ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
offline
bicola1
1,715 posts
Nomad

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
snowguy13
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snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Lord
Alliance: The Confederacy (157,065)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 150,100 (10,050/day +2,500 TEMP)
Morale of your empire: 17/15
Gold: 69,800 (5,000/day +1,000 TEMP)
Score: 65,470
Army space: 0
Army: 45,800(D) 20,450(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

[Yaaaay! Gods! ]

I build 1,501 Barracks for 150,100 BM. I allocate 50,000 of the spots to Defensive troops, and the 25,050 remaining to Offensive troops. My new troop numbers are 95,800(D) 45,500(O).

I have no BM left after this action.

bicola1
offline
bicola1
1,715 posts
Nomad

hail!

12 days have passed!!!! :P lol

unnamed now rules 1/5 of Centra!

Mav, the transaction has been this:

100 gold for 100 BM, and then -50 gold.

but n recent days, and with unnamed's rule of 1/5 of Centra, the prices have risen dramatically.

it is now 1000 gold for 1000 and then -1000 gold. this is the minimum. you can buy more. for example:

i want to buy 50,000 BM. i give 51,000 gold to the seller, and get 50,000 BM.

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 126,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 80,800 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 60,000(D), 100,700(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

your scouts scan the vast reaches of your little valley but find noting. you search again, and again, and then, finally you fond what looks like a river. but something was peculiar with this river... the water was so perfect... so balanced, it was amazing. the scouts at to drank, and when they did, they almost fell in a trance. The water was so magical. your scouts went to where the river stared and saw a small cube-ish thing... they took it back for closer examination.

YOU FOUND THE ENCHANTED WATER ARTIFACT!

however, you have no idea how to operate it... (tip: search the place you found it in for clues to how to use it)

your messengers go the the unnamed's castle, and nothing is heard from them for 2 days. then, on the 3rd day you find a small bowl of ashes sitting in front of the moat of your castle. there was a note clinging to it, and it read:

Pitiful.

5 days later, a black cloud started to hover about 10 miles from your castle, and your people hid in their houses from fear. you don't now what awaits. but you know it's going to be hell.

you scout the Derp's castle:

SCOUT REPORT:
Units in city: 0
Description: on a flat plain, so no ambush, it is easy for them to thwart attack unless it's a big army, or unless he has no troops :P
Recommendation: since he has no troops, just send enough troops to guard his city against others who want to take it from you. must be defensive troops.

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 261,150 (10,500/day +5000 TEMP)(+150/mine)
Morale of your empire: 17/15
Gold:19,150 (300/day)(+1000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

[quote=godandd]I dont think he sohuld be able to just cancle an action without a cooldown.[/quote]

i agree. he shouldn't. but it has a cooldown of 1 day.

you ssend the troops. unfortunately, he thwarts the attack.

REPORT:
units sent: 10,000
units in city: 30,000
buildings damaged: wall was damaged, none destroyed
death toll: all of godandd's troops died, and 9,000 of unnamed's troops died.

more troops next time. you knew this would happen. a waste of good lives.

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:4060/4060
Building number:448
BM: 21,600 (24,750/day -500 TEMP)(+150/mine)
Morale of your empire: 4/15
Gold: 1900 (10200/day -200 TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

[quote=assarb1]I meet them halfway[/quote]

you cannot react to scouts, the're secret.

Riots have damaged 2 houses in your kingdom.

the people have refused to work and you have missed all 12 days of profit that have passed.

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 2013
BM: 0 (10,050/day +2,500 TEMP)
Morale of your empire: 18/15
Gold: 69,800 (5,000/day +1,000 TEMP)
Score: 118,005
Army space: 0
Army: 95,800(D) 45,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (245,270)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 198,800 (10,000/day +1000 TEMP)
Purified resources: 50
Morale of your empire: 15/15
Gold: 97,800 (5000/day +500 TEMP)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: bicola's nice twin
Title: Prince
Alliance: Sons of war (471,490)
Population: 80/80
Building number: 5501
BM:18,650(10,050/day +5000 TEMP) (+150/mine)
Morale of your empire: 17/15
Gold:9,450(5000/day +2500 TEMP)
Score: 257,550
Army space:0
Army: 96,000(D) 102,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

i guy 100,000 BM with 101,000 gold, and then:

buy 3,000 barracks

recruit 75,000 D army and 75,000 O army.

i give 8,000 gold to my brother twin.

Name: bicola's evil twin
Title: prince
Alliance: Sons of war (471,490)
Population: 100/100
Building number:3946
BM: 400 (10,050/day +500 TEMP)
Morale of your empire: 14/15
Gold: 550(3000/day +100 TEMP)
Score:213,940
Army space:0
Army:115,000(D) 105,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

I buy 60,000 BM with 61,000 gold and then:

buy 2,500 barracks.

i put 75000 into D army and 50,000 into O army.

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

Name: unnamed
Title: Archbishop
Alliance: None
Population: 0/0
Building number: 4567
BM: ----- (Random/day +500 PERMA [artifact])
Purified resources (darkness): 100
Morale of your empire: 13/15
Gold: ----- (Random/day +500 PERMA [artifact])
Score: 145,180
Army Space: 0
Army: 30,000 (O) 30,000 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact (already taken)
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.

snowguy13
offline
snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 2013
BM: 0 (10,050/day +2,500 TEMP)
Morale of your empire: 18/15
Gold: 69,800 (5,000/day +1,000 TEMP)
Score: 118,005
Army space: 0
Army: 95,800(D) 45,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

[You didn't award me any BM for the previous 12 days! D: ]

I buy 68800 BM for 69800 Gold.

I buy 500 Barracks for 50000 BM. I allocate 20000 of the spots to my Defensive army, and the other 5000 to my Offensive army. My new numbers are 115,800(D) 50,500(O).

I buy 185 houses for 18500 BM. My new population is 6900 / 6900.

bicola1
offline
bicola1
1,715 posts
Nomad

HEY GUYS!

i have made a special area for this game on my about, and its all for you guys!

check it out! my about

its a little place where you guys can stay informed and see the news of the game!

hope you enjoy! while you're on my page, why don't you try one of my other games if you're interested! they're all right there on my page, all with they're own little area just like this game!

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 126,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 80,800 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 60,000(D), 100,700(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 261,150 (10,500/day +5000 TEMP)(+150/mine)
Morale of your empire: 17/15
Gold:19,150 (300/day)(+1000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:4060/4060
Building number:448
BM: 46,150 (24,750/day -5000 TEMP)(+150/mine)
Morale of your empire: 2/15
Gold: 101900 (10200/day -1000 TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 6900/6900
Building number: 2513
BM: 145,150 (10,050/day +2,500 TEMP)
Morale of your empire: 18/15
Gold: 6000 (5,000/day +1,000 TEMP)
Score: 135,355
Army space: 0
Army: 115,800(D) 50,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (245,270)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 198,800 (10,000/day +1000 TEMP)
Purified resources: 50
Morale of your empire: 15/15
Gold: 97,800 (5000/day +500 TEMP)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: bicola's nice twin
Title: Prince
Alliance: Sons of war (471,490)
Population: 80/80
Building number: 5501
BM:33,700(10,050/day +5000 TEMP) (+150/mine)
Morale of your empire: 17/15
Gold:16,950(5000/day +2500 TEMP)
Score: 257,550
Army space:0
Army: 96,000(D) 102,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

Name: bicola's evil twin
Title: prince
Alliance: Sons of war (471,490)
Population: 100/100
Building number:3946
BM: 10,950 (10,050/day +1000 TEMP)
Morale of your empire: 15/15
Gold: 3650(3000/day +500 TEMP)
Score:213,940
Army space:0
Army:115,000(D) 105,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

Name: unnamed
Title: Archbishop
Alliance: None
Population: 0/0
Building number: 6482
BM: ----- (Random/day +10000 PERMA [artifact])
Purified resources (darkness): 1000
Morale of your empire: 15/15
Gold: ----- (Random/day +5000 PERMA [artifact])
Score: 145,180
Army Space: 0
Army: 50,000 (O) 30,000 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact (already taken)
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.

bicola1
offline
bicola1
1,715 posts
Nomad

3 days have passed.

please go to my page for the latest news about the game and a little spot especially for the game. it's below the quotes section. scroll up to the previous update for more info.

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 159,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 91,900 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 60,000(D), 100,700(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

1 day until the darkness engulfs your region, get ready...

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 307,650 (10,500/day +7500 TEMP)(+150/mine)
Morale of your empire: 18/15
Gold:27,550 (300/day)(+5000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:3567/3804
Building number:448
BM: 88,000 (22,350/day -10,000 TEMP)(+150/mine)
Morale of your empire: 1/15
Gold: 99,800 (10200/day -5,000 TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

riots have destroyed 12 houses and 16 mines, and your research center. YOU CANNOT RESEARCH ANYTHING MORE UNTIL YOU REBUILD YOUR CENTER.

your workers refuse to work. you can literally do nothing.

people have started leaving your kingdom.

no more people come to your kingdom. (your population number does not replenish.)

crime has resulted in -11700 gold.

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 6900/6900
Building number: 2513
BM: 182,800 (10,050/day +7500 TEMP)
Morale of your empire: 18/15
Gold: 24,000 (5,000/day +5000 TEMP)
Score: 135,355
Army space: 0
Army: 115,800(D) 50,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (245,270)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 237,800 (10,000/day +2500 TEMP)
Purified resources: 50
Morale of your empire: 16/15
Gold: 115,800 (5000/day +1000 TEMP)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: bicola's nice twin
Title: Prince
Alliance: Sons of war (471,490)
Population: 80/80
Building number: 5501
BM:78,850(10,050/day +7500 TEMP) (+150/mine)
Morale of your empire: 18/15
Gold:39,450(5000/day +5000 TEMP)
Score: 257,550
Army space:0
Army: 96,000(D) 102,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

Name: bicola's evil twin
Title: prince
Alliance: Sons of war (471,490)
Population: 100/100
Building number:3946
BM: 44,100 (10,050/day +2500 TEMP)
Morale of your empire: 16/15
Gold: 15,650(3000/day +1000 TEMP)
Score:213,940
Army space:0
Army:115,000(D) 105,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

Name: unnamed
Title: Prince
Alliance: None
Population: 0/0
Building number: 6482
BM: ----- (Random/day +12500 PERMA [artifact])
Purified resources (darkness): 10000
Morale of your empire: 15/15
Gold: ----- (Random/day +7500 PERMA [artifact])
Score: 162,768
Army Space: 0
Army: --,000 (O) --,500 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact (already taken)
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.

Maverick4
offline
Maverick4
6,804 posts
Peasant

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 159,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 91,900 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 60,000(D), 100,700(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

I spend 91000 Gold, and buy 90000BM. This brings my total BM to 249050.

I buy 2490 Barracks for 249000BM. This allows me to recruit 124500 Men. I put 100000 into my Defensive Army, and 24500 into my offensive army. This *will* bring my Offensive army up to 125200, and my Defensive army up to 160000.

bicola1
offline
bicola1
1,715 posts
Nomad

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 159,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 91,900 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 160,000(D), 125,200(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

ok, looks like you're ready... you might be able to sneak off a move but you have to pop in at 3 PM AGT(Armor Games Time), right before the attack, and right after the dayily profit. if you don't know what AGT is, check my profile, under the clan section, and under the Shell Shocker's clan. in that section in about the middle is an explanation on how to calculate it, and what it is.

godandd
offline
godandd
1,285 posts
Nomad

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 261,150 (10,500/day +5000 TEMP)(+150/mine)
Morale of your empire: 17/15
Gold:19,150 (300/day)(+1000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

I send another scouting mission, ( its secretly a trap however if the scout comes back give me the info. also the unamed guy should not know this is a trap.)

bicola1
offline
bicola1
1,715 posts
Nomad

TO THE DERP COPY/PASTE YOUR NEW SHEET I DONT WANT TO DO THIS FOR THE THIRD TIME.

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:3567/3804
Building number:448
BM: 88,000 (0/day TEMP)(+150/mine)
Morale of your empire: 1/15
Gold: 99,800 (0/day TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

riots have destroyed 12 houses and 16 mines, and your research center. YOU CANNOT RESEARCH ANYTHING MORE UNTIL YOU REBUILD YOUR CENTER.

your workers refuse to work. you can literally do nothing. not even collect profit.

people have started leaving your kingdom.

no more people come to your kingdom. (your population number does not replenish.)

crime has resulted in -11700 gold.


this is exactly what i wrote. if you cant keep your sheet up to date, you shouldn't be playing.

THE DERP: YOUR NEW SHEET, AND THE LATEST NEWS THIS DAY:

Riots continue, resulting in a civil war between protesters and government.

5 houses destroyed, and the rebellion has started making a small bomb to destroy the capital of the government, therefore killing you, and starting over your game. days until bomb explosion: 2

2145 people died or fled your torn city.

crime has resulted in -21,300 gold.


Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 261,150 (10,500/day +5000 TEMP)(+150/mine)
Morale of your empire: 17/15
Gold:19,150 (300/day)(+1000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

sorry for this delay, but what kind of trap? i need to know, this outlines the performance of this scout.

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 170,050 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 94,600 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 160,000(D), 125,200(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

only a few minutes until the attack, get ready!

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 6900/6900
Building number: 2513
BM: 200,350 (10,050/day +7500 TEMP)
Morale of your empire: 18/15
Gold: 34,000 (5,000/day +5000 TEMP)
Score: 135,355
Army space: 0
Army: 115,800(D) 50,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (245,270)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 253,300 (10,000/day +2500 TEMP)
Purified resources: 50
Morale of your empire: 16/15
Gold: 121,800 (5000/day +1000 TEMP)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: bicola's nice twin
Title: Prince
Alliance: Sons of war (471,490)
Population: 80/80
Building number: 5501
BM:96,400(10,050/day +7500 TEMP) (+150/mine)
Morale of your empire: 18/15
Gold:49,450(5000/day +5000 TEMP)
Score: 257,550
Army space:0
Army: 96,000(D) 102,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

Name: bicola's evil twin
Title: prince
Alliance: Sons of war (471,490)
Population: 100/100
Building number:3946
BM: 56,650 (10,050/day +2500 TEMP)
Morale of your empire: 16/15
Gold: 19,650(3000/day +1000 TEMP)
Score:213,940
Army space:0
Army:115,000(D) 105,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

Name: unnamed
Title: Prince
Alliance: None
Population: 0/0
Building number: 6482
BM: ----- (Random/day +12500 PERMA [artifact])
Purified resources (darkness): 10000
Morale of your empire: 15/15
Gold: ----- (Random/day +7500 PERMA [artifact])
Score: 174,768
Army Space: 0
Army: --,000 (O) ---,500 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact (already taken)
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.
bicola1
offline
bicola1
1,715 posts
Nomad

this is your new and updated sheet:

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:1422/3700
Building number:448
BM: 88,000 (0/day TEMP)(+150/mine)
Morale of your empire: 1/15
Gold: 78,500 (0/day TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

days until bomb explosion:

Maverick4
offline
Maverick4
6,804 posts
Peasant

Name: Mav
Title: Archbishop
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 11000 (10,000/day +1000 TEMP)
Morale of Your Empire: 15/15
Gold: 3750 (3200/day +500 TEMP)
Score: 146,075
Army Space: 0
Army: 160,000(D), 125,200(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

I send men to search the area where the artifact was found.

I mobilize my defensive army, and station them throughout my city on high alert.

I send 30,000 men from my offensive army into 'The Derp' city, in order to keep the peace and aid him.

godandd
offline
godandd
1,285 posts
Nomad

Flag
Name: Mine owner
Title: Archbishop
Alliance: The Spartans (245,270)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 261,150 (10,500/day +5000 TEMP)(+150/mine)
Morale of your empire: 17/15
Gold:19,150 (300/day)(+1000 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS


The scout is suposed to be bait but the scout thinks its just a regular scouting mission.

snowguy13
offline
snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Lord
Alliance: The Confederacy (264,080)(NAP w/ The Spartans)
Population: 6900/6900
Building number: 2513
BM: 200,350 (10,050/day +7500 TEMP)
Morale of your empire: 18/15
Gold: 34,000 (5,000/day +5000 TEMP)
Score: 135,355
Army space: 0
Army: 115,800(D) 50,500(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

[Shouldn't I have a higher title by now?]

I buy 33000 BM for 34000 Gold.

I buy 2000 Barracks for 200000 BM. I allocate 50000 of the spots to Defensive troops, and the other 50000 to Offensive troops. My new troop numbers are 165,800(D) 100,500(O).

I buy 343 Houses for 34300 BM. My new population is 13760/13760

After these transactions, I have 0 Gold and 50 BM left.

bicola1
offline
bicola1
1,715 posts
Nomad

guys, sorry I've been gone so long. I've been neglecting this thread. i should have known better.

i'll only be able to get to a few people today, but i'll try to get to you tomorrow after homework.

oops, only one. i hope i can finish tomorrow. sorry, again.

guys, do you want me to change anything in this, make it better? i once got a suggestion from snowguy13 that i could make it more detailed, and i can do that. just please, can you guys tell me if you will play the new version if i make it?

Name:THE DERP
Title:Squire!
Alliance: the spartans (245,270)(NAP with the confederacy)
Population:3567/3804
Building number:448
BM: 88,000 (0/day TEMP)(+150/mine)
Morale of your empire: 1/15
Gold: 99,800 (0/day TEMP)
score: 6590
army space: 5000
army: 0(D) 0(O)
Research: advanced mines, advanced
Achievements: pocket burner, the big city

BOOM!!! (the bomb went off)

your capital is now burning, and fortunately, you have left in time. you have a choice, however. start the game over, or try to fix the mess you've made. your choice, although your people would probably want to kill you...

bicola1
offline
bicola1
1,715 posts
Nomad

alright!

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