One morning, you awake in a new world. You live life as best as you can in that one, then you wake in another. And another. And then four more, until you enter the first again, in which only one night has passed. Something is wrong, and you intend to set it right. You know that you are slowly going insane, living several lives at once, because the information in your head travels with you, but the items you carry don't. Things are coming to you, like the fact that there are... "Dream daggers?" In each of these worlds, which will allow you to end them. Life will be difficult, but in the end, you will prevail. If you don't, you don't know what will happen.
No introduction. Here's you're char sheet to sign up. You can figure out name, players, and battle style among yourselves.
Name: (If anyone would want to use this one too, please make one because i can think of nothing atm)
Players: Loop_Stratos
Realms:
Current player:
Current realm:
Battle style: Evasion
Exhaustion: 0%
Sanity: 50%
Health: 50/50
(Realm dependent)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms:
Current player: Silver199
Current realm:
Battle style: Defensive.
Exhaustion: 0%
Sanity: 50%
Health: 50/50
MP: 20/20
Spells: Steadfast (increase defense for 3 turns, 5MP), Defensive lock (Greatly increase defense of party for the turn, 8MP), Minor regen (+5 hp/turn to target for 5 turns, 3MP), Bezerk (swap defense for attack on target, 4MP)
Inventory: Misc school books, 10 mini *Stone* Materia, 10 mini *strength* Materia, basic access card.
Realm pockets (current 3. 3x all-all [20% fail rate]): none
You awaken in your room. The sun just rose, meaning it's time to get up and go to school. You gather your books, put on the school uniform, and exit your house. You approach the school fence, and are stopped by the golems. "Halt. Identification."
@Loop_stratos@FlayyingAPanda may want to join you. Aside from that, I can let you start with two if it proves difficult to find a third.
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms: Arcane school,
Current player: Silver199
Current realm: Arcane school
Battle style: Defensive.
Exhaustion: 10%
Sanity: 50%
Health: 50/50
MP: 20/20
Spells: Steadfast (increase defense for 3 turns, 5MP), Defensive lock (Greatly increase defense of party for the turn, 8MP), Minor regen (+5 hp/turn to target for 5 turns, 3MP), Bezerk (swap defense for attack on target, 4MP)
Inventory: Misc school books, 10 mini *Stone* Materia, 10 mini *strength* Materia, basic access card (sealed with emblem)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
A spell is cast, placing an emblem on the card. "Enter." You walk through towards your first class: Materia creation. "As you should know from before, all Materia is simply extracted from items in the world which seem to lack magic. Today, we will be demonstrating this. Each of you should have a medallion of silver and a *extraction* materias on your desk. Watch, and learn." She proceeds to grab the extraction materias with one hand, and the medallion with the other. She proceeds to cup them together with both hands, and crush them together. She then reveals 2 mini *metal* Materia and a mini *process* Materias. "The reason for the metal Materia is obvious, but can anyone with a sharp mind explain the process Materias?"
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms: Arcane school,
Current player: Silver199
Current realm: Arcane school
Battle style: Defensive.
Exhaustion: 10%
Sanity: 50%
Health: 50/50
MP: 20/20
Spells: Steadfast (increase defense for 3 turns, 5MP), Defensive lock (Greatly increase defense of party for the turn, 8MP), Minor regen (+5 hp/turn to target for 5 turns, 3MP), Bezerk (swap defense for attack on target, 4MP)
Inventory: Misc school books, 10 mini *Stone* Materia, 10 mini *strength* Materia, basic access card (sealed with emblem)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
"Wrong Cassandra. You should know better." Another student pipes up, "Due to the fact that a mechanism placed a design on the medallion?" The teacher takes a half step back and smiles,"Correct Othew, glad to see you're paying attention for once. Now, each of you-" She's cut off by an alarm. She changes her tone, "Take your extraction Materias and exit calmly! You may preform this experiment at home! Time to leave!" You gather the extraction Materias and leave school with the other students. A golem turns around the corner, tilts it's head and sounds an alarm. "Intruders detected. Intruders detected. Activate defense protocols." You and your group are now trapped in the hallway, one blocking your path foreword and another blocking the way back.
You: 50/50 Fire apprentice: 50/50 Destruction apprentice: 50/50
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms: Arcane school,
Current player: Silver199
Current realm: Arcane school
Battle style: Defensive.
Exhaustion: 10%
Sanity: 50%
Health: 50/50
MP: 18/20
Spells: Steadfast (increase defense for 3 turns, 5MP), Defensive lock (Greatly increase defense of party for the turn, 8MP), Minor regen (+5 hp/turn to target for 5 turns, 3MP), Bezerk (swap defense for attack on target, 4MP)
Inventory: Misc school books, 10 mini *Stone* Materia, 10 mini *strength* Materia, basic access card (sealed with emblem)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
You: 50/50 Fire apprentice: 50/50 Destruction apprentice: 20/50
Golem (front): 88/100 Golem (behind): 100/100
Steadfast spell used: + to defense for 3 turns. The flame apprentice on your left shouts, "We have to defeat the one in front and get out of here!" He proceeds the shoot a blast at the golem in front for 12 dmg. The destruction apprentice runs to the golem and grabs a piece of him, exploding it to send the golem scooting back. The golem moves forward to solid punch the destruction apprentice. -30 HP. The golem behind moves closer.