One morning, you awake in a new world. You live life as best as you can in that one, then you wake in another. And another. And then four more, until you enter the first again, in which only one night has passed. Something is wrong, and you intend to set it right. You know that you are slowly going insane, living several lives at once, because the information in your head travels with you, but the items you carry don't. Things are coming to you, like the fact that there are... "Dream daggers?" In each of these worlds, which will allow you to end them. Life will be difficult, but in the end, you will prevail. If you don't, you don't know what will happen.
No introduction. Here's you're char sheet to sign up. You can figure out name, players, and battle style among yourselves.
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms: Arcane school, (Mercenary group?), Desolate world
Current player: RazorLash
Current realm: Desolate world
Battle style: Defensive.
Exhaustion: 50%
Sanity: 50%
Health: 50/50
Suit power: 100/100
Suit regen: 10
Suit modules: None.
Inventory: Note (It didn't have to turn out this way dirtbag. No man left behind.)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
"Come in Cassandra." The door opens. His slightly toned, 5"11 body is facing away from you, looking towards his heavily scratched power suit. On his right are various cleaning and detailing tools. He turns toward you. "What's up? I'm gonna rest soon, I'm sure I have a long day in the morning." The term morning is very relative here. Most of the time it refers to the waking up of the speaker.
Name: Jack
Players: Loop_Stratos, Wookie1196, Lowco1
Realms: Medieval land
Current Player:
Current Realm: Medieval land
Battle Style: Evasive
Exhaustion: 50%
Sanity: 30%
Health: 50/50
Inventory: Leather Armor, 2x iron daggers
Realm pockets: None
"Yeah! Go give them what they deserve!" You hear before you leave and find all the sights and sounds of medevil war. Knights, squires, assasins, champions and the like all in a head to head skirmish. Being an assasin yourself, you look for poorly armored Knights and champions. You spot one at the north gate, one at the south, and six at the east. You're closest to the north gate.
Name: Jack
Players: Loop_Stratos, Wookie1196, Lowco1
Realms: Medieval land
Current Player:
Current Realm: Medieval land
Battle Style: Evasive
Exhaustion: 50%
Sanity: 30%
Health: 50/50
Inventory: Leather Armor, 2x iron daggers
Realm pockets: None
You head north. You use the cover of peasant houses to get close. You see that there are archers from behind the gate, lending cover to the knight. Heading to the main castle is a champion. Aside from that, various small fights are being won by your side, the side of truth. You pull out your daggers, rush out from your cover, and lunge out at the weak points in the knight's armor. Your daggers, small but effective, find thier mark and kill him. Blood pours out from the two wounds in his neck. You rush back to cover, but not before an arrow strikes your leg. No baddie pays attention to you.
Name: Cassandra
Players: Silver199, KatPryde, RazorLash.
Realms: Arcane school, (Mercenary group?), Desolate world
Current player: RazorLash
Current realm: Desolate world
Battle style: Defensive.
Exhaustion: 50%
Sanity: 50%
Health: 50/50
Suit power: 100/100
Suit regen: 10
Suit modules: None.
Inventory: Note (It didn't have to turn out this way dirtbag. No man left behind.)
Realm pockets (current 3. 3x all-all [20% fail rate]): none
He laughs. "Not that I don't trust you Cassandra, but I'm scheduled to go alone tomorrow. Also, if you'd like to go, you'd have to clear that with Lans. Remember, tomorrow night we have a nice little promotion event, so get some sleep."