ForumsGamesGemcraft CS: Crusade for a Grade 100 Gem

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thunderrider
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thunderrider
641 posts
Peasant

Hi, I am level 3142, and I am going to be the first to get a grade 100 gem.

http://i.imgur.com/LPI5mar.jpg

How did I get specs obscenely high? Well, thanks to this dude over here...

One important thing to note is how to create dual gems. Adding two grade one's them spamming U is losing about 33% special power.

Optimal creation is a G1 of both, combine, make a G2 of each, add one pure to each dual, combine the G3s, duplicate, and repeat with pure G4s, duplicate the 6, etc.

here is the difference at g34:
Regular creation:
http://prntscr.com/3dgs2c

Special Mix:
http://prntscr.com/3dgs6k

Note that the hit count is the same, and the cost to duplicate is the same. This is a difference of 32.9%, and this difference keeps rising at higher levels. It's only a 16% difference at grade 6. It takes a decent amount of time, but it is worth it at ultimate grades (45+).


I now have huge specs. It takes me about 20-30 seconds real life time to get +1 grade. So a minute before +2(needed if want extra specs). I estimate my specs to be about 80% higher than normal, at least blood is.

PS- Level 46 amps got the spec treatment too, they are wicked.
  • 496 Replies
cronos51
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cronos51
108 posts
Nomad

Psorek, you really think the gems are gonna fire with their actual speed now?

If yes, what would that mean? Not being able to amp black anymore might decrease manaoutput by like, lets say, 50%. The gain if the actual firespeed would really be apllied should still skyrocket mangain to ridiculous spheres?

I'm staying with my actual game fo the moment. If somebody has tested and something to tell about firespeed I'd really be interested...

psorek
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psorek
447 posts
Jester

I'm testing it now. Lag is like 10x more but managain too. Peter is a d*ck but I am still crazy mathematican!

Astroshak
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Astroshak
268 posts
Peasant

Is there a changelog somewhere that we can see what changes are made with each update?

cronos51
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cronos51
108 posts
Nomad

Probably supergemming lost its sense then, too - because of the massive decrease of firespeed? In fact that will change everything completely.

@ astro, move the cursor on the version number at the startscreen

psorek
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psorek
447 posts
Jester

I managed to supergem w/o damage loss so I can probably also manage to do it w/o firespeed loss

thunderrider
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thunderrider
641 posts
Peasant

Well, lets see my findings.

I tested on a triple gem OBR.

Gem stats- Not sure, I forgot exactly, but it was 175 targets, some mana(duh) and 48 firing speed

Now, my calculated results for mana per frame were one fourth of the in-game one. Which means, firing speed might now be OP, IF, it continues to register as much higher than 30/sec(1/frame).

Edit- that gem was a 16-combine supergem. I will now try specced method(which, incidentally, increases firing speed by 1% at grade 50) and will see what happens. Crosses fingers. OFC, if this will be OP, peter nerf. What a noob dev....I get he wants to make the game what he wants, he's entitled to that, but he has to compromise, at least, and communicate with the players...esp the pro ones who know the game almost as well as him(what with your geek math lol)

thunderrider
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thunderrider
641 posts
Peasant

Okay, there are approximately only 250 monsters in range of the trap.

My trap stats-

Grade 38
498 shots per second
926.2 chain(only 250 used)
412,319,330 mana
x135(pathetic )

(Pure O G15 amps supergemmed 1:2)

Hits: 220K

Assuming 1 shot per frame(30/sec)

Calculated Mana Per Frame: 103.079 billion

Assuming 16.6 shot per frame(498/sec)

Calculated Mana Per Frame: 1.711 trillion

Actual Mana Per Frame: Approximately 320 billion per frame.

This on 1x speed.

Well, darn it. Seems he increased max shots/sec to 90. sadface...

thunderrider
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thunderrider
641 posts
Peasant

I think its now impossible unless still in V 1.015 to get a grade 100 gem.

psorek
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psorek
447 posts
Jester

@thunderrider: want to discuss it on some on-line chat? There was my skype login in one thread.

thunderrider
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thunderrider
641 posts
Peasant

Don't have skype, sorry. And it'd be strange IMHO, I'm a teenager lol....X shy X.

posting every other 30 seconds should be fine, right? also, there's always the GC2 comments page...

drewg22
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drewg22
24 posts
Shepherd

What is the best mana trap gem with the new nerf?

Ronin316
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Ronin316
7 posts
Nomad

As a game development student, I have been learning quite a bit from the discussions regarding the math of this game.

I suspect that the bloodbound nerf came about because we were squeezing black in our gems and amping with pure black, which I think was about to happen with poolbound before it got nerfed. I feel that such gem planning shenanigans are legitimate strategy, and should not be the target of a nerf, because you can do it with ANY color in a gem. This reminds me of Diablo III's IAS nerf, in which something gets nerfed because everyone is using it, and everyone is using it because every thing else is practically useless.

psorek
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psorek
447 posts
Jester

thunderrider: not only you, I'm also below 20 and some other players too. 30s posting is little too slow - if you don't have skype maybye IRC, google talk?

thunderrider
offline
thunderrider
641 posts
Peasant

Well still, I'd prefer if we kept it here c:

And/or you could go on kongregate- no post cooldown of 30 seconds there.

Even better, quote pyramids! C: (of which I think there would be many if we both went over there)

Currently all the GC2 forum stuff on kong is in the GCL forum, but the majority of updated threads are on GC2.

psorek
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psorek
447 posts
Jester

IRC
Go here, choose nickname and type #gemcraft in channel.

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