lethal outcome? well, I'm in xD Since if lethal force is applied to me I just get banished back to the warp, no problem Who is up against me? ( @HahiHa , say 'me', we have a duel to finish )
*Crosses arms after the fireball to block HahiHa's dropkick*
*ends up being forced backwards by Chryos' exploding stars*
Dammit Chryos! I want no interventions during this duel. Luckily your explosion forced me away from the danger zone so I at least accidentally dodged Ha's counterattack. But stay out of this. Just focus on the rest of the mess.
Well, Ha. I see you got some moves. But are they enough to dodge this?
*starts focusing energy on fist, while keeping sword raised*
*Suddenly leaps onto Ha and slams the force field with the powered up fist, full force*
Long charge time probably means you have to do anything BUT block it xD cause you know, the impact is usually tremendous as is the case now. I once stopped a great Unclean One by slamming him in the face with that
*the charged attack disrupts and bursts the force field, releasing a shock wave through the tavern sending tables and patrons flying*
*is crushed into the ground by an equal shock wave compressing everything within the force field*
Ouch, my head... *wipes away some of the blood running out of the nose* I admit, those force fields are suboptimal. But if there's one thing I learned from Sonny and every turn-based fighting game ever, is that if the opponent is charging up, you want to buff up your defence. You, among all, should know that
*Raises Sword with both hands to block the counterattack*
No actually xD I am not sure how you played Sonny but literally EVERY time opponents buff/debuff/prepare or setup their most dangerous attacks you have to either dispel the buff/debuff or stun them If you can't, that's where overriding it comes in, by buffing yourself with the right things and hoping it's enough But that's only the last option xD