ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 150/210
Vehicle: M90A3 Hoplite
HP: 70/375
Weapons: 40mm autocannon (200/50 rounds), 20mm rocket pod (72/0 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I take the time to reload the rocket and autocannon, while taking cover as much as possible.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Blood contaminated with Alien fluid.
HP: 300/300
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Blood
Backpack: Vial of Alien Blood

You knock them down. One crawls away, calling for backup on his comm.
You leave a pretty solid dent in the door, enough to keep it from opening regularly.

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 27
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (72/0/0)
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/50), Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

Your men fan out around the ship.

Command seems a little distracted and stressed out.. "Uhhh... Copy that. Proceed with extreme caution, try to avoid contamination."

The men go to their assigned teams.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 150/210
Vehicle: M90A3 Hoplite
HP: 70/375
Weapons: 40mm autocannon (50/200 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

Your tactical reloads takes a good two minutes. The last ship is down and the men are surrounding it to search it or... something.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 27
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (72/0/0)
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/50), Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Fire team Alpha and Bravo enter the ship, use extreme caution. If anything seems wrong just get out of there, understand me? Remain in radio contact throughout. Do this fast, the recordings will be sent directly to command for analysis so just get in and get out, we need to move." I order as I wait for the "leader" of the rag-tag bunch of troops to join me.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 150/210
Vehicle: M90A3 Hoplite
HP: 70/375
Weapons: 40mm autocannon (50/200 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I walk toward the ship, in case of any kind of surprise attacks.

Arverniraider24
offline
Arverniraider24
1,088 posts
Peasant

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

never-mind. I increase my speed.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Blood contaminated with Alien fluid.
HP: 300/300
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Blood
Backpack: Vial of Alien Blood

I bash against it repeatedly with mighty kicks similar to how they taught me in how to breach-and-clear. If that doesn't work, I grab one of the soldiers and threaten his life if he does not tell me how to open the door.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 27
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (72/0/0)
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/50), Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

Your men move in closer to the ship. Sergeant Miller starts prying at anything that could open and let them inside. There is a hatch on the top, but that would require them to wade through possibly unstable and acid-covered wreckage.

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 150/210
Vehicle: M90A3 Hoplite
HP: 70/375
Weapons: 40mm autocannon (50/200 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

You see one of the men trying to rip off a bulkhead to presumably get inside. Unfortunately it's a bulkhead and he's not that strong.

Name: Bob "Tower" Light
Type: NCO
Kill Count: 8
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Burned, piercing leg wound, stitch in side
HP: 135/145
Vehicle:
Squad: Fireteam (75/50), Scout team (75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/0 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, Bottle of water, shovel, flashlight

(I hate to ask, but where are you going? You need to pay attention to @JACKinbigletters' posts, since you and loop are in the same area. I'm the OP, and I'm not sure where you're headed.)

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Blood contaminated with Alien fluid.
HP: 300/300
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Blood
Backpack: Vial of Alien Blood

The door bends outward even more. You proceed to pick through the soldiers that are still somewhat alive and threaten them, but none of them respond to you. While they aren't as strong as you, they are extremely conditioned.

I'll just suggest what Ogaga Onowighose once famously said:

http://i1.ytimg.com/vi/IH9aMKjFGG0/hqdefault.jpg

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Kill Count: 12
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
---------------
---------------
Conditions: Adrenalized, burned
HP: 150/210
Vehicle: M90A3 Hoplite
HP: 70/375
Weapons: 40mm autocannon (50/200 rounds), 20mm rocket pod (64/8 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A

I ask to them, "Can i help with anything?"

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Rank: 1st Lt.
Name: Sean Deane
Type: Officer
Kill Count: 27
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
------------------------------------------------------------------------------------------------
Vehicle(s):
Rhino Alpha (Transport Alpha)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret
Capacity: Alpha Squad

Rhino Bravo (transport Bravo)(50/50)
HP: 720/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Bravo Squad

Rhino Charlie (transport Charlie)(50/50)
HP: 700/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity: Charlie Squad

Sovereign:
HP: 1550/1600
Main Weapon: 120mm rail gun
Turrets: .700 anti-personnel gatling (5000/1000, 2 40mm rocket pods (72/0/0)
Crew: Driver (Corporal Jameson 75/75), Gunner, Technician (Engineer Brown 25/25), Commander (1Lt. Deane 160/160)
------------------------------------------------------------------------------------------------
Platoon:
Squad Alpha: Fireteam Alpha (100 Sergeant Miller/75/50), Support Bravo (100 Sergeant Hanes/50/50), Scout alpha (100 Sergeant Johanson/75/75/75), medical alpha (100 Sergeant Gansen/50/45/50)

Squad Bravo: Fireteam Bravo (100 Sergeant Harper/50/50/50), Indirect Alpha (100 Sergeant Daniels/50/50), Indirect Bravo (100 Sergeant Gomez/50/50/50), Medical bravo (100 Sergeant Ramos/50/50/50)

Squad Charlie: Support Bravo (100 Sergeant Ackles/75/50/50), Medical Charlie (100 Sergeant Stephans/45/50/50), Bravo Scouts (100 Sergeant Padelacki/75/70/75), Transport Alpha/Bravo (75 Corporal Jameson/A50//B50/50)
------------------------------------------------------------------------------------------------
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)

Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight, 2 HE grenades
--------------------

"Operator you could make a hole for my soldiers. Quicken this up."

I wait for the leader of the rag-tag squad to join me. My temper flaring.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

@JACKinbigletters

You're free to kill any other player. Execution for insubordination on the battlefield is legal within the Army.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Blood contaminated with Alien fluid.
HP: 300/300
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Blood
Backpack: Vial of Alien Blood

Well, bottom's up I suppose. I open up the vial and apply it. Hopefully I don't turn into some ugly *** abomination.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation
HP: 1000/1000
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Quadrate
Backpack:

As the liquid goes down your throat, splattering around your mouth, running down your neck and dripping off your chin, you suddenly understand women a little better.

It feels like a strong cinnamon rum, burning all the way down. You can feel something pleasantly refreshing pushing around in your body. Some of your veins begin glowing the same azure color, and your skin becomes increasingly nacreous.

You feel increasingly puissant. Some of the color fades from your vision, but things become remarkably clearer. The blood running up your back into your head feels fizzy, like freshly-poured soda.

Outside you hear heavy footsteps, and the whirring of heavy machinery. With a resounding smash, the door is kicked through like paper. A suited soldier steps through the entrance.

http://37.media.tumblr.com/tumblr_lz2kp104951qdpjffo1_500.jpg

Just a foot shorter than you, this new enemy cuts a formidable figure, but not as intimidating as some of the other things you'd seen.

It raises its weapon.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

you suddenly understand women a little better.

I have to be honest, that made me laugh.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation
HP: 1000/1000
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Quadrate
Backpack:

I charge forward, aiming to grab the enemy by the barrel of his gun, pulling it back behind me, and giving him a good head-butt.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

I have to be honest, that made me laugh.


That might make you a bad person. :P While you're waiting for your compatriots to post, would you like an update on the war?


Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 9'4", 500pds, massive
---------------
---------------
Conditions: Partial Alien Annexation
HP: 700/1000
Vehicle: N/A
Group: N/A
Equipment: N/A
Primary: N/A
Secondary: N/A
Sidearm: N/A
Melee: N/A
Augment: Alien Quadrate
Backpack:

You grab his gun, and pull it towards you. You outweigh him by 100 pounds, and pull him bodily towards you by his gun, but he does not release his grip. He begins firing into your torso. You headbutt him, making a loud banging noise, but the metal plate covering his head protects him.
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