated some of these commenters are. Well it's the internet, what did I expect?

But back to the game, yes I have solved the camera problem in another one of my games but did not implement it in Super Mitchio. Thanks for the input though.

plasmafish
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plasmafish
256 posts
60

Going to be finishing this game up sometime soon, any more input is greatly appreciated!

ExplosionsHurt
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ExplosionsHurt
251 posts
40

Pretty decent so far, but it feels like it needs a layer of extra polish. You need to make the character designs tie in to a common aesthetic. Right now all the art is completely different and it is very jarring.

Actual shooting action is good though. You're on the right track; keep going!

ExplosionsHurt
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ExplosionsHurt
251 posts
40

OK, I just had a look at the making of animation:

and it is brilliant. Your "making of" animation is brilliant.

It's polished. It's got good animations. It has a simple and consistant aesethetic.

plasmafish
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plasmafish
256 posts
60

Explosionshurt,
Thanks for the input! I know I didn't tie the theme together with the character, enemies, and backgrounds, but I was planning on doing that with a storyline of some sort. I just haven't been working on that aspect of the game yet, I was focusing more on the programming but I believe I can tie it together with a wacky story of some sort.

The making of animation was created by Flashvillage and is a template that I filled with my content and modified slightly. I think it looks very fluid also and it took less than 6 hours to finish!

plasmafish
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plasmafish
256 posts
60

Does someone want to help me develop a storyboard for this game? The programming is done, I just need to develop a storyboard.

LucasDaLegend
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LucasDaLegend
1,069 posts
370

I like it a lot but the game kept constantly locking me in 'Stickie Keys' which completely ruined the game. That means that i am sorry to say that i can only give it a 5/10. To perhaps prevent 'Stickie Keys' from occuring, then try adding in other controls. Preferably W=^ D=> A=< S=..down

plasmafish
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plasmafish
256 posts
60

Lucas, I am unsure if you tried WSAD as controls. They have been programmed in there for quite some time now but I'm assuming that some system has problems with WSAD for controls. I know there is a glitch with the super mushroom and using WSAD to get the boosted speed, but I am unaware of any others.

I don't know if you were pressing SHIFT/CTRL/etc to toggle sticky keys but a point I have to make is that you can change the sticky key settings which is what I had to do for flash gaming. You have the option to turn off sticky keys which is a good choice unless you specifically use that shortcut (not many do). Do a search for "turn off sticky keys" on your favorite search engine, that may help.

plasmafish
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plasmafish
256 posts
60

Any more input?

greenplanet011
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greenplanet011
207 posts
85

I beat the jet boss,but couldn't get past the first level -_- I suck at your game.It's a good game from what I hear,I really want to ride yoshi

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