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Kipdon
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Kipdon
2,169 posts
Peasant

This RPG has 3 available classes: Fighter, Mage, and Rogue, more are sure to come out.

This is the skill table:
Fighter- Level 1 [Slash, Taunt]
Level 2 [Rage Strike, Great Strength I (Passive)]
Level 3 [Power Strike]
Level 4 [Great Strength II (Passive), Barrage]
-higher level skills coming soon-

Mage- Level 1 [Magic Beam, Element of Choice]
Level 2 [Confusion Ray, Master Intellect I (Passive)]
Level 3 [-chosen element- Arc]
Level 4 [Master Intellect II (Passive)
-higher level skills coming soon-

Rogue- Level 1 [Sneak Attack, Hide]
Level 2 [Vital Stab, Stealth Mastery I (Passive)]
Level 3 [Fatal Strike]
Level 4 [Stealth Mastery II (Passive)
-higher level skills coming soon-

I will monitor the game and choices made in the game will be either negatively or positively affected by a roll of dice.
Here is a character sheet:

Name:
Class:
Weapon: (Iron Shortsword, Adept's Staff, Dual Knives)
Skills: (select ONLY ONE from each level that you get to)

If you have any questions about the skills' effects, ask the question on my account page.

THERE IS STILL ENOUGH ROOM FOR FIVE (5) PEOPLE!

TIP: The 3rd boss, Aquatris, is invulnerable to normal weapons, if you find an Ice Orb, it can be used to make water-type monsters vulnerable to all types of attacks (except water and ice), no matter what resistances they have.

  • 373 Replies
jezz
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jezz
3,337 posts
Farmer

Name: Jezz
Class: Battlemage!
Level 2: 32/32HP
SP: 0/9
Weapon: Double-bladed Sword
DMG. 5-10
DEF. +2
Skills: Slash (3SP)
Lightning Element
Items: Pickaxe, Gate Key, Void Stone

thanks RC.
i'll use ShockRay (i agree, very cool =P)

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i looked at the website...
its cool. i like the picture. but its a bit empty. lol

Kipdon
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Kipdon
2,169 posts
Peasant

Gale Elemental takes 3 damage.
Gale Elemental is affected by Shock.
Monster Turn.
Gale Elemental is paralyzed, it can't attack.
Gale Elemental has 27 HP left.
Player Turn.

Kipdon
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Kipdon
2,169 posts
Peasant

Also, thanks, I worked hard on that website, it is empty because I don't quite know how to make a good website yet.

jezz
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jezz
3,337 posts
Farmer

Name: Jezz
Class: Battlemage!
Level 2: 32/32HP
SP: 0/9
Weapon: Double-bladed Sword
DMG. 5-10
DEF. +2
Skills: Slash (3SP)
Lightning Element
Items: Pickaxe, Gate Key, Void Stone

attack Gale Elemental

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yeah its cool, for what its got on there
why dont you use www.webs.com ?

Kipdon
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Kipdon
2,169 posts
Peasant

Gale Elemental takes 4 damage from Attack. (Jezz)
Gale Elemental has 23 HP left.
Player Turn.

RubberyChicken
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RubberyChicken
956 posts
Nomad

Name: RC
Class: Cleric
Lvl: 1
HP: 28/30
SP 6/9
Weapon: Goblin Shortsword
DMG: 5-9
DEF: +1
Skills: Heal

I'll attack

jezz
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jezz
3,337 posts
Farmer

Name: Jezz
Class: Battlemage!
Level 2: 32/32HP
SP: 0/9
Weapon: Double-bladed Sword
DMG. 5-10
DEF. +2
Skills: Slash (3SP)
Lightning Element
Items: Pickaxe, Gate Key, Void Stone

I'll attack after RC, and i have no SP

Kipdon
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Kipdon
2,169 posts
Peasant

Gale Elemental takes 4 damage from Attack. (RC)
Gale Elemental takes 3 damage from Attack. (Jezz)
Gale Elemental has 16 HP left.
Monster Turn.

Gale Elemental uses Zephyr.
Gale Elemental takes 5 damage from Zephyr.
Gale Elemental is affected by Zephyr.
Player Turn.

jezz
offline
jezz
3,337 posts
Farmer

Name: Jezz
Class: Battlemage!
Level 2: 32/32HP
SP: 0/9
Weapon: Double-bladed Sword
DMG. 5-10
DEF. +2
Skills: Slash (3SP)
Lightning Element
Items: Pickaxe, Gate Key, Void Stone

attack

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Name: Alt
Class: Mage
Level1: 30/30 HP
SP: 9/9
Weapon: Adept's Staff
DMG: 4-8
DEF: +3
Skills: Earth
Items: Leader's Crest

rock blast!! *hopes that gale elemental drops a good staff for alt*

Kipdon
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Kipdon
2,169 posts
Peasant

Gale Elemental takes 4 damage from Attack. (Jezz)
Gale Elemental takes 6 damage from Rock Blast. (Alt)
Gale Elemental has 1 HP left.
Monster Turn.

Gale Elemental uses Zephyr.
Alt takes 6 damage from Zephyr. (4 dice roll)
Player Turn.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Name: Alt
Class: Mage
Level1: 19/30 HP
SP: 9/9
Weapon: Adept's Staff
DMG: 4-8
DEF: +3
Skills: Earth
Items: Leader's Crest
rock blast!! For the finish.

Kipdon
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Kipdon
2,169 posts
Peasant

Gale Elemental takes 2 damage from Rock Blast. (Alt)
Gale Elemental has been slain.
Gale Elemental dropped Staff of Gales.

Staff of Gales's stats:
DMG. 5-10
DEF. +2
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Alt leveled up.
RC leveled up.

Level Up Screen-
Increase a stat.
STR. 10 (+) (-) Boosts DMG.
DEX. 10 (+) (-) Decreases taken damage.
CON. 10 (+) (-) Increases Max HP by 2.
INT. 10 (+) (-) Increases Max SP by 3.
CHA. 10 (+) (-) Increases effectiveness of Cleric skills.

Pick a class to level up.
-Fighter
-Mage
-Cleric
-Rogue

Did you know about Dual Classes?
A Dual Class is a combination of two different classes.
Here is a list of the different Dual Classes.
Fighter-Rogue (Assassin)
Fighter-Mage (Battlemage)
Fighter-Cleric (Paladin)
Fighter-Fighter (Warrior)

Rogue-Rogue (Shadowdancer)
Rogue-Mage (Necromancer)
Rogue-Cleric (Dark Cleric)

Mage-Mage (Sorceror)
Mage-Cleric (Arcane Healer)

Cleric-Cleric (Guardian)

You cannot make a triple class, you can make 2 dual classes though. (for example- Starting Class = Fighter, Dual Class = Paladin, Second Dual Class = Warrior.)
With a Dual Class, you can learn skills from both classes. (Jezz had questions about that when she leveled up)

Learn a new skill.
Tell me what attribute you increase, what class you pick, and for the skill, just put it in your skills list.
A Dual Class has its own special weapon.
Assassin- Dark Blade
Paladin- Holy Sword
Battlemage- Double-bladed Sword
Necromancer- Skull Staff
Dark Cleric- Possessed Mace
Arcane Healer- Light Staff
All of the Dual Class weapons have the same stats...
DMG. 5-10
DEF. +2
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After slaying the Dark Wind Elemental, you have a choice of either going back up the stairs, or venture on into the now-visible room.

(A). Up the stairs.
(B). Through the room.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

I'll take and equip the staff of gales and equip, thank you very much.
Name: Alt
Class: Sorcerer
Level2: 32/32 HP
SP: 9/9
Weapon: Staff of Gales
DMG: 5-10
DEF: +5
Skills: Earth, Master Intellect I (passive)
Items: Leader's Crest

I'll increase CON, it should be useful. I'll dual mage and go sorcerer, sounds cool. And I shall learn...master intellect I! Hehehehe.

Kipdon
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Kipdon
2,169 posts
Peasant

Master Intellect is a level 1 INT. boosting skill, it increases you INT. by 1.

Same goes with the other versions.
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Make your decision.

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