ForumsGamesGemcraft CS: Crusade for a Grade 100 Gem

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thunderrider
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thunderrider
641 posts
Peasant

Hi, I am level 3142, and I am going to be the first to get a grade 100 gem.

http://i.imgur.com/LPI5mar.jpg

How did I get specs obscenely high? Well, thanks to this dude over here...

One important thing to note is how to create dual gems. Adding two grade one's them spamming U is losing about 33% special power.

Optimal creation is a G1 of both, combine, make a G2 of each, add one pure to each dual, combine the G3s, duplicate, and repeat with pure G4s, duplicate the 6, etc.

here is the difference at g34:
Regular creation:
http://prntscr.com/3dgs2c

Special Mix:
http://prntscr.com/3dgs6k

Note that the hit count is the same, and the cost to duplicate is the same. This is a difference of 32.9%, and this difference keeps rising at higher levels. It's only a 16% difference at grade 6. It takes a decent amount of time, but it is worth it at ultimate grades (45+).


I now have huge specs. It takes me about 20-30 seconds real life time to get +1 grade. So a minute before +2(needed if want extra specs). I estimate my specs to be about 80% higher than normal, at least blood is.

PS- Level 46 amps got the spec treatment too, they are wicked.
  • 496 Replies
thunderrider
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thunderrider
641 posts
Peasant

Nafferty is I Bloodtooth(or whatever)? And was it that 93 hour endurance?

ConnerC
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ConnerC
652 posts
Peasant

amps = pure black 1:3

i believe i did a 56 in gcl, highest id seen outside of mine was a 48 this was pretty early in labyrinth

i had about 100t mana and was duplicating like 40s or 42s and mass combining them

Ronin316
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Ronin316
7 posts
Nomad

Reading all this, I have to ask: is it better to supergem from the very beginning, or start with a weave, then supergem that? If starting with a weave is better, then what grade is optimal for the transition?

This is what I have for the basics of each method, please correct me if I am wrong: (Please note, I am not accounting for color ratio tuning in this, as that is a whole different process that adds steps.)

Weaving:
1.) Create G2 Dual Gem
2.) Duplicate the Dual Gem
3.) Create a G2 Pure Gem of each type
4.) Combing Each Dual Gem with a Pure Gem
5.) Combine the resulting G3 Gems into a G4
6.) Repeat Steps 2-5 for each successive even Grade

Supergemming:
1.) Create the Gem you want
2.) Duplicate it 4 times
3.) Combine the Gem with 1 Duplicate for G+1
4.) Combine the other 3 Duplicates with the Upgraded Gem for G+0

psorek
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psorek
447 posts
Jester

If I'm correct best is weaving to g12 and then supergemming, but I'm duplicating only 3 not 4 times. About pure gems you should supergem from g1. About killing gem, only weave.

Ronin316
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Ronin316
7 posts
Nomad

The method I have listed is equivalent to DDDUGGG, as I believe ConnorC's testing showed to be more efficient than DDUGG.

Also, I plan to work on figuring total crit damage for yellows in weave vs supergem, eventually. I'm currently looking at the reddit post on gem combination math and experimenting to attempt to verify the calcuations, but so far it looks like duplicating and upgrading max "rand()" value G2's is the best starting point for damage output.

Majamulli
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Majamulli
5 posts
Nomad

I have a question about the Supergemming...

You take the gem you want to upgrade.
You duplicate it a few times.
You upgrade the gem (with pressing U?)
You put the duplicated gems into the new higher grade gem. Do you put three or four in the new higher grade gem?

seanhates
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seanhates
41 posts
Scribe

so my endurance that was gonna last forever stopped suddenly when my computer restarted . Only reached a level 90 gem.

psorek
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psorek
447 posts
Jester

Majamulli: two or three.

borthelcash
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borthelcash
104 posts
Peasant

Nafferty is I Bloodtooth(or whatever)? And was it that 93 hour endurance?

@thunder
It was here where you first asked how he dealt with the lag pre-render limit update.

thunderrider
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thunderrider
641 posts
Peasant

Oh. Mixed them up, oops xd. And weaving is gcl. Its specced method. I like that name...

Kreistor
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Kreistor
34 posts
Farmer

I thought you would. It sounds... creative. If I didn't prefer it, i would have kept my mouth shut about it.

ConnerC
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ConnerC
652 posts
Peasant

yea thats the frustrating part, when long endurances end unexpectedly to computer stuff

my current game im only playing like 30 mins a day right now unfortunately but, im fearing it closing

ThomasSpeedrunner
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ThomasSpeedrunner
155 posts
Nomad

Okay, I've found that ROBluBla is actually far more effective for mana farming than simply ROBlaBla.

thunderrider
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thunderrider
641 posts
Peasant

Yeah, ROBB is the best.

psorek
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psorek
447 posts
Jester

If you permafreeze eg. 5k monsters and don't plan more blue is not needed - it only lowers other components. So after permafreezing on trap as much monsters as much your PC can handle it's good to build managem w/o blue, +20% or so to mana gain.

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