2015 After recolinisation; the apocalypse has already occured, some 3000 years ago, earth has been recolinised and has reached almost exactly the same state. Save large pine-forests on America, marches on Australia and slightly advanced tech world-wide.
Nickel Inc, one of the most advanced lab's in Knucklebones (Read Texas) has long been working on making test-tube babies designed for combat.
After creating several successful clones, they create a mixed batch, programmed to have strong urges to eradicate all other clones in the batch. Releasing these and locking down the facility they leave. Planning to come back after the action has cooled down, supposedly being left with only the most effective clones.
Unfortunately some clones, break into the boiler room with the intention of blowing up the lab in a suicidal attempt to destroy the other clones. Many are killed by the resulting blast, but a good fifty survive, now no longer hemmed in by the now lab's walls. These hide in the city, having large shoot-outs in public places to the chagrin of the sheriff.
In this forum you play as one of these artificial-humans, but be wary, some clones have excelled to an elite level, and while the police will only detain you Nickel Inc soldiers will gladly cut you down. This is not a friendly world to be spawned into.
RULES: No auto hitting, killing, unlocking, traversing, ect. No cussing in english. Clones are limited to Saline City Knucklebones and are unable to leave. No flash-dancing.
NOTIFACATION: Due to the tyrannical nature of Vodafone I will only be able to post of Thursday to Monday each week.
Character sheet: Fill in the brackets with your clones details.
Name: (The name your clone gives himself) Notable features: (Most clones were formed as blond Caucasians in there late teens, but some my vary, having different skin,hair,eye colour or being albino or hetrochromatic. Inventory: (Pick a side-arm form the list below.) State: Healthy
Clones will start in the smouldering wreckage of the Nickel Inc's destroyed ware-house, armed with pistols kindly (stupidly) supplied by Nickel Inc. This is located on beginning of Row street
Name: Doug Notable features: Light brown hair, hazel eyes and lightly tanned skin. Inventory: CC 10/10 State: Healthy
Most of the surviving clones seem to be long gone. You climb across the ashes and find yourself facing a strip of steaming hot tarmac, the sand flanking is scorched red and you notice a few bodies scattered around in it.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 5/6, lighter, speed-loader (0) State: Healthy
Town square is made up of a circle of trees with several building inside. There is a large stone thing hunched in the east side, probably belonging to the mayor, as well as a liquor store, a pet store, and a club house. There are three roads leading of to the west and south-west.
As you run down past the cul-de-sac you hear the guy grunting as he carries the heavy rifle outside, but he doesn't bother firing it again. You come to a small pond amid the hot sand.
Name: Doug Notable features: Light brown hair, hazel eyes and lightly tanned skin. Inventory: CC 10/10 State: Healthy
As you get close to a town-square you are alerted by the sound of a pistol being flicked of safety. You manage to get a large cactus between you and the sound, but can hear footsteps approaching. It's a clone, an albino seemingly, with ash colored hair and flaming irises. You can see a semi-automatic pistol in his hand, with a LAM and silencer.
As you sit the sun begins its descent, and as the water turns dark and red you notice a glint coming from the bottom of the pond.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 5/6, lighter, speed-loader (0) State: Healthy
Considering you have no money, 'worth getting' is rather trivial, but it so happens that the store has an excellent line of stout and whiskey. The owner of the store, a particularly whiskered individual gives you a intrusting look.
Name: Oblite Notable features: White, Medium length brown hair, Green eyes. Inventory: Concord Forger 5/6, lighter, speed-loader (0) State: Healthy
There is a sign over the door proclaiming "Reserved for the Pistol Owner Safety Awareness Group". Irony. The door doesn't seem to be locked but you can feel a peace-officer across the street watching you.
The water is cold, but clear, and you comfortably swim to the bottom and close your hand around the object. Surfacing you can see what it is. Its a small bear trap that somehow fell into the water. That that your thinking about it you realise there are several of the grisly things scattered around the desert.
The trap's black jaws are in the armed position. The suns has left sight and the air is already approaching the cold of night in Knucklebones.
Name: Doug Notable features: Light brown hair, hazel eyes and lightly tanned skin. Inventory: CC 6/10 State: Healthy
The machine-pistol trashes wildly in your hands as you fire, but you score two hits to the other clones legs. He goes down, firing several shots that whizz over head before he slouches down and drops his gun holding up his hands in surrender.