ForumsForum GamesThe Dragon's Gold (Dungeon Crawler)

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spikeabc
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spikeabc
1,666 posts
Jester

so i was thinking yesterday that although my game take the castle is working as i would like, it is boring. although it keeps me busy with lots of things i must pay attention to, the players say "i raid" and sometimes "i buy 1 heavy infantry unit." so i have devised a new dungeon crawler game that i think any active forum participator will like. here is the intro- (this is a mid-evil era game)

One day, as you are sitting in your cottage, you hear a knock on your door. you go to answer it. standing there is a man in long purple cloaks (keep in mind that is the sign of royalty). you cannot see his face or any part of his body, as the cloak covers it all. he seems...friendly-ish, but before you can say anything he begins.
"Hello! my name is sir Acrobis of the Deminin family. i am here because i am looking for brave adventurers to help me forfill a quest...a very dangerous one. have you ever heard of the legendary dragon's gold?" you think for a moment, but you do not recall of it. "well legend has it that in a town very close to here a dragon has millions of pounds of gols stashed away in an underground safe...and i am trying to assemble a team to recover it. everyone participating splits the loot. Do you accept?" you say of course, beacuse you wont turn an offer like this one down. however, the following events are foggy.

Character Sheet:

Name:
Age: (15-40)
visual description: (this will actually become important)
Bio: (can be blank. doesn't matter, but its a good idea anyway)
class: (below, pick one)
alignment: neutral (influenced by most everything)
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats: ( base stats will be based on class, armor will factor in)
Strength:
Endurance:
Melee:
Ranged:
Magica: (the form of magic in this game)
------------
inventory: 1 rock, 2 health potions, 10 feet rope
party: N/A

take out everything in parenthesis

Rules:
1. i am the only one who determines outcomes of anything. you NEVER will say "i decapitate xyz monster and then run down a hall." instead, "i attempt to decaptiate xyz monster." big difference.
2. If/when you become in a party, battling will be different. i havent worked this out yet, but i can tell you this, if your not posting every 2 days, you may be subject to be taken out temporarily to permanently
3. godmodding is strictly forbidden
4. if you die, you are done. you may restart, but EVERYTHING you had will be destroyed.
5. arguing will NOT be tolerated

Notes:
1. observe EVERYTHING. one of the major functions in this game will be to observe the room. if you enter a room i will give you obvious things, but most everything important or even special you will have to take a turn and observe for.
2. every peice of armor will have stats, rarity, and resell value, because there will be AI vendors in this game
3. everyone is on the same map. i cannot stress this enough because its very important. i will sketch the map, and is possible to go into a room that has already been explored
4. enemies will, for the most part, scale to your level. but in some instances they may not. bosses will not present themselves to you obviously, and if your very weak i may say "dont not go in there unless you plan on dieing."
5. PvP is going to happen, unless you want to baby through the game and never hurt a soul.
6. everything you do in this game will factor towards your alignment. i will tell you what you are and inform you of changes.
7. XP will be gained by killing monsters. PvP kills will be worth TONS. leveling up increases base stats. i will tell you when you gain XP
8. I will always update your CS (character sheet), not you. there is a format i want it in, and it will be that way.

Classes:
(each class will get a weapon they start with, and different stats)
Knight:
starter weapon: short iron sword (+1 strength, +2 melee)
starting stats:
Strength: 5
Endurance: 5
Melee: 5
Ranged: 1
Magica: 0

archer:
starting weapon: short wooden bow (+1 strength, +2 ranged)
starter stats:
Strength: 2
Endurance: 2
Melee: 0
Ranged: 5
Magica: 1

Mage:
starter weapon: crude wooden staff (+5 magica)
starter stats:
Strength: 0
Endurance: 2
Melee: 0
Ranged: 3
Magica: 5

it is important that you copy the stats that you get from you class onto your character sheet. then put your weapon in your inventory.

I hope you guys have fun with this! i will begin drawing the map on the 1st post.

  • 355 Replies
spikeabc
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spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

there is a hallway on your right. its always been there. otherwise you can keep going back and forth until the game ends. LOL

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

I'm a little confused, I just to the pace I haven't been to yet

spikeabc
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spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

you walk down the hall, and it opens into a large room. you see the room is huge, with a high ceiling and its lit up very well. there are wooden stands with canvas tops everywhere, it looks like a bazaar. in the middle of them there is a man standing and crying.

jeray2000
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jeray2000
435 posts
Peasant

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)

I say okay, and since I know where the entrance to the next floor is follow me. I go back to where the knight in spikey armor told me was the room marking the next floor.

wookie1196
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wookie1196
856 posts
Jester

still waiting for you to update my cs

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats: ( base stats will be based on class, armor will factor in)
Strength:
Endurance:
Melee:
Ranged:
Magica: (the form of magic in this game)
------------
inventory: 1 rock, 2 health potions, 10 feet rope
party: N/A

I head down slowly, then observe.

eliakith
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eliakith
2,419 posts
Blacksmith

I apologize for posting from my brothers profile

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

I ask the man what's wrong and I also observe the room.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)

you travel back to that point, and come up on the room. you enter it, to see a stairwell leading down in the middle of the room. on both side of the stairs there are torches, both of them are lit. there seems to be nothing else in the room.

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats: ( base stats will be based on class, armor will factor in)
Strength:
Endurance:
Melee:
Ranged:
Magica: (the form of magic in this game)
------------
inventory: 1 rock, 2 health potions, 10 feet rope
party: N/A

oh ya i see your stats arent filled in. on my next post i will update that, because for that i will need to go back to the 1st page.

the tunnel is short, and you are spit out into a room. the room is large, and there is a giant alter in the middle of the room. its a statue of a man praying so something that looks like a shrine. there are 4 blue candles lit on each corner of the alter. nothing else looks like its in the room. there is a doorway on your right.


Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

"this place...it used to be a bazaar, until 2 men in armor came and ruined it. they started slaying everyone...this included my wife. her burial is right here, im mourning her death. the 2 men vanished without a trace...and now there is a dungeon on top of it all." he says. the room has nothing interesting, but there us a door on the far left and right of the room.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows [max 30], equipped)
party: N/A

fixed.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

"Is there anything I can do to help?"

jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)

*What's the difference between knight and templar?*
I relight my torch on the other torches, and suggest everyone else get a torch. I then go down the stairs and observe the room carefully.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

"i want revenge on those 2 men...but i will never have it, for i cannot fight," he says.

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)

*What's the difference between knight and templar?*


in this game, a templar is better. in the real world, they technically have a lot of differences.

the room is small, with a large iron door right in front of you. its barred shut with a keyhole in the middle. the door has writting on it. "THOSE ONLY WITH A SKELETAL KEY WILL PASS" it reads. the rest of the room is empty. you have made it to floor 2.
jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)

I open the door using the key, walk through the doorway, and observe.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

"I could fight them for you, I just need to ask you 2 questionsâ¦"

jeray2000
offline
jeray2000
435 posts
Peasant

bump.

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