Welcome to the Keymettic Arena, brave Forumnauts. Please keep your wits about you. We are currently in the fourth stage of experiments. Things may still be a bit glitchy here, so please be careful or you may wind up [randomed] or worse. Please keep the following in mind:
1. This might be one of the stupidest forum games you will play.
2. You probably have no idea what is going on here.
3. Forum rules still apply here.
4. Please use OOC if you are not in-character. All Forumnaut games are RP-lite. You're playing a character but you're playing yourself.
I will be keeping watch from my laboratory and try to resolve any glitchy issues that may occur during this experiment, but I make no promises. If you do happen to die during this experiment, please make another post and you will automatically be revived. You will lose an attack during resurrection.
As a Keymettic Warrior, you have three stats: Key, Met, and Tic. Each of these three stats are important in their own way. You are also outfitted with equipment of your choice.
When signing up for this experiment, please roll 3d6 points to your Key, Met, and Tic and assign the rolls to whatever stat you wish. Please also choose your main hand (MH) and offhand (OH) equipment.
For default Knights:
Hands: 3d6+2 / +10 Main: Knight's Sword Off: Knight's Shield
Armor: Knight's Armor +30 Head: Knight's Helmet Torso: Knight's Body Armor Legs: Knight's Leg Armor
For default Mods
Hands: 10d10 Main: Banhammer Off: ---
Armor: Mod Aura +60 Head: Torso: Mod Cape (neck) Legs:
ARMORY
Your available equipment is as follows: Axe of Rargh! - 1d12 (MH) Clink Clank Sword - 3d4 (MH) Parrying Dagger - 1d4 / +3 (OH) - Blocks certain attacks with a 4 roll. Pew Pew Blaster - 2d6 (MH) Plink Plank Sword - 1d6 (OH) Plonk Plonk Shield - +5 (OH) Really Big Shield - +20 (MH + OH) - Also defends one other person. Wicked Ninja Blade - 3d4+2 (MH) - Please be careful with this! I'm pretty sure it's cursed. Wicked Ninja Dagger - 1d4+2 (OH) - Please be careful with this! I'm pretty sure it's cursed.
Seasoned Forumnauts have access to better equipment. ConsecuCount Cannon - 1+ (MH+OH)
Req: Successfully count to 100.
Special: Passive: Requires a minimum of three people to operate, the consecucount cannon gains 1 damage each successful attack and resets to 1 each 100th sequential successful attack on cooldown.
Redactive Shield - +8 (OH)
Req: Must have been redacted, deleted, descended, etc.
Special: Active: Cancels damage of next attack on self. Once per battle.
Ascendent Sword - 3d4 (MH)
Req: Must have been ascended, etc.
Special: Active: Doubles damage of next attack on selected target. Once per battle.
Golden Carrot Stick - 3d4+3 (MH)
Req: Gantickest Gantestant
Special: Passive: Double damage vs rabbity types.
Banhammer - 10d10 (MH+OH)
Req: Moderator
Special: Active: Banninate. Works on Users, Knights, and anything that isn't immune.
Mod Cape - +20 (Torso, neck)
Req: Moderator
Special: Passive: Negates damage of next attack on self after Banhammer special is used, except from anything that is immune to Banhammer special.
_____ Stage One??? | Stage Two | Stage Three
Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
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Hands: Main: Ascendent Sword - 3d4 Off: Redactive Shield - +8
Armor: Head: nothing (0) Torso: shirt (0) Legs: pants (0)
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Base stats:
KEY: 12
MET: 5
TIC: 6
I head to the gopher hole and grab the gopher's head before pulling it out of the hole.
The gopher coughs up a smooth, brownish, oblong stone. A gopher stone is useful as a one-time cure any sickness. It can be found in the group inventory. TRIAL 1 COMPLETE
TRIAL 2
The meadow transforms into a well-worn pathway through a hilly forest. The forest floor is thick with brown and orange leaves. The only ground you see is along the path. Bare branches tickle white sky overhead as they are pushed by the wind. Every way is uphill except along the path. Ahead is a keystone arch, the last remnant of an ancient civilization. Its meticulous craftsmanship suggests the Petran Empire.
Name: Darkfire45
Age: 18
Background: Comes from the depths of the underworld to collect people's souls to play with for the sake of amusement.
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Hands: Main: Ascendent Sword - 3d4 Off: Redactive Shield - +8
Armor: Head: nothing (0) Torso: shirt (0) Legs: pants (0)
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Base stats:
KEY: 12
MET: 5
TIC: 6
A Petran glyph carved into the keystone resembles the symbol for the Petran god Zeros.There are red flecks on the arch. The leaves rustle. A cool breeze passes through.
Name: StormWalker
Age: Spaghetti
Background: The last femalloid. Killed all the rest.
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Hands
Main: Wicked Ninja Blade
Off: Redactive Shield + Manacles
---
Armor
Head: nothing (0)
Torso: le shirt (0)
Legs: le pants (0)
---
Base
KEY: 11
MET: 15
TIC: 12
"Does it look like I have any money?" I glare at the bandits, but hide behind R2, who's more heavily armored, just in case they gey angry. I surreptitiously reach for whatever sword thing I have.