The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely. More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.
Sheet:
Leader Name: Age: Gender: Description: Bio: optional --------- City Name: Can be real, or made up, don't be silly City Standard: Location: being specific helps Locational Perk: Population:10,000 (Split between the below 3) Workers: Scientists: Soldiers: Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Locational Perks Russia: troops Immune to cold Germany: Tech research quickened France: Higher Morale America: Cheaper research & soldiers Britain: Better Aerial forces China:2x population Japan: better naval forces Italy: Troops not affected by rugged terrain Canada: Friendlier relations with other city states Switzerland: Troops fight twice as hard on the defense
You can be in any country, but you'll need to develop your own perk for it, and i will judge it.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
Well I pull all of my troops back from the trenches but leave about 10 in the watchtower. I train 500 of them into scouts.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
the battle isn't over. Just because they haven't fired back doesn't mean they're dead
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
'Course not, but I do so anyways. I send 100 men into the forests while I do what I said before. Also, is the airfield done?
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
Battle is happening, turns take less time. You go with them or not?
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
No, but I make sure they're accompanied by an armed armored vehicle. I tell them to send somebody to report back immediately if they engage in a fight or discover something.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
You send them in, after a few minutes there is heavy fire and explosions from the forest, over the next few minutes it continues and ends with your men running out of the forest, with no armored car, but the driver and gunner are with them, about 30 of them, most in tatters. The rest of men are about to break and run
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
I round up all of the men and ask them what the hell happened. Even if by force, I capture them if they resist but I don't hurt them too much. We can't have deserters in this army, after all.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
Who's going to catch them? The men are iffy on just sitting there, let alone hunt down and capture their comrades
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
Oh great, an army that doesn't listen to me. Well, I'll offer an incentive to whoever captures the most, and I also promise to not hurt the deserters, but rather, I just want to know what happened.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
Well it's not about the money, it's about the simple fact of warfare, even the most stalwart men will waver a bit if bloodied and battered men come screaming through their lines about the enemy, and these men aren't terribly stalwart.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars Buildings: Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 30 000 Morale: Average Events: Chainlink fencing, Towers: 5 turns, SMGs: 2 turns, Advanced Training course: 4 turns
Is it possible to become allies with the large Mexican city-state? Also, what are my militia equipped with?
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars Buildings: Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 30 000 Morale: Average Events: Chainlink fencing, Towers: 5 turns, SMGs: 2 turns, Advanced Training course: 4 turns
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars Buildings: Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 30 000 Morale: Average Events: Chainlink fencing, Towers: 4 turns, SMGs: 1 turn Advanced Training course: 3 turns
Okay, I send 10 militia to the Mexican city-state to see if they want to make an alliance.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars Buildings: Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 30 000 Morale: Average Events: Chainlink fencing, Towers: 4 turns, SMGs: 1 turn Advanced Training course: 3 turns
you send soldiers to make peace?, if you want to make friends, you don't bring a gun.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars Buildings: Headquarters, Barracks, Triage Center, Gunsmith Vehicles: none Defenses: none Allies: none Enemies: Resources: 30 000 Morale: Average Events: Chainlink fencing, Towers: 4 turns, SMGs: 1 turn Advanced Training course: 3 turns
I send them just with knives, it would be stupid for them to be completely unarmed. Also how do I get better soldiers?