i've started to do some significant supergemming, partly to keep myself from getting bored, and partly because, by grade 17, it starts becoming faster to inrease the power via supergemming. (i've not run any calculations on this, so i'm not sure where it becomes faster to supergem than to create higher grade gems).
Back from holidays. I start also a huge game with the last level ^^. got frustrated to have done 25M with version the last version. The unlimited mana pool is indeed a great enhancement .
What's hax ? with the previous version and only *6.65, I got 25M xp. There was about 400 monsters above my limit to finish the level by killing all of them. I'm around wave 50 now and got more defenses and (potential) score with this game compared to 170 waves of the previous one.
Thank you. Sorry, but i don't know about waves above 200. I've just called all the waves to check the amount of hp before quitting but not till the end. I've just noticed there was a lots of swarm waves before wave 200. I've counted about 15-18 monsters per wave after wave 140 till 170. But stopped counting since i was sure to be unable to kill them all.
firetail, don't try to advertise hacking to people that play the game as it is
Conner, given that right now he has 225 monsters on screen, he does have to improve his firepower to be able to wreck those that are weaker before he'd get overwhelmed by those that are stronger. I expect him having a 100k max power gem by the wave 200, just by supergemming with grades 6-11, whatever he'll see fit. I think that gem is better placed somewhere at the beginning, to clear those monsters that are trapped clost to the entrance, as they are most likely to be weaker.
yea i said he needs some population controll first, if he can get it do under 100 monsters by wave 200 soemhow he should be doing ok.
yea after making a grade 20 and super geming slightly to a max dmg of 120k which annihilated 50 waves i have a new goal, supergem 1 gem to max of 1m dmg and if tehy add save option or if i get a week to myself i might try wave 228 again
Something that may help you, but not without risk. You should consider it twice !warning!. I've got the same problem with this method when I've over-angered a wave to 400 monsters at 60M hp. After a moment, the monsters from the beginning were those with the less hp and i wanted to kill them. But because of the range of towers, I've put all my fire power at the end of the path. I've decided at this point to make them do half turn : - First i was thinking that the first ones would go to the end of the path if I'd released them. So I've put the 15 first traps in towers, But the monsters made like a train and just switch place ^^. - That was not so bad except the time it take to make them advance by 15 tiles. Once the beginning of the path were clear. I've put back the traps and released 10 others -> and make so the most damaged monsters are placed at the end of the path and concentrated there.
However, i don't know if this is a good idea to do that at this point of the game. I would try Vesper solution probably.
I really think those who hack the gameplay aspects of the game should not advertise their feats in the same thread as those of us who play without using hacks. It is like one team boasting about using steroids and then playing against a team not using steroids.
Or one chess team having the use of computer analysis vs a team playing without.
what i might do if i find the time to try again is continue making higher and higher garde prismatic traps
and then about half my gem mana will go inot supergemming just 1 gem, i shouold have tons of grade 16 traps and 1 grade 11-18 gem supergemmed up to several hundred k dmg by wave 100
am i correct that 20-24 frames is 1 secound at fullspeed?
anyways speedhack isnt hacking the game its simply chooses the program u select and slows down its speed so realy your slowing your internet speed, not lagging it, but slowing the speed it runs at, your not actualy hacking gemcraft, hacking gemcraft would be like those infinite mana programs out there.