Sorry for the late response. Was having some... Err.... Domestic problems with the lady. :P
Rank: 2nd Lt.
Name: Sean Deane
Type: Officer.
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
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Conditions: Healthy, adrenalized
HP: 160/160
Vehicle(s): Rhino Alpha (Transport Alpha)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity:
Rhino Bravo (transport Bravo)(50/50)
HP: 800/800
Turret: Dual 20mm autocannon turret (800/400/400 rounds)
Capacity:
Platoon:
Squad Alpha: Fireteam Alpha (75/50/50/50), Support Bravo (75/75/50/50), Scout alpha (75/75/75/75), medical alpha (75/50/50/50)
Squad Bravo: Fireteam Bravo (75/50/50/50), Indirect Alpha (75/50/50/50), Indirect Bravo (75/50/50/50), Medical bravo (75/50/50/50)
Squad Charlie: Support Bravo (75/75/50/50), Medical Charlie (75/50/50/50), Bravo Scouts (75/75/75/75), Transport Alpha/Bravo (A50/50//B50/50)
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)
Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight
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The team leaders assemble around you, waiting expectantly.
Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
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Conditions: Adrenalized
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/20 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A
Rank: Specialist
Name: Ferne Correl
Type: Dreadnought
Age: 20
Gender: -
Size: 7'0", 300 pds, muscular
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Conditions: Adrenalized
HP: 210/210
Vehicle: M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon (200/200 rounds), 20mm rocket pod (80/20 rockets)
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment: Dread Maxx, Dread Hawk
Backpack: N/A
It's rather quiet in space, despite the battle raging outside. You wait for what seems like an eternity for the dropship to arrive and pick you up. They transport you to the surface with no major incident. Once on the surface, you notice general lack of friendly troops, and an overabundance of enemies in the trench network. The dropship you arrived on is shredded by piercing fire as it tries to escape.
Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
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Conditions: Burned, piercing leg wound, adrenalized
HP: 135/145
Vehicle:
Squad: Fireteam (75/50/50), Indirect Support (50), Scout team (75/40/75/75)
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment: Domino (triples group size)
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
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You can see the enemy fighters now, they're closing fast. The private opens fire with the 20mm auto, hitting two of the fighters. The 20mm shells rip straight through their light armor, probably causing some internal damage. Unfortunately, 20mm is somewhat obsolete against their aircraft, because it is meant to suppress heavy infantry.. You'll have to find something more effective. In the meantime, one of the fighters breaks off and starts bombarding the trench with explosive bursts. Your strategy doesn't seem to be effective. The shooter next to you is blown to bloody ribbons by a burst. You are knocked to the floor of the trench.
Tactical advice: Anything less than 40mm is useless on aircraft, because they don't lock on and certainly don't do much damage on impact. You are well-equipped with a rapidfire rocket launcher, as are several of your team leaders. They don't send soldiers poorly-equipped in a multi-trillion dollar interplanetary conquest.
Rank: Private
Name: Rudolf Fuchs
Type: Infantry
Age: 18
Gender: Male
Size: 5"11, 190 lbs., scrawny
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Conditions:
HP: 135/135
Vehicle: N/A
Group: N/A
Equipment: Padded Boots (5hp), Padded Pants (5hp), Knee Guards (5hp), Utility Belt (2 H.E. grenades, medkit), Padded Jacket (5hp), padded gloves (5hp), Elbow guards (5hp), shoulder guards (5hp), Protective vest (25 hp), Medical Interface Helmet (25 hp)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: P90C SMG (300/50 rounds)
Sidearm: M911 Pistol (
Melee: Combat Knife
Augment: N/A
Backpack: 2 medkits, flashlight, 2 flares, 2 smoke grenades, 6-pac of anxiety pill bottles, 6-pac of Dihydro (C17H19 N O3), box of 3 IVs, 6 MREs, 4 bottles of water
I'll be as detailed as I can.
The first man you examine is a private. He was sitting on near the rear left engine when it exploded, and suffered secondary blast injuries. He has penetrating trauma on his back, probably from ammunition in his backpack being set off by the pressure wave. There are three entry wounds, and several 3rd degree burns on his back. Both his hip bones are broken in several places.
You can choose to try to treat him, or provide him a relatively quick and painless death. You have this choice with all of your patients. I mean, really you could just leave them there or sit on their face. Your response choices are pretty open-ended.