In this game players must use dice to count to 500 by doing the following
1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin
Counting works as follows
The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twenty if it's a mod or admin). Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset.
Reaching 500 results in a win.
Players may name their rolls in any way (as long as it is not intentionally offensive).
it won't be less cursed than one hundred as long as mods stay uninterested to this game. come on unleasheduponmankind, why not see who can roll to 500/-250 faster instead of destroying quest hopes by breaking counts this often? Join us here = 16Plz = Tails
205. -40 for not halfing a tails, shafaet (twice on this page) . I don't want to be mean or anything like that, but you should be getting it right by now. It doesn't matter, as long as we persevere . I'll summon @Hahiha
228 But it says "Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. " OK, it doesn't say mods don't have to roll, but I thought that was superfluous as it takes away 20 anyway?