And I'm now considering quitting the site, this forum as become crappy. With those ****ty threads, polls, what do you hate, what d you like, clubs. Disgusting.
Fleeing solves nothing. It just means you give up.
Of course, since this is a flash game site, giving up on really isn't a big deal. But honestly, making statements like that doesn't help anything.
How???? Flaming those b-tards, telling them not to post crappy threads ~?
Try informing them of the rules in a polite way. If they flame you for doing so, contact a mod. That way we should get a lot of crappy posters who'll resort to flaming weeded out. Thus fewer issues with them
[quote]Do you wont those guys to do what they want? Do you want ignorant and fascist persons rule even a Game-website
I don't, but if I complain by saying, your threads sucks, this is bull****, stop with it, ~I'm breaking the rules. At least, that's what mods tell us to do.
[/quote]
Intelligent discussion. They are entitled to their views, and you are entitled to argue that they are wrong.
There is no reason to flame. If a statement is blatantly stupid, you can whoop their butts with factual posting and reasonable arguments.
There's no friggin NEED to break the rules to fight spammers, idiots and flamers. How the heck do you think we handle it? By banning on sight? No. Intelligent discussion really needs to be encouraged more. And used more.
My opinion would to make 'minimods' if you will. People who are on a lot and who contribute to the community. You wouldn't give them full mod powers, but just the ability to delete spam posts but not lock threads, ban people, etc. That would add a little something to the community.
Just deleting spam posts doesn't really do anything.
What we need are regular members to add a but more responsibly.
I don't care who wins or looses. I want to spend my time, not waste it.
If AG frustrates you so much, leave. Yapping about "I wanna quuuuuuuit" only makes things worse.
Anyway, I forgot something, another thing that would help is to add in the rules to not post in noobish. And at least TRY to have decent grammar.
There are quite a few things missing from the rules currently. It is being taken care of. They'll be updated. Not sure that one is gonna be implemented, but a note might get added somewhere. Who knows.
I myself love this site. I like it so much it's my homepage, but it's got WAY to many ghosts and comment spammers.
Qft. Sadly. :<
That's just it, we're not hauling them in. Most people who become moderators are interested in the site, correct? We would measure the components of a moderator like this.
-User Activity
-Responsibility
-Reliability
-Interest in Armor Games
People could add on other things to judge by if they want, these are just off the top of my head. User Activity is a must, we need mods that have more time to find and stop spam. Responsibility is needed from every good worker. The mod also has to be reliable, we have to be able to trust someone to delete spam and not a hundred pages of help. The potential moderator(s) would have to have an interest in the good of Armor Games. These are things you could look for when you find someone that might make a good moderator.
But Kipdon, those are already
part of what we look for in future moderators. You are not suggesting anything that isn't already taking place.
We do not look for age specifically, we look for the behaviour pattern all together. Including activity. If a responsible and mod-qualified person is not active enough, he/she doesn't get chosen. When someone has been chosen as a mod and after a while can't stay as active as before, that's just life.
Activeness doesn't play a big part in becoming a mod, or maybe they just become less active after becoming a mod o.o
I've been a lot less responsive to profile comment chatter, but aside from that stayed just as active. I think NoName might have been more active as a mod, but then again I joined shortly before he became one, so I'm not sure.
In general, though, activity is definitely also something that's looked for. Remember that you do far from always realize when a mod is on. We don't always post.