ForumsGames[GENERAL] GemCraft CS Thoughts

465 157252
iladesta
offline
iladesta
7 posts
Peasant

I was curious what everyone thinks of the game so far? Likes, Dislikes? Found any bugs yet?

  • 465 Replies
Ebondreamer
offline
Ebondreamer
8 posts
Peasant

thunderrider
oh, sorry then ) just saw plenty of people not reading backwards on previous pages, frustration got the best of me it seems

SugarBaby756
offline
SugarBaby756
35 posts
Shepherd

http://i.imgur.com/ke1sjcJ.jpg

1.0.8 pre-endurance? Pretty nice. Endurance? Do I even want to bother?

thunderrider
offline
thunderrider
641 posts
Peasant

Wow nice on the fragments and base XP.

I'm doing a run to get as close as possible to 1) beating endurance, and 2) getting grade 100 or something. Mana pool amount as well I guess.

What do you have to say to this?

http://i.imgur.com/cyv7b1z.jpg

All I gotta say is, bloodbound is very underrated. At about 30-ish pool level, it pulls ahead, and VERY quickly. also, perma freezing(15-24, 19.6 recharge, yet to see a spark sadly, do they come more on harder difficulties? If so, ****....) is pretty funny. You gotta feel sorry for them poor monsters.

thunderrider
offline
thunderrider
641 posts
Peasant

Sorry for the D work lel.....Darn*

thunderrider
offline
thunderrider
641 posts
Peasant

Ermagerd lol.... D word*

boobelessb
offline
boobelessb
8 posts
Nomad

I can't wait until someone brings out a version of this game with the XP nerf undone. Was going to buy this game, but not any more. Simply isn't worth it.

Gremlion
offline
Gremlion
518 posts
Blacksmith

Wait, you think that getting 12 digits more exp from one apparition than from killing ALL waves in endurance, summoned to 999 is intended feature?

boobelessb
offline
boobelessb
8 posts
Nomad

I'm thinking: I don't care where the xp comes from, as long as it comes at the same rate. Since xp is way, way too bleeding slow otherwise.
But doesn't matter, won't be changed. Lost my urge to play and won't be buying it any more. But I'm sure the dev won't care.

gorodeckii
offline
gorodeckii
3 posts
Nomad

Well, it feels like this game is almost IMPOSSIBLE without the magician's pouch. I'm on level 93, and fields T5 and T6 just annihilate me after 55-60 waves. Maybe I'm doing something wrong, but I hadn't any problems with GCL.

boobelessb
offline
boobelessb
8 posts
Nomad

Same for me, the game is fine-tuned around the magician's pouch.
Which puts regular users off from ever buying something.

Scarcon
offline
Scarcon
8 posts
Blacksmith

It's possible to beat it, but some levels are difficult. Mainly because you don't have access to chain hit on every level.

thunderrider
offline
thunderrider
641 posts
Peasant

Nah the only thing wrong with the pouch is chain hit. I don't think Peter should have restricted that...maybe he should've put it in like X hex or something, but not leave it out. Same with the tomes in premium hexes like poolbound....ok pool I get, it's super OP...but...

boobelessb
offline
boobelessb
8 posts
Nomad

Ah well, doesn't matter. The grind is not rewarding enough. For me at least.
I'll just wait till someone enables cheats or something. Kinda silly to replay a level 4 times for that tiny, tiny, minuscule sliver of extra experience to progress.

thunderrider
offline
thunderrider
641 posts
Peasant

I'm not sure what to say, sorry yeah, I think some of the levels are quite hard, especially for casuals. I'm a veteran of GC0 and GCL(the latter much less though) and I had premium and I had quite a lot of trouble with a few levels...K1 for early on, R2, R3, R4 mid game, and X4 late game...

I'll tell you something though. Get the critical hit tome from R1 if you can, it is a lifesaver.

Bloodbound I think is available for free players to find. Sorry, I can't remember exactly which level had it.

Also, get mana gain mastery from B5. Then, max blood, crit, and put as many pts into fusion and mana gain as you can.

Leave enough for a grade 4. Put extras into true colors and mana stream

find a level(preferably a low lvl) which has chain for free, and hopefully a chokepoint for a mana trap. set glaring if you have it(K4) add max haste, max swarmlings if you got it, it's an easy trait, add 1 mana lock if you feel brave, add 1-2 giant domination if you got it.

Make G4 red-yellow-black, anger each wave with 1 grade 1 each, keep upgrading killgem, use beam often to build up hits.

If it's killing in one hit(besides swarms) anger more. After you have a decent defense build a trap, make a grade 5 red-orange-black(6 orange G1, 5 red, 5 black), upgrade it, use enhancements often, choose bolt for the trap to deal damage too, gives your killgem a break, thins enemies, easier to deal with and anger more. Freeze monsters on top of mana trap for a quick boost.

Once you beat the level(may take a few tries, don't worry cores only are used if you win) continue in endurance for as long as you can, every bit of XP counts.

I really hope I helped, yeah non-premium is hard lol.

thunderrider
offline
thunderrider
641 posts
Peasant

Oops totally forgot endurance isn't for premium. Sorry D:

Showing 211-225 of 465