Yes...I know...this is nearly an exact copy of Stickman RPG. I just thought the game was sweet, and I wanted to start another one since demand is so high. I'll allow up to 5 players for this one. Basically, you are a stickman trying to survive in a world where nearly anything can happen. These are your stats...the things in parentheses should be removed after your fill stuff in. ====================== Name:enter name here Level 1:0/5 Exp Weapon type:no weapon (your weapon increases your strength) Armor type:no armor HPdetermined by your Vitality. you automatically have ten to begin with) )you get 30 stat points to divide between Vitality, Strength, and Agility) Vitality:0 Strength:0 Agility:0 Armordetermined by what armor you are wearing) Cash:$100 (inventory type goes here. If you didn't buy one, just write "inventory"stuff you are carrying) (type of living space goes here. If you didn't buy one, just write "none". You can't sleep to heal yourself without one)stuff in your living space...if you bought one) ======================== What some of the stuff is... Vitality-You gain 5 maximum HP for every point you put into Vitality Strength - Increases damage by 2 every point Agility â" Determines your chances of dodging attacks. (+5% chance for dodge for each point you have more than your opponent. Yes, I have dice.) Armor - for every point you have in armor (you can pick up armor or buy it in the shop) you take 1 less damage per hit SHOP This is where you spend you're money...obviously Weapons: You must pick up your own weapons...so HA!!! Don't worry, you will only be punching mutant rabid bunnies and other monstrosities... Armoryou can wear two pieces of armor... 1 chest armor and 1 leggings.) ChestThe numbers on the left show how much strength is required to wear the clothes) 0 tee-shirt +1 armor = $5 1 sweater +2 armor = $10 10 light chain mail +5 armor - 2 agility - 2 strength = $15 20 heavy chain mail +10 armor - 10 agility = $20 30 titanium plating +20 armor - 5 agility + 2 strength = $50 40 mithril armor +30 armor + 20 agility = $100 Leggingnumbers show how much agility is required for your pants) 0 Shorts +1 armor = $5 1 Jeans + 2 armor = $10 10 Rusty iron plating + 5 armor + 2 agility - 2 strength = $15 20 Shiny iron plating + 10 armor + 4 agility - 3 strength = $20 30 Metal alloy plating + 15 armor + 5 agility = 50$ 40 Star dust leggings + 20 armor + 30 strength = $ 100 Inventory space: (automatically begin with 5 inventory spaces) Small Bag Holds 10 Items = $10 Medium Bag Holds 25 Items = $20 Large Bag Holds 50 Items = $40 Food: (you may carry your food around and eat it when you wish) Chicken drumstick +5 HP = $3 Slab of meat +10 HP = $5 Roasted Turkey +20 HP = $9 Living Space: (you may sleep here and store extra equipment in here. Sleeping heals 3 HP per hour.) Tent holds 50 items = $20 Straw Hut holds 75 items = $30 Shack holds 100 items = $40 Traps: (allows you to catch certain animals depending on what king of trap you are using. After you catch the animal, you still have a choice between killing it and training it. The numbers on the left show what level you must be to use the traps. Traps may be reused, but can only hold one creature at a time.) 2 wooden cage (small land creatures) = 10$ 5 iron cage (large land creatures) = 20$ 2 small butterfly net (small flying creatures) = 10$ 5 large butterfly net (large flying creatures = 20$ 2 fishing rod (small sea creatures) = 10$ 5 giant fish net (large sea creatures) = 20$ 3 large tub (holds 5 sea creatures) = 10$ You begin with 100 dollars, so you can either save it or use it on items in the shop. Remember, you must post your stats and your pet's stats(if you have one)...pretty much everything Riou tells you to post in his RGP. (your stats is that entire sheet I posted up on top starting from "Name" and ending with "one)" To start, post what you want to buy, then how much it all cost (total), then your stats in the same post.
Stickman I was just reminding you that you needed to add that money to your stats. You sell the dart shooter and giant tree branch for a total of $25.
Walking along through the woods again, you come to an open space. The ruins of a temple of some forgotten extinct tribe are heaped in the center. You also notice a cave/tunnel entrance to the left of the clearing, while at the other end, a rope bridge spanning across a canyon swings a little in the wind.
Xan Yoohelp You frantically begin to dig a moat, starting from the stream-bed. The hard ground is rough on your hands, and you stub your fingers and rub them raw against the many small stones you hit.
-3 HP Moat: 1 inch out of 200 feet complete (0.04%)
Jess Bingo! You find an old dirty coin along the stream-bed. + $1
Jess I'm sure you could make $6 if you sold some stuff.
Walking around for a bit, you find a porcupine minding its own business. Should you attack?
Xan Yoohelp You wait for several hours, waiting for a fish to swim into your net. None do. At last, you give up. (Sorry! Only fishing poles for catching fish
Xan Yoohelp Sorry, only fishing poles for catching fish...maybe you could buy/make one? Hint: If you explore some more, you might find things you could sell for money to buy a fishing pole, or things you could make a fishing pole with.
Stickman You walk up to the ruined temple. Along the way, you see bones littered everywhere. Creepy. Something must have killed them all, and by the looks of whats left, something big. You proceed cautiously when a giant serpent lunges out of the stone ruins towards you.
Name:Stickman Level 3:7/10 Exp Weapon type:knife Armor type:sweater/jeans/dirty gloves/chain gauntlets HP:53/60 Vitality:10 Strength:14+5=19 Agility:16+1=17 Armor:10 Cash:$96 Medium bag [9/25]:wooden cage, fishing pole, small butterfly net, slab of meat, dart shooter, goblin bones tent [0/50]:none
I'll go hide behind something and see if I can sneak behind the serpent. If I manage to pull it off, I'll grab the thing by the neck and stab it in the back of the head until it dies. If I can't get behind the thing, I'll do the same thing, except try to get at it from the side.
Stickman The snake has already seen you, and it makes the first attack. Fortunately, you dodge its strikes easily. It is not too smart for a creature with a head as tall as you. You stab it along the side with all of your strength, probably cracking a few of its ribs in the process. Flinching in pain, the snake turns toward you, trying to circle around and surround you. Nimbly, you climb up its side and stab it in the back of the head. The dead snake rears and throws you off while it withers. In a few minutes, it finally stops moving. -3 HP (bruised from hard landing) +3 exp
Xan Yoohelp Oh! You do have a fishing rod! (No bait necessary in this game. Sorry I didn't explain that.) Go fishing?
Jess You sell the three items for $7. You set down the cage and the porcupine walks in. It seems friendly enough.
[Name] Creature: Porcupine Type: Small land creature Level 1: 0/5 exp HP: 10/10 Attack: 5 Agility: 3 Armor: 15