Here's how the game works. There are 3 different teams, Police, Gangsters, and Mercenaries. They all fight each other. Last team standing wins. Elimination occurs when you die, or don't respond for a week. Let me know in advance if you're going somewhere and I can wait. Here's the team descriptions. Police: Police are experience-based. They level up faster and start with more points than the other teams. Police are enemies with Gangsters. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Gangsters. Police work together and never fight each other. They start with a Pistol, Rifle, Body Armor, Squad Car, and Radio. Police can't kill Gangsters or Mercenaries the first time, they have to put them in jail, unless they've already been in jail or killed a Policeman. And Police can only sometimes take items they get from people they kill. Gangsters:Gangsters are reputation-based. They start with a high reputation and people fear them automatically. Gangsters depend more on bluff than doing. Gangsters are enemies with Police. They can hire Mercenaries to be on their side temporarily or they can fight Mercenaries who side with the Police. Gangsters can work together or alone. They can kill other Gangsters. They start with a Rifle and Molotov Cocktail. Mercenaries: Mercenaries are money-based. They can do jobs for people and get paid unlike the other teams, and they start with the Silvertongue perk. Mercenaries can side with either team, getting paid for fighting with them. However, teams can choose not to pay Mercenaries, in which case the Mercenary becomes that team's enemy until they get their money. Mercenaries start with Rifle, Jeep, and Radio.
Attributes: You get 9 points to add to your Attributes unless you're a Policeman, then you get 11. Strength: Physical strength and endurance, adds to damage and health. Agility: Speed and balance. Adds to dodge ability and the ability to escape. Intelligence: Intelligence is how smart you are. Gives you more choices and also makes you rank up faster. Charisma: Charisma is your persuasiveness. Items cost less and you bluff better.
Perks. You get 3 Perk points, so choose well: Silvertongue: Adds to Charisma and allows you to detect lies, and lie better. Weapon Efficiency: Allows you to handle all weapons better, increasing accuracy and damage when wielding a weapon. Armor Efficiency: Allows you to handle all armors better, increasing chance not to be hit and lowers damage if you are hit when wearing armor. Vehicle Efficiency: Allows you to handle all vehicles better, lowering crash chances and lessening malfunction chances. Giant Strength: Adds to strength and allows you to try and bend bars, lift gates, and break down doors without equipment. Slippery Fingers: Allows you to pick locks, pickpocket, and burglarize(not for Police) Guardian: When defending allies, you gain a huge bonus on damage, defense, and speed(only available to Police). Stealth: Gives you a better chance to sneak behind an enemy or remain unseen.
Character pages look like this
Name: Age(17-35): Gender: Team: Rank(Private for Police, Rookie for Mercenary, and Thug for Gangster): Health: 30 Strength: Agility: Intelligence: Charisma: Perks: Equipment:
Ok...Blade and Destiny both go home for a while(that is getting really convenient is it not?)and you decide to go look for jobs to get out of debt. You see a man buying a gun, looking around, acting nervous. You decide this is an opportunity and follow him. Then, you approach him and ask him why he is nervous and needs a gun. He says that he is a political candidate wanted by the Gangsters for being a little too outspoken about them. He says that if you kill the 2 Gangsters after him(don't worry I promise they're not players) he will give you $1000. Accept?
Oh...ok then you're in the hospital. Tell me about stuff you're doing like that blade.
Name:Eddy Age:24 Gender:Male Team:Mercenaries Rank:Fighter Health: 30/30 Strength:3 Agility:3 Intelligence:3 Charisma:2 Perks:Stealth,Slippery Fingers, Weapon Efficiency, Silvertongue Equipment:Rifle,Jeep,Radio, -$1000 Allies: Destinydude, Blade Targets: Callo, Reeves You take the job and the guy tells you that he last saw your 2 new targets at West Mesa Mall. You drive there, and sure enough, you spot your targets shopping for army knives. You aren't sure how to approach them.
A. Smash through the mall walls and hit them(note both you and your vehicle can be damaged by this) B. Scope them and the place out some more. You don't want to go in unprepared. C. Try to shoot them from a distance even though your Rifle isn't meant for long range(note you could accidentally hit an innocent civilian attempting this) D. Go into the mall, then shoot them close up.
B.Scope them and the place out some more. You don't want to go in unprepared.
You notice that both men are wearing Bulletproof Vests and are armed with a Pistol concealed beneath their shirts and a Knife in their boots. This is bigger than you thought. That guy really did need help. You don't think you can take both of them by force directly. Now you need to choose what to do.
A. Follow them home. Maybe you can rig some sort of boobytrap, or take their weapons when they're sleeping. B. Go up to them and pretend that you are a prospective client. Get them to "show" you their weapons and then try to take them. C. Give up, go back to your client and say you can't do it.
B. Go up to them and pretend that you area prospective client. Get them to "show" you their weapons and try to take them. ( I have silvertongue so i'm hoping this works)