ForumsForum GamesThe Anarchy Wars

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loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3945
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns

True, this may be their first real confrontation. I give a speech to raise their morale about patriotism and how it will be normal that everybody will be against us, except for your fellow comrades and I, and how I won't let unnecessary deaths happen and to restore peace in this world war.

I try to broadcast this through the radio towers to try and raise morale with my speech.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 35 000
Morale: Average
Events: vehicle manufacturer: 4 turns


You need an upgraded gunsmith, into a weapons manufacturer for 8k and 2 turns


Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3945
Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns'


out of the 30 out of the hundred who made it (remember to update that) 10 return, they say they were ambushed by grenades when they went in and many of the men were either killed or started running when the shooting started

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3855
Soldier Types: 0 Militia, 3855 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns'

I tell them they did a good job of relaying this information and I tell them to rest for a while. Meanwhile, I train try to train 500 scouts and I tell the people in the watch towers to tell me if they see anything.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 35 000
Morale: Average
Events: vehicle manufacturer: 4 turns

I start building a weapons manufacturer.
Also is this right? SMG Militia --> basic WWI troop --> assault troop

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Wilhelm Steinweg
Age: 24
Gender: Male
Description: Aggressive for his people, Tactical, and Merciless
Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24.
---------
City Name: Berlin
City Standard: A white border with a yellow star surrounded by an intricate red circle
Location: Berlin, Germany (Before splitting)
Locational Perk: Germany
Population:12,010
Workers: 4300
Scientists: 3710
Soldiers: 3855
Soldier Types: 0 Militia, 3855 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals.
Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course
Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted)
Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers
Allies: none
Enemies:
Resources:5,000
Morale: Below Average
Events:, Light armor warfare: 3 turns, Airfield, 1 turns'

IT still isn't over, this is just the overture to a long day for your men.



Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns


Ja

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns

Okay, are WW1s better then SMG militia and also what are WW1 troopers armed with?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns

M1903 Springfield, changing their weapon would fundamentally change the class

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 3 turns, Weapons manufacturer: 1 turns

I train all my SMG militia into WWIs and I arm half the of the with SMGs.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 3 turns, Weapons manufacturer: 1 turns


You can't change the WWI trooper basic weapon unless you try to make another unit

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 2 turns

Well I train them all into WWIs and would another unit be and assault trooper? (SMGs and grenades)

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 1 turns


Alright, yes, there are a lot of things you can make from even just WWI troopers though

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 1 turns

Now that grenades are finished can I train half my WWI into assault troopers?

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 1 turns, 1500 Assault Troopers, 2 turns

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: vehicle manufacturer: 1500 Assault Troopers, 1 turn

Now that I have a vehicle manufacter can I start making some light armoured cars and mount machine guns in them.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 10 000
Workers: 3 000
Scientists: 3 000
Soldiers: 4 000
Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer
Vehicles: none
Defenses: Barbed wire & Chainlink fencing, towers
Allies: none
Enemies:
Resources: 27 000
Morale: Average
Events: 1500 Assault Troopers, 1 turn

Alright, how many?

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