I will monitor the game and choices made in the game will be either negatively or positively affected by a roll of dice. Here is a character sheet:
Name: Class: Weapon: (Iron Shortsword, Adept's Staff, Dual Knives) Skills: (select ONLY ONE from each level that you get to)
If you have any questions about the skills' effects, ask the question on my account page.
THERE IS STILL ENOUGH ROOM FOR FIVE (5) PEOPLE!
TIP: The 3rd boss, Aquatris, is invulnerable to normal weapons, if you find an Ice Orb, it can be used to make water-type monsters vulnerable to all types of attacks (except water and ice), no matter what resistances they have.
Gale Elemental takes 3 damage. Gale Elemental is affected by Shock. Monster Turn. Gale Elemental is paralyzed, it can't attack. Gale Elemental has 27 HP left. Player Turn.
Gale Elemental takes 2 damage from Rock Blast. (Alt) Gale Elemental has been slain. Gale Elemental dropped Staff of Gales.
Staff of Gales's stats: DMG. 5-10 DEF. +2 ------------------------------------------------------------ Alt leveled up. RC leveled up.
Level Up Screen- Increase a stat. STR. 10 (+) (-) Boosts DMG. DEX. 10 (+) (-) Decreases taken damage. CON. 10 (+) (-) Increases Max HP by 2. INT. 10 (+) (-) Increases Max SP by 3. CHA. 10 (+) (-) Increases effectiveness of Cleric skills.
Pick a class to level up. -Fighter -Mage -Cleric -Rogue
Did you know about Dual Classes? A Dual Class is a combination of two different classes. Here is a list of the different Dual Classes. Fighter-Rogue (Assassin) Fighter-Mage (Battlemage) Fighter-Cleric (Paladin) Fighter-Fighter (Warrior)
You cannot make a triple class, you can make 2 dual classes though. (for example- Starting Class = Fighter, Dual Class = Paladin, Second Dual Class = Warrior.) With a Dual Class, you can learn skills from both classes. (Jezz had questions about that when she leveled up)
Learn a new skill. Tell me what attribute you increase, what class you pick, and for the skill, just put it in your skills list. A Dual Class has its own special weapon. Assassin- Dark Blade Paladin- Holy Sword Battlemage- Double-bladed Sword Necromancer- Skull Staff Dark Cleric- Possessed Mace Arcane Healer- Light Staff All of the Dual Class weapons have the same stats... DMG. 5-10 DEF. +2 ------------------------------------------------------------ After slaying the Dark Wind Elemental, you have a choice of either going back up the stairs, or venture on into the now-visible room.
I'll take and equip the staff of gales and equip, thank you very much. Name: Alt Class: Sorcerer Level2: 32/32 HP SP: 9/9 Weapon: Staff of Gales DMG: 5-10 DEF: +5 Skills: Earth, Master Intellect I (passive) Items: Leader's Crest
I'll increase CON, it should be useful. I'll dual mage and go sorcerer, sounds cool. And I shall learn...master intellect I! Hehehehe.