Welcome back to one of my old games, Roll A Dozen! Due to some personal reasons, i was unable to keep the original Ra12 game alive. Thus, I have created a new thread to continue the game!
Once again, here are the objectives:
Objective:
- Players must reach exactly 12 to win.
How to Play:
- A six-sided die is used.
- The player must roll the die. If an even number is used (e.g, 2, 4, 6),
you add that number to the previous rolled number.
- If an odd number is rolled (1, 3, 5) you subtract that amount from the
previous number.
- A new count always begins with the number 1.
- The player who restarts the count must roll the dice and add/subtract the
resulting number from 1.
- The count must be restarted if:
- The count reaches zero or goes into negative numbers.
- A player rolls the same number as the previous poster.
3. Since most of them were already looking at their phones, they didn't notice the initial victory. We hope that another victory renews the interest of the crowd. 1d6=1
3-1=2
1. How that many people would become inured to this sort of thing is anyone's guess... (That is, of course, assuming that the "crowd" is large. No one specified that it ever was.) 1d6=2
1+2=3
9. A break in the game? Viewership has dropped dramatically It can't happen, show must go on! (I'll also try to keep the viewership high when I'm done with my entry for armatar contest).
12. Yay! The crown returns their attention to their phones. However, this time it is to tell of the wondrous victory. The viewership having been restored (slightly) I hope to not disappoint. 1d6=2
1+2=3