2015 After recolinisation; the apocalypse has already occured, some 3000 years ago, earth has been recolinised and has reached almost exactly the same state. Save large pine-forests on America, marches on Australia and slightly advanced tech world-wide.
Nickel Inc, one of the most advanced lab's in Knucklebones (Read Texas) has long been working on making test-tube babies designed for combat.
After creating several successful clones, they create a mixed batch, programmed to have strong urges to eradicate all other clones in the batch. Releasing these and locking down the facility they leave. Planning to come back after the action has cooled down, supposedly being left with only the most effective clones.
Unfortunately some clones, break into the boiler room with the intention of blowing up the lab in a suicidal attempt to destroy the other clones. Many are killed by the resulting blast, but a good fifty survive, now no longer hemmed in by the now lab's walls. These hide in the city, having large shoot-outs in public places to the chagrin of the sheriff.
In this forum you play as one of these artificial-humans, but be wary, some clones have excelled to an elite level, and while the police will only detain you Nickel Inc soldiers will gladly cut you down. This is not a friendly world to be spawned into.
RULES: No auto hitting, killing, unlocking, traversing, ect. No cussing in english. Clones are limited to Saline City Knucklebones and are unable to leave. No flash-dancing.
NOTIFACATION: Due to the tyrannical nature of Vodafone I will only be able to post of Thursday to Monday each week.
Character sheet: Fill in the brackets with your clones details.
Name: (The name your clone gives himself) Notable features: (Most clones were formed as blond Caucasians in there late teens, but some my vary, having different skin,hair,eye colour or being albino or hetrochromatic. Inventory: (Pick a side-arm form the list below.) State: Healthy
Clones will start in the smouldering wreckage of the Nickel Inc's destroyed ware-house, armed with pistols kindly (stupidly) supplied by Nickel Inc. This is located on beginning of Row street
It takes you a while to get there. The station is called NiceGas and the only form of door there seems to be is a string of beads hanging in the doorway. Completely ignorant to the fumes he must be being exposed to the man at the till inside is smiling broadly and wearing a rainbow beanie.
"Hey, maaan." The guy drawls "Can't just, like, live in harmony?" He moves the barrel of your pistol with a finger and lifts a anti-tank rifle from behind the counter. ".80 maaaan."
As you hoof it for the door there is an ear-spitting bang from the giant-rifle and a paper-cut out of the president on the other side of the shops head explodes. You make it to the door, judging by the sound the till-man is loading a second round.
You squeeze off a wide shot and he cover his head, plaster raining down from where you hit the wall. As you take cover he hammers the weapon noisily.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 6/6 State: Healthy
You wake up in a T shaped support of charred metal, the air is is heavy with ash and you can see several clones having a shoot out with pistols a few yards away.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 6/6 State: Healthy
I'll wait out the shoot out till there are barely any clones left, and attempt to eliminate the survivors. Then see if I can loot anything from the bodies.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 5/6, lighter, speed-loader (0) State: Healthy
One of the clones with a toggle-locked semi-automatic cuts down the last other clones and you make your move. The clone hits the ground as the bullet hits, making weird gurgling sound. His pistol is unloaded and has magazine. You loot the nearest dead fighter and find a lighter and a empty speed-loader.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 5/6, lighter, speed-loader (0) State: Healthy
You find a road going west, flanked on one side by red sands, and on the other a row of buildings. In the distance you can see what must be town-square.
Name: Doug Notable features: Light brown hair, hazel eyes and lightly tanned skin. Inventory: CC 10/10 State: Healthy
You wake up under a pile other of dead clones. They all suffer the same type of wounds, what appear to be bullet holes. But none are bleeding,or even bloodied for some reason. You are quit capable of dragging yourself out.