Thanks for the data. I guess I might have to create a blitting system to handle the large amounts of bullets on the screen.
I thought I'll clear some stuff up involving the 853 glitch. I have a textbox which is called scoreBox in the game over screen. What should happen is that the text of scoreBox is overwritten with the score. In some cases, it isn't writing the score to the text box, and thus the text box just displays the original number, which is just some random number that I typed in to see how the box would display the score. That number is 853.
I'm assuming that if I change the text box to ??? than it will display that instead of 853. I'll try that, upload the version, and see what happens.