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Maverick4
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Maverick4
6,800 posts
Peasant

this is gonna be my first time making an RPG so just...headsups...
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[b]STORY[/b]

When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!

(sounds like a tv gameshow...)

Classes:

Soilder: good with weapons, CQC (close quarters combat)
Medic: heals people, best weapon is is SMG (sub machine gun)
Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things.
Scout: good with rifles (sniper, or standerd)can also detect zombies.
Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...

Soilder starts with: Ak-47, 4 HE grenades, knife
Medic starts with: Mp-85, 2 Frag grenades, knife
Heavy Demo starts with: Rocket launcher, 2 mines, knife
Scout starts with: Standerd issue US rife, 2 HE grenades, knife
Officer starts with: Glock 9mm, radio, knife

Registration:

(so we can prove your not a zombie)

Name: (...)
Age: (15-25)
Class: (see above...)
Gender: (Male or Female)
Armor: Clothes
Perks: (see below)

Inventory:

Perks

choose 3:

agility - light on your feet, have good reflexes

long arm - can throw objects extremly far

confusion - can make the enemy (mainly zombies), question their motives

hard hitting - recive less damage, and give more damage (takes up 2 perks)

resiting - takes several zombie bites to convert you into a half'y

thick skin - cannont be turned into a zombie or half'y at all (takes up 3 perks)

camoflage - harder to detect

endurance - have more energy, so you can do things longer (running, etc)

sable eye - have great acuracy, almost never missing your mark

assasin - attacks agains an enemy unawares deal more damage

wraith - you can move across open places, and making you harder to detect when moving

may day - you are able to call up reinforcements (artillers, plane strikes, etc) for a short time (takes 2 perks)

healing hands - your a much better healer

metal monkey - your repair skills are way better, alowing you to fix most anything

lead wall - you manipulate your gun to fire much faster

Enemys

zombie: undead, open woulds...you kno...zombie?
half'y: fresh zombie if "killed" can revert back to human form

thug: immune person stealing from homes ussualy attacks you on sight

gangsta: better armed thug. ussualy travels in gangs

corrupeted soilder: soilder who has gone crazy! kills EVERYTHING on sight!

PLEASE ONLY 1-5 PEOPLE FOR THIS GAME!!!

  • 184 Replies
Gregbyte
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Gregbyte
1,053 posts
Nomad

Pascal
You slowly open the door before quickly smashing it back and having your AK-47 ready! You see a zombie who instantly jumps at you! However, the door you smashed bounces back and hits the oncoming zombie in the face. It falls over half-unconscious. You start laughing hysterically before easily headshotting it. But what you don't realise is more zombies walking towards. You count about five and get ready. You...
1) Open fire!
2) Trap them there using the door and jump out the window.
3) GRENADE!
4) Kamikaze 'em with your melee weapon (you don't have it listed can you pelase list your weapons and any items you have (currently none apart from your weps) under Perks.

Could you also put Allies: None underneath Inventory

Bloodhawk394
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Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Inventory: Standard Issue US Rifle, Knife, Rope, Tent
Perks: Wraith, Camoflage, Sable Eye, Marksmen
Allies: Mike

2) Use your camoflage skills to move and turn undetected and see what is behind you.

zlith
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zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assasin, wraith
inventory: Standerd issue US rife, 2 HE grenades, knife

I want to start. I just joined.

Gregbyte
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Gregbyte
1,053 posts
Nomad

Yeah the other taker over is taking care of that half sorry.

theonewhoplays
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theonewhoplays
403 posts
Nomad

Name: Pascal
Age: 23
Class: Soldier
Gender: Male
Armor: Clothes
Perks: hard hitting, resiting
Weapons: AK-47, 4 HE granades, Knife

i open fire

Gregbyte
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Gregbyte
1,053 posts
Nomad

Pascal
You open fire and in steady 3 sec bursts you quickly kill them. as they all fall you see on the other end of the corridor what seems like a small girl cowering in the corner! Her head is in her arms and she's crying, slowly uttering "Mommy...". What do you do?
1) Zombie! HEADSHOT FTW
2) Go over to her and check if she's alright.
3) Leave her
4) Approach carefully.

theonewhoplays
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theonewhoplays
403 posts
Nomad

Name: Pascal
Age: 23
Class: Soldier
Gender: Male
Armor: Clothes
Perks: hard hitting, resiting
Weapons: AK-47, 4 HE granades, Knife
Allies: None

i choose 4

Gregbyte
offline
Gregbyte
1,053 posts
Nomad

Pascal
You slowly head towards the girl, knife ready in hand. She looks up and gets scared by the sight of the knife. She looks completely unharmed-no bites, scratches or wounds. You try to comfort her and ask her what happened.
"My name is Susy...Mommy, Papa and me-we locked ourselves up in our apartment. When we started running out of food to eat-Papa went out to get some. But when he opened the door those nasty things started coming in and Mommy got hurt...she got killed *cries some more* I didn't see Papa though-I guess he must have ran away. What was weird though was the bad people left me alone and didn't even see me. Am I special?"
You get her to stand up and tell her...
1) "Don't worry-I'll take care of you and we'll look for your daddy"
2) "Lock yourself in the room again and don't open it until you hear your daddy coming back"
3) Give her a bit of food and tell her to come with you.
4) Mercy kill her.

theonewhoplays
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theonewhoplays
403 posts
Nomad

Name: Pascal
Age: 23
Class: Soldier
Gender: Male
Armor: Clothes
Perks: hard hitting, resiting
Weapons: AK-47, 4 HE granades, Knife
Allies: None

i choose 3

Gregbyte
offline
Gregbyte
1,053 posts
Nomad

Pascal
She snatches the food from you and starts eating it ravenously. She wipes her mouth on her arms and gets up-tears drying on her face.
"What now?" she asks you.
"We need to go outside and find somewhere safe to stay. Quick, follow me!" You hold her hand and you start running down the stairs and out of the building. You rush out but then suddenly stop as you hear someone behind you.
"Who the f* are you!? Let go of my daughters hand or I'll shoot you in the head!"
"Papa!" Susy lets go of your hand and goes to hug her dad. The dad still has his gun aimed at you but he seems more relaed and at ease as Susy tells him about you.
"Thank you for helping my daughter-I had a near scrape myself and just managed to escape. This is all the food I could find but now I guess my flat will be too dangerous to live in. Can we travel with you?" The father says.
The father is armed with a Glock and has his own supplies for both him and his daughter. He'll put his daughters safety above yours but will follow you loyally and will help you.
1) Accept his offer (name him)
2) Give them 2 grenades to help them survive and bid them farewell.
3) Accept but only until you find somewhere they can stay.
4) Reject, kill them both and take their supplies.

Can you put under allies whatever you want to call him and Susy. After the dad, put in brackets (Glock) to show his weapons.

Pois0nArr0w
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Pois0nArr0w
2,053 posts
Nomad

@Gregbyte: 'Katherine' hasn't chosen her next move yet, so I can't start her/him. Also, do you want me to continue your story?
---
VISE

Where would you like to begin?

-Mall
-Woods
-Apartment
---

zlith
offline
zlith
1,252 posts
Nomad

Name: ??? call me VISE
Age: 20
Rank: Scout
Gender: Male
Armor: Clothes
Perks: sable eye, assasin, wraith
inventory: Standerd issue US rife, 2 HE grenades, knife

I will start in an apartment.

Pois0nArr0w
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Pois0nArr0w
2,053 posts
Nomad

VISE
---

You wake up in your apartment. You look at the clock and see that it's around midnight. You get up to go to the bathroom, and when you get back, you hear noises outside. Not so friendly-sounding either. Do you

1) Grab your knife, open the door and check it out
2) Take your rifle, open the window and check it out
3) Open the window and shout in the direction of the noise
4) Lock your door and windows and go back to sleep

theonewhoplays
offline
theonewhoplays
403 posts
Nomad

Name: Pascal
Age: 23
Class: Soldier
Gender: Male
Armor: Clothes
Perks: hard hitting, resiting
Weapons: AK-47, 4 HE granades, Knife
Allies: John (weapon: Clock), Susy

i choose 1 and i call him john

Bloodhawk394
offline
Bloodhawk394
123 posts
Nomad

Name: Nigel
Age: 21
Class: Scout
Gender: Male
Armor: Clothes
Inventory: Standard Issue US Rifle, Knife, Rope, Tent
Perks: Wraith, Camoflage, Sable Eye, Marksmen
Allies: Mike (Desert Eagle)

So no response to me?

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