this is gonna be my first time making an RPG so just...headsups... ------------------------------------------------------------
[b]STORY[/b]
When a new disease escapes when the truck transporting it to a top=secret lab crashes, it makes world news. Shortly there after, 95% of the population is killed, .5% of the population is immune and the other 4.5% are well...dead...living...er...ZOMBIES! (dramatic music). The world is up for grabs as you battle the zombies in a wild test for survival!
(sounds like a tv gameshow...)
Classes:
Soilder: good with weapons, CQC (close quarters combat) Medic: heals people, best weapon is is SMG (sub machine gun) Heavy Demo: good with explosions, traps, etc. Similar to engineer, as he can build/repair things. Scout: good with rifles (sniper, or standerd)can also detect zombies. Officer: Really good with pistols. Gives tactics and is over all in charge of what ever group he is in. Also need to be smart, one wrong move and theres a new zombie in town...
yep. can you put what #3 is? so i dont have to go back to look.
the results from your search is: 5 lbs of assorted snacks. 8 bottles of water. ---
you sneak through some bushes at the edge of the junkyard. you crest a hill and see where the man was. Theres a desk, a chair, and the radio set. As you stand up to walk down where the man was, a cold voice behind you says:
"Dont move" a gun barrel is pressed against your head.
"Get on the ground"
You have time to do one thing. Do you...
1) do what he says. Dont risk your life. 2) flip around and smack the gun from his hand 3) run.
your face down on the ground, and after several minutes of him questioning you, he lets you up. You look at him, a grizzeled, weatherd man, with a 3 day beard. He reveals that his name is Mike, and that the zombies got his whole family. You offer for him to join you, and he accepts. He has a Desert Eagle, and his own food. Do you...
1) go to the woods 2) back to your apartment 3) patrol the area for zombies, then set up a base at the junkyard 4) kill him, then yourself
you cant scout for half'ys, there was some confusion, and ive decided, as it originally was, that half'ys are your team mates that got bitten. Other than that, NPC gets bitten, he's gone. ---
You patrol the area, and see several spots where zombies are hiding. After noting the areas down, you head back to the junk yard to make your defenses. Do you...
1) pile up the junk around the edges as a wall 2) pile the junk up in a huge mound and man the top 3) use the maze of small junk mounds to harrass the zombies, and pick them off 4) run around the perimeter, and kill any zombies that get close
Name: Nigel Age: 21 Class: Scout Gender: Male Armor: Clothes Inventory: Standard Issue US Rifle, HE Grenades x2, Knife, 5 lbs. of Assorted Snacks, Bottled Water x8 Perks: Wraith, Camoflage, Sable Eye, Marksmen Allies: Mike
1) use all of your HE grenades to blow a gap through to the out side (What can Mike do to help in this situation?)
mike jost covers you, a typical fighting unit. he shoots, and takes up supplies, if faced with 2 situations, like look for weps, and look for food, you can each do one.
dont forget to remove the grenades from your inventory ---
you barely manage to break your way out. you jump the fence, and dawn breaks. you look back and the zombies are gone. your out in the open, and need shelter. You decide to...
1) head to the woods 2) go find a new apartment 3) commit suicide.
You and mike walk the streets. You choose a small condo on the third story. You put the food in the barely working fridge, and barricade the door. You find camping gear in a closet, including the rope.(add tent, rope to inventory). As night falls, you decide to...
1) sit on the balcony and snipe any zombies 2) cover up the windows and try not to be noticed