Greetings Battle Pirates lovers!
Kixeye would love to hear feedback from BP players about what you'd like to see changed or fixed in the game. Let us know your concerns below, and we'll pass them on to the developer.
- 183 Replies
Wow battle pirates is awesome but lacks of something but i dont guess which one is it?
Better support like being able to link up with Kixeye
Hi have fun playing thank you for making Battle Pirates. I am contacting you concerning base planner I cant seem to figure it out properly and it keeps saving the extra bases can you please delete the unwanted/extra versions? or send a tutorial on how to delete extra/messup bases without deleting or destroying all positive progress made on my base.
watched tutorial again and figured it out thank you.
This is quite the brave free-to-play naval rts. It has......
-Resources that while still some that don't exist, actually required in everything, rather than one or two resources.
-Unit customizability AND multiple fleets. Not a lot of games like that, and most certainly not free to play ones. Bravo.
-anti-mortar systems. There are not a lot of games, even games you can pay for, that have anti-missile systems such as modern navy simulators and Gratuitous Space Battles and similarly complicated space strategy games come to mind, and of course the classics Total Annihilation and Supreme Commander and Planetary Annihilation if you mod it. Civ 4's SDI based on the "Star Wars Project" sort of counts, but only sort of. I don't know of any single game that has an anti-mortar turret. Nice job, military realism gamers will appreciate it. On the other hand, this much more complicated procedure exists without being able to shoot down missiles be it with other missiles or a gatling gun, or even a laser even though that probably doesn't fit the resource starved setting. Consider adding these, if you would.
-For another thing, infantry boarding actions with marines or even land invasions with landing craft to drop off infantry, artillery, armored vehicles and so forth. Of course, that creates an entirely new tech tree, and is understandably a lot of work, not to mention gamechanging and probably framerate heavy, I do have to say though, if you do that, even just infantry you will do one of the things the game Anno 2070 failed to do, that always struck me as really surreal. Rocket launcher and mortar infantry is way cheaper than a giant turret and has less of a chance of getting hit due to mobility, though getting hit outside of thick enough a bunker, cover from buildings and wrecks and so forth or a bunker at all will likely have a much deadlier effect. I suspect that the Atlas Carrier is an aircraft carrier, but I haven't gotten far enough to confirm that. To me, this raises a lot of questions. Why can I build cruise missiles and ballistic missiles and not a military plane or helicopter or even a wooden/cloth biplane torpedo bomber, and only get aircraft through an aircraft carrier? I understand this is probably to keep within realistic limitations of what the game is capable of as compared to trying to use more realism than the game can handle, but if aircraft can work, certainly having helicopter base patrols or bombing runs is possible?
One final thing: I'd really like to see some sort of representation of how people live, not just the economic needs of a military industrial complex. Do they fish? Farm? Herd? Stem-cell clone in a lab? Do they eat at all? Are they all cyborgs? What's education like? What kind of government is it? All autocracies? Are these really just pirates living above a ruined megametropolis of once atmospheric grandeur, or are they all that's left of civilization? I figure the campaign sort of explains the origins of the Draconians and the Reavers, but you, developer(s) have created a game interesting enough with a critical mass of suspending of disbelief that I want to know more. On the other hand, leaving out the civilian economy and governance is probably entirely to the advantage of keeping the game simple and manageable.
Also, the one glitch I've experienced so far is I can deploy a 1st and 3rd fleet but not a 2nd fleet. Will update you on news of this.
way too much lag
well the new jump feature is great except im still stuck in alpha
Anybody in Bravo world that I can friend for relocate?
This is a very fun game to play except for the extremely long upgrade building and repair times. Having to wait more than 8 hours is ridiculous. Especially when we can only build or upgrade one building at a time. We should be able to build at least two things at the same time, especially if we already have the resources to do so. The rocket build times are also way too long. Considering the rocket attack is over in a few seconds.
Personally, the ports for officers and ability to gift things should be a priority for bringing it over here. However, the free gifts/offers should stay on the site. It is more incentive playing over there. But for those who wish to play on AG I'd prefer to have an equal playing field through officers etc.
cant send out ships anymore just says 'error creating fleet', any help?
armor games version of battle pirates needs
1. the option to scroll down the battle log
2. some way of earning officers
3. option to link to a fb account
4. option to link to kixeye site
thanx for the great game!
I love it how you guys are asking for our opinions on what needs to be changed or even added to the game.
-I played this game back when it just came out and loved it back then. Then, i took a break after a year of playing and didn't come back until just a few days ago. I don't like how if you were to have any hulls that are old or any blueprints that are at least a year old or even just 1 raid behind, that they can even become obsolete because there is newer items that are stronger. the game has went from being just simple ships that were all equal to having different hulls each raid to make sure certain people are above others in the new items.
-With the newer hulls also comes longer and longer build times. When a hull is taking more then at least 2-4 days to build, then i am losing time on seeing these hulls in action, while also losing interest in the game(i'm very impatient when it comes to building hulls)
-the repair costs can be just as long and ruin interest in the game
-I do not like how the friends list is an outside of the game thing. I play on Armor Games and it is very difficult to find a friend you've been looking for.(I was just lucky my friend also played here and posted a comment below the game)This game needs to have its friends list in-game so you can actually find friends.
-since i was playing on Armor Games, i was able to get the Armored Marauder and thought that it was a good thing to add for beginners. Although, i noticed that other people who played on different sites did not have the ability to get this. If you are going to give things away to beginners then they should all get the same thing. This is what makes it so people will either quit the game and leave or they will start a new account on that site with the items. Both ways will then litter the sector with another of the many abandoned bases.
-After buildings get to a certain level they can take from a few hours to a few days to upgrade and doing that 1 at a time can be time consuming. if you could upgrade at least(although i would hope for more) 2 buildings at a time then that would speed it up. You could also separate it more, such as, putting building being upgraded and turrets being attached into their own categories.
Other then these opinions, i have loved this game again and will continue to play. again, thank you Kixeye for allowing us to show our opinion here for changes.
Quicker loading time, and better ships for level 1 to level 40 players.
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