Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
I'd like a class system like: warrior, mage, thief. a bit like south park the stick of truth
also to add like 3 saves so you can play them all without throwing away the other ones
It would be nice if you could choose one type of melee weapon, so the weapon upgrades in the shop belong to that kind of weapon. I still can't see why a golden scepter is an "uprade" to a katana sword. That would mean that, if I choose spear, the upgrades belong to the "spear type". And even it would open the door to a system where some weapons are better to face certain kind of enemies (example: use maces/hammers to fight skeletons).
make the upgrading system for the money and exercise. and add the stats of the speed (the hero will beat and shoot more often),force(character will hit stronger),precision(the hero will be harder to shoot a bow),Health(increases the hero's health),agility(increases the evasion chance),block(increases block chance will block and how much),skill(unlocks new abilities),magic(increases damage from magic and magic opens a new) and (I can't think of the name)-(will open new techniques) . it is this ability for beginners - rage(when low health hero will be stronger) , the magic of fireball (will beat the enemy and he will still be lit) and receive a mega hit (will cause a lot of damage and will stun the enemy) please [IMG]https://files.everypony.ru/smiles/9f/2f/810090.png[/IMG]
Dungeon Exploring.........
Take some ideas from Enchanted Cave!
Armor Customazion.......
Yay!
More body choices.....
Yay!
Clans....
Cool!
Raiding and Stuff.......
Awesome!